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AtlasLootClassic

Home Page: https://www.curseforge.com/wow/addons/atlaslootclassic

License: GNU General Public License v2.0

Lua 99.97% Shell 0.03%
world-of-warcraft lua wow-addon

atlaslootclassic's Introduction

AtlasLootClassic

Build StatusAtlasLootClassic Discord

AtlasLootClassic is an UI mod allowing for loot tables of bosses to be browsed whenever needed within the game.

Download

Curseforge

WoWInterface

WagoAddons

Features

  • Loottables for Dungeons and Raids
  • Crafting with informations about materials, created items and skill ranks
  • Factions
  • Collections with item sets and world events
  • Favourites are the new wishlist

Options

  • Open with Shift + Left Click on MiniMap Button or with /al options

Favourites

  • Add items directly from AtlasLoot with Alt + Left Click
  • Add notes to favourite items with Alt + Right Click
  • Setup global and profile based lists
  • Show on item tooltip if the item is on any active list
  • Import and export your lists
  • A GUI that let you plan your gear and shows a indicator if you already own an item

imageimage

Favourites import/export format

(type):(id):(note) while the :(note) part is optional

This currently only supports items and notes

"i:16703:First item note,i:16704,i:16698:Second item note,i:16699,i:11287"

Maps

Atlas Classic WoW

Atlas Burning Crusade

Atlas Wrath of the Lich King

atlaslootclassic's People

Contributors

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atlaslootclassic's Issues

LUA Error with Collections

Getting LUA Error when select "Collections" in first drop down menu.

Date: 2019-09-13 13:18:30
ID: 1
Error occured in: Global
Count: 1
Message: ...nterface\AddOns\AtlasLootClassic\Button\Set_type.lua line 50:
bad argument #2 to "format" (string expected, got nil)
Debug:
[C]: ?
[C]: ?
...nterface\AddOns\AtlasLootClassic\Button\Set_type.lua:50: OnSet()
AtlasLootClassic\Button\Button.lua:653: SetType()
AtlasLootClassic\Button\Button.lua:625: SetContentTable()
AtlasLootClassic\GUI\ItemFrame.lua:190: Refresh()
AtlasLootClassic\GUI\GUI.lua:156:
AtlasLootClassic\GUI\GUI.lua:29
AtlasLootClassic\GUI\GUI.lua:735: ButtonOnClick()
...face\AddOns\AtlasLootClassic\GUI\Template_Select.lua:84: SetSelected()
...face\AddOns\AtlasLootClassic\GUI\Template_Select.lua:125: SetData()
AtlasLootClassic\GUI\GUI.lua:705: ButtonOnClick()
...face\AddOns\AtlasLootClassic\GUI\Template_Select.lua:84: SetSelected()
...face\AddOns\AtlasLootClassic\GUI\Template_Select.lua:125: SetData()
AtlasLootClassic\GUI\GUI.lua:684: ButtonOnClick()
...ce\AddOns\AtlasLootClassic\GUI\Template_DropDown.lua:159: SetSelected()
...ce\AddOns\AtlasLootClassic\GUI\Template_DropDown.lua:80: SetData()
AtlasLootClassic\GUI\GUI.lua:580: ?()
AtlasLootClassic\Loader.lua:87:
AtlasLootClassic\Loader.lua:75
[C]: LoadAddOn()
AtlasLootClassic\Loader.lua:197: LoadModule()
AtlasLootClassic\GUI\GUI.lua:638: ButtonOnClick()
...ce\AddOns\AtlasLootClassic\GUI\Template_DropDown.lua:159: SetSelected()
...ce\AddOns\AtlasLootClassic\GUI\Template_DropDown.lua:230:
...ce\AddOns\AtlasLootClassic\GUI\Template_DropDown.lua:228
Locals:
<none>

LUA error when starting the game

Lua error

Message: ...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:95: stack overflow
Time: Fri Sep 6 09:47:06 2019
Count: 1
Stack: ...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:95: stack overflow
(tail call): ?
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:95: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:124: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:92>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:198: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:185>
...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:215: in function <...AddOns\AtlasLootClassic\Libs\AceDB-3.0\AceDB-3.0.lua:207>
Interface\AddOns\ProjectAzilroka\Init.lua:224: in function BuildProfile' Interface\AddOns\ProjectAzilroka\Init.lua:256: in function ?'
...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119: in function <...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:29: in function <...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:64: in function `Fire'
...ClassicThreatMeter\lib\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ClassicThreatMeter\lib\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:

Describe the bug
Everytime when I start the game this error pops up.

