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BA₽_Look: Turning Band Random Field Generator on the GPU

C++ 28.59% C 17.60% Fortran 53.81%

tbarf's Introduction

TBARF

Turning Band Random Field Generator on the GPU

This work is a preliminary version of the fast 3D Gaussian random field generator based on the turning band algorithm. This is a prototype beta release for Windows released under LGPL license. It internally uses FFTW and cuFFT.

If using it, please add a reference to this paper:

@inproceedings{hunger14, author = {Lars Hunger and Biagio Cosenza and Stefan Kimeswenger and Thomas Fahringer}, title = {{Random Fields Generation on the GPU with the Spectral Turning Bands Method}}, booktitle = {European Conference on Parallel Processing (Euro-Par)}, year = {2014}, pages = {656-667}, url = {https://github.com/LarsHunger/TBARF} }

Lars & Biagio

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