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Nicolas Polomack's Projects

persist icon persist

A fast and simple asynchronous process manager.

raytracer1 icon raytracer1

A raytracer done in C with the CSFML library and implements some effects like depth of field, diffuse shadows, SSAA and multi-threading.

raytracer2 icon raytracer2

A more advanced and feature-packed raytracer, still in C, adding features like refractions, stereoscopic 3D anaglyph and network compute cluster.

rebench-tabler icon rebench-tabler

A statistical analysis tool of benchmarking datasets produced from ReBench

rss-app icon rss-app

An application to subscribe to RSS feeds

rust-buildpack icon rust-buildpack

A Rust buildpack to build and run Rust applications on Scalingo infrastructure.

rust-osauth icon rust-osauth

Asynchronous OpenStack session and authentication for Rust

rust-waiter icon rust-waiter

Waiter trait for looping while waiting for a synchronous action

som icon som

SOM - Simple Object Machine

som-rs icon som-rs

An alternative implementation of the Simple Object Machine, written in Rust

webgl-engine icon webgl-engine

A custom little WebGL 3D engine (that maybe went quite too far) :D

zappy icon zappy

A full-stack game composed of a server, a graphical interface and an AI who can win it.

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