To Reproduce
Start the game

Expected behavior
No error?

Screenshots
image

Additional context

Searching for an item

Hey,
Is it possible to let us search for all items without choosing specific modules/subcategory?

Instance "Uldaman"

On the instance map is a number 2 but in the listing to the right is the guy for a quest missing.
The numbers 5 and 6 the same. At 5 I don't know what there is but 6 must be the enchanter trainer.

Mageweave Bags. (Missing Red Training Skill.)

Module:
Crafting -> Tailoring -> Bag.

Category:
Crafting.

Loottable:
https://classic.wowhead.com/item=10050/mageweave-bag
https://classic.wowhead.com/item=10051/red-mageweave-bag

Items:
Item ID# 10050
Item ID# 10051

Additional context

Hi. According to AtlasLootClassic-v1.1.8-beta-classic, training for Mageweave Bags starts at Tailoring 240. But Classic wowhead is showing the normal Mageweave bag starts at 225 and the red one starts at 235 from the recipe. Currently these two numbers are missing from the current release of the addon.

Sources:
https://classic.wowhead.com/item=10050/mageweave-bag
https://classic.wowhead.com/item=10051/red-mageweave-bag

Target of Target Tooltip issues

Lua error
Message: Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:126: Usage: UnitGUID("unit")
Time: Wed Aug 28 20:49:56 2019
Count: 22
Stack: Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:126: Usage: UnitGUID("unit")
[C]: ?
Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:126: in function <Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:124>
[C]: ?
[C]: ?
[C]: ?
[C]: in function SetUnit' Interface\FrameXML\UnitFrame.lua:291: in function UnitFrame_UpdateTooltip'
Interface\FrameXML\UnitFrame.lua:277: in function <Interface\FrameXML\UnitFrame.lua:264>

Locals: (*temporary) = nil

Describe the bug
LUA Error pops up whenever I mouseover the target of target unit frame and I'm not the target of target.

To Reproduce
LUA Error pops up whenever I mouseover the target of target unit frame and I'm not the target of target.

Expected behavior
No error ... don't even know what AtlasLoot has to do with that tooltip.

Screenshots

Additional context
Using TukUI Classic to modify tooltips.

Urok Doomhowl's does not drop Rosewine Circle.

Module:
Dungeons and Raids
Category:
Lower Blackrock Spire
Loottable:
Urok Doomhowl
Items:
Rosewine Circle
Additional context
This item drops from War Master Voone, not Urok Doomhowl!

Item Index

Hi.

I was wondering if it would be possible to create a tab where inside, you would find all items indexed. Say I'm looking for a staff, I would go into this tab, select Staves, and in here it would list all staves in ascending by level order, and under the item, the place where it drops would be written.

That way it would be easy to spot any upgrades or any specifics you'd want along the way. Perhaps sort it by itemlevel if possible, so that it would be useful to raiders and endgame aswell, as I do belive that all items has a hidden itemlevel.

Sometimes crashes when pressing CTRL alone out on atlasloot

Lua error

Message: ...terface\AddOns\AtlasLootClassic\Button\Item_type.lua:363: attempt to index a nil value
Time: Tue Sep 17 12:33:28 2019
Count: 12
Stack: ...terface\AddOns\AtlasLootClassic\Button\Item_type.lua:363: attempt to index a nil value
...terface\AddOns\AtlasLootClassic\Button\Item_type.lua:363: in function `ShowQuickDressUp'
...terface\AddOns\AtlasLootClassic\Button\Item_type.lua:450: in function <...terface\AddOns\AtlasLootClassic\Button\Item_type.lua:413>

I don't really remember what I was doing, after browsing with loot collections and model previews, but I got this crash after each press on ctrl key alone. Reloading the game with /reload fixes the issue

Drop Rate

Any plans to add drop rates like the older versions of atlas loot?

