A very basic simulation of rigid objects. I plan to actually make it look like real bird flight with close real wing flap and other effects like banking etc.
- Cinder
- Visual Studio 2010 or greater.
Sample screen shot of the application.
Once the application started:
- Hit
r
to start the simulation. - Hit
s
to stop the simulation. - Hit
k
to change simulation integrator to RK4. - Hit
e
to change simulation integrator to Euler. - Hit
l
to toggle light source based shading. - Hit `m' to toggle through 6 different height maps for terrain.