GithubHelp home page GithubHelp logo

ringbuffer's Introduction

RingBuffer

MessageCollectors class has two statics method that provides two different implementations. Library clients should use one of those method. The difference between them is in the mechanism they rely on. I decided to implement Ring Buffer. It seemed natural to me. I provided 2 implementations: LockBasedRingBuffer and LockFreeRingBuffer. LockBasedRingBuffer uses Locks internally to achieve synchronziation. It is quite simple and straightforward. In my opinion it should just work. Locked blocks are quite small so the performance should be fine. I also tried hard to implement a ring buffer without locks. Some of my tries were quite bad(you can see them in commitis history). It took me quite some time and I am not sure if the final implementation is 100% correct(for example it doesn't work on a snapshot of data). I decided to attach it just to show that I didn't spend so much time on the LockBasedRingBuffer.

ringbuffer's People

Contributors

homar avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.