LogCookPage: The Cook Mission is Staring...
LogCookPage: CookCommand:E:/UnrealEngine/LocalBuilds/Engine/Windows/Engine/Binaries/Win64/UE4Editor-Cmd.exe "E:/Test/Test.uproject" -run=cook -targetplatform=WindowsNoEditor+Android_Multi -Map=Minimal_Default+StarterMap -Iterate -UnVersioned -CookAll -Compressed
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:603][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:634][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:634][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:651][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:651][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:659][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:662][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:686][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:689][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:693][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:693][ 0]LogTargetPlatformManager: Display: Building Assets For Android_Multi
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:693][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:699][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogMissionNotificationProxy: Display: [2022.07.27-07.38.31:724][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
LogMissionNotificationProxy: Display: [2022.07.27-07.38.32:012][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
LogMissionNotificationProxy: Display: [2022.07.27-07.38.32:425][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogMissionNotificationProxy: Display: [2022.07.27-07.38.32:463][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/WANGXIAOBIN-PC/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
LogMissionNotificationProxy: Display: [2022.07.27-07.38.32:469][ 0]LogDerivedDataCache: Display: Performance to C:/Users/WANGXIAOBIN-PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1375.28MBs, RandomWriteSpeed=212.46MBs. Assigned SpeedClass 'Local'
LogMissionNotificationProxy: Warning: 7.27-07.38.32:781][ 0]LogDerivedDataCache: Warning: Shared data cache path (\\***.******.***\*********) is unavailable so cache will be disabled.
LogMissionNotificationProxy: Warning: 7.27-07.38.33:846][ 0]LogPython: Warning: 'EMatchRule' and 'MatchRule' have the same name (MatchRule) when exposed to Python. Rename one of them using 'ScriptName' meta-data.
LogMissionNotificationProxy: Display: [2022.07.27-07.38.33:980][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogMissionNotificationProxy: Display: [2022.07.27-07.38.33:980][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:399][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:399][ 0]LogCook: Display: Mobile HDR setting 1
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:400][ 0]LogCook: Display: Creating asset registry
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:555][ 0]LogCook: Display: Discovering localized assets for cultures: en
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:579][ 0]LogCook: Display: Iterative cooking summary for Android_Multi,
LogMissionNotificationProxy: Display: Considered: 0,
LogMissionNotificationProxy: Display: File Hash missmatch: 0,
LogMissionNotificationProxy: Display: Packages Kept: 0,
LogMissionNotificationProxy: Display: Packages failed save kept: 0,
LogMissionNotificationProxy: Display: Missing Cooked Info(expected 0): 0
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:587][ 0]LogCook: Display: Iterative cooking summary for WindowsNoEditor,
LogMissionNotificationProxy: Display: Considered: 460,
LogMissionNotificationProxy: Display: File Hash missmatch: 0,
LogMissionNotificationProxy: Display: Packages Kept: 460,
LogMissionNotificationProxy: Display: Packages failed save kept: 7,
LogMissionNotificationProxy: Display: Missing Cooked Info(expected 0): 0
LogMissionNotificationProxy: Display: [2022.07.27-07.38.34:588][ 0]LogCook: Display: Sandbox cleanup took 0.031 seconds for platforms Android_Multi WindowsNoEditor
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:797][ 0]LogShaderLibrary: Display: Reading asset info file E:/Test/Saved/Cooked/Android_Multi/Test/Content/ShaderAssetInfo-Global-GLSL_ES3_1_ANDROID.assetinfo.json: found 71 existing mappings
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:797][ 0]LogShaderLibrary: Display: Loaded asset info E:/Test/Saved/Cooked/Android_Multi/Test/Content/ShaderAssetInfo-Global-GLSL_ES3_1_ANDROID.assetinfo.json for the shader library E:/Test/Saved/Cooked/Android_Multi/Test/Content/ShaderArchive-Global-GLSL_ES3_1_ANDROID.ushaderbytecode: 71 entries
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: Shader Library 'Global' (GLSL_ES3_1_ANDROID) Stats:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: =================
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 71 (7100.00%)
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: Total Shaders: 577, Unique Shaders: 565 (97.92%)
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: Total Shader Size: 1.30mb, Unique Shaders Size: 1.30mb (99.51%)
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: === Extended info:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:806][ 0]LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:807][ 0]LogShaderLibrary: Display: Median number of shaders in shadermap: 2
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:807][ 0]LogShaderLibrary: Display: Maximum number of shaders in shadermap: 110
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:807][ 0]LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:807][ 0]LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 2