Boss Earthcaller Halmgar

In the dungeon "Razorfen Kraul" there is a boss named "Earthcaller Halmgar". He is a rare spawn, can you please do this little icon beside his name? I was confused in not finding him until I googled and found out he is a rare spawn, thank you.

Thanks for making our wow lives easier with this addon ;)
Best wishes

Feature - Quest Rewards for dungeons

Had an idea to include quest rewards for dungeons where "trash" drops are located in the UI. Would really be helpful I think. Feel free to close if its not practical.

Windows could be done more blizzlike.

Hello!

Great addon, only thing what bothers me that it could be more like "Dungeon Journal" in retail wow.

Think about it :)

Thanks for the great addon!

Filter By Phase

Hi,

As you know classic will have different phases where different loot will be available, for example: even though molten core is available within phase 1, some items such as the Talisman of Empherial Power is only available from phase 2 onwards.

There are a number of other items like this, including from dungeons, and it would be nice if there was a filter so that you can look at prospective dungeons to see what can drop for you without having to think if its actually available yet.

https://classic.wowhead.com/items?filter=238;3;2 is the items that become available in p2, and there is a filter where you can select other phases.

License issues

Atlasloot and atlasloot enhanced are created and released under the gplv2 license.

Atlasloot classic says on curseforge, at the very top, that it's released under gplv2, and it even says a copy of that license will be in the folder (It used to be, I have the old Atlasloot form 1.12 and that one has a gpl-v2.txt file. Atlasloot classic however, has another file, inside the documentation folder, called 'license' which simply states that 'all rights reserved'.

There are several issues here. First issue. You must include the license file when distributing a gplv2 project, otherwise you are breaking the license. Furthermore, you cannot simply write in extra clauses that 'all rights are reserved' as this also breaks with the gpl license.

Please remove your weird custom 'license' and include the proper gplv2 license so everyone can see and know that they are allowed to copy, modify and distribute this addon.

Item tooltips to show where this item is droped

Is your feature request related to a problem? Please describe.
NO

Describe the solution you'd like
Item tooltips to show where this item is droped,It‘s usefull I think

Additional context

Sort Favorites List by Instance

Would it be possible to add a feature where i can sort my favorites list by what Instance they appear? e.g. when i have added lots of favorites can i view them like this -

Strath
Helm
Shoulders

Scholo
Gloves
Belt
Ring

BRS
Legs
Waist

etc...

It would make it a lot easier to see where i need to go to get the items i need.

Thanks in advance!

No atlasloot with one character

Lua error

Describe the bug
Playing with my paladin and other characters the atlasloot icon appears with the minimap but when I play as my hunter character there's no icon near minimap neither there's atlasloot in the addon list. Tried reinstaling it twice, restarted wow after update and still nothing.

It's literally only with the hunter that it won't appear in the minimap circle.

To Reproduce

Expected behavior

Screenshots
https://imgur.com/a/GSo3gHS
Additional context

Rare boss Ragglesnout

The Boss "Ragglesnout" in the instance "Razorfen Downs" is a rare mob.
Maybe you can make a little rare symbol on him?

Best wishes

Smoked Sagefish

AtlasLootClassic Crafting
Cooking
Mana per 5 sec.
Smoke Sagefish

It's already available, not in Phase 5

Core Felcloth Bag

AtlasLootClassic Crafting
Tailoring
Bag
Core Felcloth Bag

It just dropped for us

ZF shows as 41-46

When looking at the 'Select Subcategory' dropdown, ZF shows as between 42-46, only a span of 4 levels; the end boss is a 48 or a 49, this should likely be 42-56 instead.

Boss Level?

Would it be at all possible to show the level of the boss next to their name? This would make it a lot easier to determine "am i high enough level for this dungeon" than the level ranges of the instance. The boss levels are all static, so it would likely not change.

Just a thought, thanks!

various minor stuff

https://ibb.co/w0s5gKV
https://ibb.co/nM5gpbW

happens in more instances

Soul Pouch

AtlasLootClassic Crafting
Tailoring
Bag
Soul Pouch

It's available now, not in phase five.

Mark as release

Hi. Any chance to mark the next "beta" as a release version on GitHub? Pre-release doesn't show up on the releases API. Thanks :)

no module found

Hi, for some reason, it can't find any module to display. Didn't figure why. Can you help me ?
Thank you

An option that lets us see specific type of armor only.

