Related Issues (20)
- Added fields not working with Unity editors drawn without IMGUI (ie 2022.3) HOT 1
- Multiple precompiled assemblies with the same name System.Threading.Tasks.Extensions.dll HOT 1
- Static fields in changed code are lost upon reload HOT 1
- Add support to reload modules with Unity's IsExternalInit workaround to C# records HOT 3
- Error for "DrawOdinInspector" HOT 3
- Fix record short syntax rewriting issue HOT 4
- File Watcher allocates 100 KB per frame -> lag spikes on GC HOT 1
- Try to fix rewrite for self file extension method HOT 4
- FileWatcherImplementation does not contain a definition for DirectWindowsApi HOT 3
- Exception when immersive debugging is enabled HOT 1
- Seems haven't supported Unity 2023??? HOT 2
- New Private field issues
- Issue with the Rewired package and FSR 1.6 HOT 2
- Fast Script Reload (via Live Script Reload v.1.7 on Asset Store) HOT 1
- Is it possible to support old version unity3D? Such as Unity 2017? HOT 3
- InvalidOperationException: Sequence contains no matching element HOT 2
- Duplicate assembly 'System.Collections.Immutable.FSR.dll' with different versions detected HOT 2
- ImmersiveVRTools.Common.Runtime: UnityMainThreadDispatcher can't be initialized on worker thread HOT 2
- System.Exception: mprotect returned EACCES HOT 1
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