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A tiny ECS engine based on Vulkan and OpenGL

License: GNU General Public License v3.0

GLSL 9.93% C++ 89.98% C 0.09%

cactusengine's Introduction

Cactus Engine

A tiny ECS rendering engine based on Vulkan and OpenGL. (You will feel like grabbing a cactus when using this engine.)



This project is working in progress.

Completed parts include:

  • Fundamental ECS
  • Multi-pass forward rendering (Vulkan/OpenGL)
  • Multi-thread rendering (Vulkan)
  • Render Graph (Basic)
  • Scene saving and reading with JSON file

Currently working on:

  • Ray tracing pipeline (Vulkan)
  • Render Graph (Advanced)
  • ImGui support under Vulkan

Available in heterogeneous branch:

  • Heterogeneous-GPU rendering (Vulkan)

Dependencies

  • Vulkan 1.2
  • OpenGL 4.6
  • GLFW 3, GLAD
  • GLM
  • Dear ImGui
  • Assimp 5.0
  • Eigen
  • stb_image
  • jsoncpp
  • VMA
  • SPIRV-Cross
  • Visual Studio 2019

Sample

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