I would love an option that lets us filter the loot from bosses. Something like showing only cloth gear and hiding the rest.

Or something even better (thats too much i think). An option to search for specific armor slot, ex: Typing in the search box "Cloth gloves" and it shows every possible dungeon or raid drop gloves.

Lua error when hovered over a player.

Message: Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:125: Usage: UnitGUID("unit")
Time: Fri Aug 30 00:07:28 2019
Count: 2
Stack: Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:125: Usage: UnitGUID("unit")
[C]: ?
Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:125: in function <Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:123>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: in function SetUnit' Interface\FrameXML\UnitFrame.lua:291: in function UnitFrame_UpdateTooltip'
Interface\FrameXML\UnitFrame.lua:277: in function UnitFrame_OnEnter' Interface\AddOns\LunaUnitFrames\modules\units.lua:503: in function OnEnter'
...nterface\AddOns\LunaUnitFrames\modules\highlight.lua:25: in function OnEnter' Interface\AddOns\LunaUnitFrames\modules\borders.lua:26: in function OnEnter'
Interface\AddOns\LunaUnitFrames\modules\units.lua:490: in function <Interface\AddOns\LunaUnitFrames\modules\units.lua:488>

Locals: (*temporary) = nil

Describe the bug

Happened when hovering over a player.

To Reproduce

Expected behavior

Screenshots

Additional context

I ask for the improvement of localized translation methods.

Lua error

Describe the bug

To Reproduce

Expected behavior

Screenshots

Additional context

The phrase key in AtlasLoot.IngeameLocales(ALIL) from the client has a different localized, translated representation that is actually used. How do I translate this part separately? And for example, "Crafting - Blacksmithing - Weapons" is in English because there is no localized translation. I want to improve my AL so that I can use it all without using ALIL.

Finally, the "Show all items" button in the favorites frame does not have a localized phrase key. I need an update on this.

Lua Error

Lua error
Message: Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:126: Usage: UnitGUID("unit")
Time: Sun Sep 1 05:17:57 2019
Count: 1
Stack: Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:126: Usage: UnitGUID("unit")
[C]: ?
Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:126: in function <Interface\AddOns\AtlasLootClassic\Core\Tooltip.lua:124>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: in function SetUnit' Interface\FrameXML\UnitFrame.lua:291: in function UnitFrame_UpdateTooltip'
Interface\FrameXML\UnitFrame.lua:277: in function UnitFrame_OnEnter' Interface\AddOns\LunaUnitFrames\modules\units.lua:510: in function OnEnter'
...nterface\AddOns\LunaUnitFrames\modules\highlight.lua:25: in function OnEnter' Interface\AddOns\LunaUnitFrames\modules\borders.lua:26: in function OnEnter'
Interface\AddOns\LunaUnitFrames\modules\units.lua:497: in function <Interface\AddOns\LunaUnitFrames\modules\units.lua:495>
[C]: ?
Interface\FrameXML\SecureHandlers.lua:266: in function <Interface\FrameXML\SecureHandlers.lua:263>
[C]: ?
Interface\FrameXML\SecureHandlers.lua:322: in function <Interface\FrameXML\SecureHandlers.lua:306>
(tail call): ?

Locals: (*temporary) = nil

Describe the bug
Only Occurs with Luna and AtlasLoot, but not just LUF

To Reproduce
Have both enabled and hover over ToT

BRD loot tables are fucked

loot tables in brd changed with AQ i think but its not updated in atlasloot.

specifically blackveil cape doesnt drop from high interrogator gerstahn it drops form houndmaster grebmar and golem skull helm is dropping from phalanx not magmus

v1.1.12 Not working on Mac Client

Tried all versions of AtlasLootClassic and beta on my mac client and have been unable to get it to work even if I messed around with filepaths/folders which has fixed this issue in the past with other add-ons.

Screen Shot 2019-09-22 at 18 41 26
Screen Shot 2019-09-22 at 18 41 18

Screen Shot 2019-09-22 at 18 43 29

Level of dungeon bosses

Is your feature request related to a problem? Please describe.
I see the level range on the list of dungeons, but I like to judge the minimum level for tanking by the level of the end boss.

Describe the solution you'd like
Is it possible to also state what level each boss is for dungeons?

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