Warning:
- This only works on the TI-84+ CE.
- This will not work on the TI-84+ CSE.
- This will not work on any monochrome calculator.
Move a ball left and right to keep it falling down through the gaps in the ever-rising floors. Don't touch the top of the screen for as long as possible and post the highest score!
Use your favorite computer to calculator link software (TiLP, TIConnect, etc) to send FALLDOWN.8xp to your calculator.
To run without a shell, follow these steps:
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Turn on the calculator and make sure you're on the home screen.
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Then push the following keys in order: [CLEAR] [2nd] [0] [DOWN] [DOWN] [DOWN] [DOWN] [DOWN] [DOWN] [ENTER]
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Push [PRGM] then move the cursor down until FALLDOWN is selected. When you have done that, push [ENTER]
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Your homescreen should look something like:
Asm(prgmFALLDOWN)
Then push [ENTER] to start the game.
Key | Function in menu |
---|---|
[2nd] | Select menu option |
[Up], [Down] | Change menu option |
[Mode] | Quit the game |
Key(s) | Function in game |
---|---|
[Left],[Right] | Move the ball left or right |
[Mode] | Return to the main menu |
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- Q: When I run the game, the calculator gives me
ERROR:ARCHIVED
- A: Follow the grey text prompt to unachive the variable.
- Q: When I run the game, the calculator gives me
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- Q: When I run the game, the calculator is complaining about needing this "Libload" or something.
- A: You need the libload library. Follow the link provided in the error message to find the needed libraries.
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- Q: When I run the game, the calculator is complaining about library version or something like that.
- A: You need to find the library specified in the error message. Follow the link provided to find the needed libraries.
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- Q: I think I found a bug. Where can I report it?
- A: You can report it here: http://cemete.ch/p264415
I use the MIT license for this project. See LICENSE
for more details.
- 0.0 - Initial commit.
- 0.1 - Game mostly works. Known problem: Tearing on bottom corner when played on hardware