2B1
A multi-player game for arduino
CREDITS:
Programming & Design: Zahra Ashktorab & Adil Yalcin
Art: All artwork is under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license, including original and other's work:
- Wolf image http://www.sweetclipart.com/cute-grey-wolf-1094
- Carrot image http://www.sweetclipart.com/large-single-orange-carrot-182
TODO:
- power up implementation => Bunny speed up => Freeze all (or near) wolves => Slow wolves => Be invisible (touching wolves will not reset the map) ** Timed powerup (powerups decay in time) ** Powerups will randomly appear/disappear inside the game area. ** Once a power up is taken, it will be placed into the box => Just one object of each powerup type. => Just change position & scale of the object when placed inside powerup box.
different modes of character control
- Current Mode: Absolute speed x and speed y
- Mode 2: one knob direction, the other speed
- Mode 3: relative speed x & y (instead of absolute)