haddock7 / hlimgui Goto Github PK
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License: MIT License
ImGuiDrawableBuffers
defines a path for linking heaps textures with imgui, however, the entire class is private.
A quick fix is to just remove the private qualifier, but it's less than ideal from an API standpoint. I'm also not entirely sure how Heaps would react if you called dispose()
but were sharing in-use textures with imgui.
I tried compiling the project, but there is a missing hl.h
header file causing the compile error.
Things such as ImGui::BeginDragDropSource
.
As the title says. I'm referring to what is returned by ImGui::GetWindowDrawList()
.
Followed the instructions to build the hlimgui but gives the error "cannot open include file: 'hl.h' Is this maybe missing from the repository or should I grab this header file from somewhere else?
When trying to build the library, i always encounter an error at the linking step. My output is the following :
C:\Projects\haddock7.hlimgui\extension\build> cmake --build .
[1/1] Linking CXX shared library hlimgui.hdll
FAILED: hlimgui.hdll hlimgui.lib
cmd.exe /C "cd . && C:\PROGRA~1\LLVM\bin\CLANG_~1.EXE -fuse-ld=lld-link -nostartfiles -nostdlib -O3 -DNDEBUG -D_DLL -D_MT -Xclang --dependent-lib=msvcrt
-shared -o hlimgui.hdll -Xlinker /implib:hlimgui.lib -Xlinker /pdb:hlimgui.pdb -Xlinker /version:0.0 CMakeFiles/hlimgui.hdll.dir/clipping.cpp.obj CMakeFiles/hlimgui.hdll.dir/columns.cpp.obj CMakeFiles/hlimgui.hdll.dir/context.cpp.obj CMakeFiles/hlimgui.hdll.dir/cursor.cpp.obj CMakeFiles/hlimgui.hdll.dir/demo.cpp.obj CMakeFiles/hlimgui.hdll.dir/docking.cpp.obj CMakeFiles/hlimgui.hdll.dir/focus.cpp.obj CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj CMakeFiles/hlimgui.hdll.dir/id.cpp.obj CMakeFiles/hlimgui.hdll.dir/io.cpp.obj CMakeFiles/hlimgui.hdll.dir/logging.cpp.obj CMakeFiles/hlimgui.hdll.dir/parameters_stack.cpp.obj CMakeFiles/hlimgui.hdll.dir/popup.cpp.obj CMakeFiles/hlimgui.hdll.dir/style.cpp.obj CMakeFiles/hlimgui.hdll.dir/tab.cpp.obj CMakeFiles/hlimgui.hdll.dir/tooltip.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_clipboard.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_color.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_ini.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_keyboard.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_misc.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_mouse.cpp.obj CMakeFiles/hlimgui.hdll.dir/utilities_text.cpp.obj CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_combo.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_drag.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_input.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_listbox.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_main.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_menu.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_plot.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_selectable.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_slider.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_text.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_tree.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_utility.cpp.obj CMakeFiles/hlimgui.hdll.dir/widgets_value.cpp.obj CMakeFiles/hlimgui.hdll.dir/windows.cpp.obj CMakeFiles/hlimgui.hdll.dir/windows_color.cpp.obj CMakeFiles/hlimgui.hdll.dir/windows_region.cpp.obj CMakeFiles/hlimgui.hdll.dir/windows_scrolling.cpp.obj CMakeFiles/hlimgui.hdll.dir/windows_utilities.cpp.obj CMakeFiles/hlimgui.hdll.dir/imgui/imgui.cpp.obj CMakeFiles/hlimgui.hdll.dir/imgui/imgui_demo.cpp.obj CMakeFiles/hlimgui.hdll.dir/imgui/imgui_draw.cpp.obj CMakeFiles/hlimgui.hdll.dir/imgui/imgui_widgets.cpp.obj C:/HaxeToolkit/hl/libhl.lib -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 -loldnames && cmd.exe /C "cd /D C:\Projects\haddock7.hlimgui\extension\build && "C:\Program Files\CMake\bin\cmake.exe" -E copy C:/Projects/haddock7.hlimgui/extension/build/hlimgui.hdll ../..""
lld-link: error: undefined symbol: hlt_dynobj
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(void __cdecl setStructImVec2(struct vdynamic *, char const *, struct ImVec2 const &))
>>> referenced 2 more times
lld-link: error: undefined symbol: hlt_bytes
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced 1 more times
lld-link: error: undefined symbol: hlt_array
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(void __cdecl getStructArrayImVec4(struct vdynamic *, char const *, struct ImVec4 *, int))
>>> referenced 1 more times
lld-link: error: undefined symbol: hlt_i32
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(void __cdecl renderDrawLists(struct ImDrawData *))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/hlimgui.cpp.obj:(hlimgui_initialize)
>>> referenced 4 more times
lld-link: error: undefined symbol: hlt_bool
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(void __cdecl getStructBool(struct vdynamic *, char const *, bool &))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(void __cdecl setStructBool(struct vdynamic *, char const *, bool))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(struct ImGuiStyle __cdecl getImGuiStyleFromHL(struct vdynamic *))
>>> referenced 1 more times
lld-link: error: undefined symbol: hlt_dyn
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(void __cdecl getStructImVec2(struct vdynamic *, char const *, struct ImVec2 &))
>>> referenced by CMakeFiles/hlimgui.hdll.dir/utils.cpp.obj:(struct ImGuiStyle __cdecl getImGuiStyleFromHL(struct vdynamic *))
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
I use a combination of CMake, Ninja and Clang and don't understand where the issue could come from. What could i be doing wrong ?
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