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Coding Nomad's Projects

cp-geo icon cp-geo

Handbook of geometry for competitive programmers

cppcoreguidelines icon cppcoreguidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

cs61c icon cs61c

Hi, I'm a student self-learning CS61C(Summer 2020). This repository contains my work on CS61C labs and projects, if you find something mistake, please tell me or put it on Issues. Welcome communication!

dagorengine icon dagorengine

Dagor Engine and Tools source code from Gaijin Games KFT

defold icon defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

diydoom icon diydoom

An attempt to understand how DOOM engine works

dynamic-parkour-system icon dynamic-parkour-system

Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

enkits icon enkits

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

fluidsim icon fluidsim

2D Fluid Simulation Sandbox - Mini Project for the UU Game Physics course

foolrenderer icon foolrenderer

A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

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