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UE4 Plugin to import ESRI shape files (only polygons for now)

License: MIT License

C++ 83.87% C 1.37% C# 14.75%

shpgeometry's Introduction

ShpGeometry - UE4 Plugin

This plugins is intended to import geometry from ESRI shape files. This is a very early version that imports only polygon shapes into a ShpFileAsset, that can be used to generate ProceduralMeshComponents.

Building

This plugin uses GeoReference, SpatialGeometryTools, UnrealGDAL, ue4cli and conan-ue4cli to build and manage the required GDAL libraries.

  • Download a Release of UnrealGDAL and place it in the Plugins directory or clone and follow instructions to build UnrealGDAL from source.

Usage

Add ShpGeometry to .uproject or .uplugin

"Plugins": [
  {
    "Name": "ShpGeometry",
    "Enabled": true
  }
]

Add build dependencies to your modules

PublicDependencyModuleNames.AddRange(
  new string[]
  {
    "ShpGeometry",
    "ShpGeometryEditor"
  }
);

Funding

Development of this code was partially funded by the German Federal Ministry of Education and Research (BMBF) under funding reference number 13FH1I01IA.

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