GithubHelp home page GithubHelp logo

dijkstar's Introduction

Dijkstar

Dijkstar is an implementation of Dijkstra's single-source shortest-paths algorithm. If a destination node is given, the algorithm halts when that node is reached; otherwise it continues until paths from the source node to all other nodes are found.

Accepts an optional cost (or "weight") function that will be called on every iteration.

Also accepts an optional heuristic function that is used to push the algorithm toward a destination instead of fanning out in every direction. Using such a heuristic function converts Dijkstra to A* (and this is where the name "Dijkstar" comes from).

Example:

>>> from dijkstar import Graph, find_path
>>> graph = Graph()
>>> graph.add_edge(1, 2, 110)
>>> graph.add_edge(2, 3, 125)
>>> graph.add_edge(3, 4, 108)
>>> find_path(graph, 1, 4)
PathInfo(
    nodes=[1, 2, 3, 4],
    edges=[110, 125, 108],
    costs=[110, 125, 108],
    total_cost=343)

In this example, the edges are just simple numeric values--110, 125, 108--that could represent lengths, such as the length of a street segment between two intersections. find_path will use these values directly as costs.

Example with cost function:

>>> from dijkstar import Graph, find_path
>>> graph = Graph()
>>> graph.add_edge(1, 2, (110, 'Main Street'))
>>> graph.add_edge(2, 3, (125, 'Main Street'))
>>> graph.add_edge(3, 4, (108, '1st Street'))
>>> def cost_func(u, v, edge, prev_edge):
...     length, name = edge
...     if prev_edge:
...         prev_name = prev_edge[1]
...     else:
...         prev_name = None
...     cost = length
...     if name != prev_name:
...         cost += 10
...     return cost
...
>>> find_path(graph, 1, 4, cost_func=cost_func)
PathInfo(
    nodes=[1, 2, 3, 4],
    edges=[(110, 'Main Street'), (125, 'Main Street'), (108, '1st Street')],
    costs=[120, 125, 118],
    total_cost=363)

The cost function is passed the current node (u), a neighbor (v) of the current node, the edge that connects u to v, and the edge that was traversed previously to get to the current node.

A cost function is most useful when computing costs dynamically. If costs in your graph are fixed, a cost function will only add unnecessary overhead. In the example above, a penalty is added when the street name changes.

When using a cost function, one recommendation is to compute a base cost when possible. For example, for a graph that represents a street network, the base cost for each street segment (edge) could be the length of the segment multiplied by the speed limit. There are two advantages to this: the size of the graph will be smaller and the cost function will be doing less work, which may improve performance.

Graph Export & Import

The graph can be saved to disk (pickled) like so:

>>> graph.dump(path)

And read back like this (load is a classmethod that returns a populated Graph instance):

>>> Graph.load(path)

dijkstar's People

Contributors

wylee avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.