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:807][ 0]LogShaderLibrary: Display: Textual dump saved to '../../../../../../../Test/Saved/Shaders/GLSL_ES3_1_ANDROID/ShaderDebug-Global-GLSL_ES3_1_ANDROID/Dump.txt'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:807][ 0]LogShaderLibrary: Display: =================
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:808][ 0]LogShaderLibrary: Display: Reading asset info file E:/Test/Saved/Cooked/WindowsNoEditor/Test/Content/ShaderAssetInfo-Global-PCD3D_SM5.assetinfo.json: found 191 existing mappings
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:809][ 0]LogShaderLibrary: Display: Loaded asset info E:/Test/Saved/Cooked/WindowsNoEditor/Test/Content/ShaderAssetInfo-Global-PCD3D_SM5.assetinfo.json for the shader library E:/Test/Saved/Cooked/WindowsNoEditor/Test/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode: 191 entries
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:828][ 0]LogShaderLibrary: Display:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:828][ 0]LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:828][ 0]LogShaderLibrary: Display: =================
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Total Shaders: 1963, Unique Shaders: 1952 (99.44%)
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: === Extended info:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Median number of shaders in shadermap: 3
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:830][ 0]LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:832][ 0]LogShaderLibrary: Display: Textual dump saved to '../../../../../../../Test/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
LogMissionNotificationProxy: Display: [2022.07.27-07.38.35:832][ 0]LogShaderLibrary: Display: =================
LogMissionNotificationProxy: Display: [2022.07.27-07.38.36:031][ 0]LogCook: Display: Cooked packages 467 Packages Remain 300 Total 767
LogMissionNotificationProxy: Display: [2022.07.27-07.38.36:031][ 0]LogCook: Display: Cook Diagnostics: OpenFileHandles=162, VirtualMemory=533MiB
LogMissionNotificationProxy: Warning: 7.27-07.38.36:057][ 0]LogOutputDevice: Warning:
LogMissionNotificationProxy: Display: Script Stack (0 frames):
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error: === Critical error: ===
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error:
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error: Assertion failed: New.Num() == Succeeded.Num() [File:E:/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Cooker/CookPackageData.cpp] [Line: 167]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error:
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error:
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error:
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error: [Callstack] 0x00007ffa12094fd9 KERNELBASE.dll!UnknownFunction []
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error: [Callstack] 0x00007ff9cf50ca66 UE4Editor-Core.dll!ReportAssert() [E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1644]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error: [Callstack] 0x00007ff9cf510ae8 UE4Editor-Core.dll!FWindowsErrorOutputDevice::Serialize() [E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:78]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:805][ 0]LogWindows: Error: [Callstack] 0x00007ff9cf23132d UE4Editor-Core.dll!FOutputDevice::LogfImpl() [E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9cf185975 UE4Editor-Core.dll!AssertFailedImplV() [E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:104]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9cf186fc0 UE4Editor-Core.dll!FDebug::CheckVerifyFailedImpl() [E:\UnrealEngine\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:461]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9c9c895cd UE4Editor-UnrealEd.dll!UE::Cook::FPackageData::AddCookedPlatforms() [E:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\Cooker\CookPackageData.cpp:167]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9c9cc568d UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [E:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2460]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9c9cda50f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [E:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9c9b0e97b UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [E:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff9c9b39088 UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [E:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff6381da7ea UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [E:\UnrealEngine\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:806][ 0]LogWindows: Error: [Callstack] 0x00007ff6381d18cd UE4Editor-Cmd.exe!GuardedMain() [E:\UnrealEngine\Engine\Source\Runtime\Launch\Private\Launch.cpp:132]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:807][ 0]LogWindows: Error: [Callstack] 0x00007ff6381d1c5a UE4Editor-Cmd.exe!GuardedMainWrapper() [E:\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:807][ 0]LogWindows: Error: [Callstack] 0x00007ff6381d4c7d UE4Editor-Cmd.exe!LaunchWindowsStartup() [E:\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:807][ 0]LogWindows: Error: [Callstack] 0x00007ff6381e60a4 UE4Editor-Cmd.exe!WinMain() [E:\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320]
LogMissionNotificationProxy: Error: [2022.07.27-07.38.38:807][ 0]LogWindows: Error: [Callstack] 0x00007ff6381e7fea UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
LogMissionNotificationProxy: Display: ProcWorker CookThread return value 3.
LogMissionNotificationProxy: Error: The Cook Mission is faild.
LogSlate: Window 'Hot Patcher' being destroyed
LogSlate: Window 'Hot Patcher' being destroyed