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Blender add-on for better workflow with unreal engine 4

Home Page: https://anasrar.github.io/Blender-UE4-Workspace/

License: GNU General Public License v3.0

Python 100.00%

blender-ue4-workspace's Introduction

Blender Unreal Engine Workspace

Blender Unreal Engine Workspace

Blender 2.91 (above) add-on for export directly to Unreal Engine 4 (4.26 above) with all setting in Blender (inspired by send to unreal add-on).

Feature

Allow you export static mesh, skeletal mesh, and animation with single click directly to Unreal Engine 4 or to FBX file.

Feature Node

and yeah, I don't really have any future plan. so if you have any suggest just open new issue.

Main Feature

Static Mesh

Export for Static Mesh.

  • Export to FBX and Unreal Engine
  • Custom collision from vertices
  • Custom collision from mesh - v.1.2
  • Custom lightmaps
  • [ DEPRECATED - v.2.0 ] Export profile - v.1.2
  • Socket System - v.1.3
  • Level of Detail - v.1.4
  • Generate Level of Detail - v.2.0
  • Import Static Mesh From Unreal Engine - v.1.4

Skeletal Mesh

Export for Skeletal Mesh.

  • Export to FBX and Unreal Engine
  • Modular character
  • [ DEPRECATED - v.2.0 ] Skeleton preset (Epic skeleton)
  • [ DEPRECATED - v.2.0 ] Add twist bone for skeleton preset - v.1.2
  • [ DEPRECATED - v.2.0 ] Generate rig for skeleton preset - v.1.2
  • Move To Another Add-on : TBA
  • [ DEPRECATED - v.2.0 ] Export profile - v.1.2
  • Socket System - v.1.3
  • Copy/Paste Socket Unreal Engine - v.2.0
  • Skeletal Mesh Part Manager - v.1.4
  • Import Skeletal Mesh From Unreal Engine v.1.4

Animation

Export for Animation.

  • Export to FBX and Unreal Engine - v.1.2
  • [ DEPRECATED - v.2.0 ] Export profile - v.1.2
  • Import Animation From Unreal Engine v.1.4

Retarget Animation

[ DEPRECATED - v.2.0 ] Retarget Animation to another skeleton - v.1.3 Experimental, v.1.4 Production Ready

Move To Another Add-on : https://github.com/anasrar/ReNim

Groom Hair [Experimental]

Export Hair Particle From Blender and Import as Groom Hair In Unreal Engine (Not Support Direct Export To Unreal) - v.2.0

Export Setting : [Groom] unreal engine import setting

Copy Transform To Unreal Engine Map

Copy Transform Selected Object To Unreal Engine Map - v.2.0

Support

  • Static Mesh

Documentation

documentation page or YouTube playlist

GitHub release (latest by date)

How it works

Unreal Engine 4 allow to remote execute python script, with that we can execute python script import assets (FBX File) to Unreal Engine 4.

Blender Unreal Engine Workspace FlowChart

Download

You can download from

master branch is unstable and bug fix version

Installation

You can watch this video https://www.youtube.com/watch?v=38d5Myrh3ic or simply follow this instruction below.

Blender

Edit   🡆   Preferences   🡆   Add-ons   🡆   Install   🡆   Select UE4Workspace.zip   🡆   Install Add-ons

Unreal Engine 4

Edit   🡆   Plugins   🡆   Type "Script" On Search Bar   🡆   Enabled Python Editor Script Plugin and Editor Scripting Utilities   🡆   Reset Project

Edit   🡆   Project Setting   🡆   Plugin   🡆   Python   🡆   Check Enable Remote Execution?

Then you can try to connect your project from blender

Usage

Press N on Blender for open the tab menu.

Compatibility Test

  • Blender 2.91 (make sure export folder path is absolute)

    Unreal Engine 4.26

using Blender latest version for better compatibility.

Support

You can support me through Gumroad

any donation will be appreciated.

Contributing

For major changes or features request, please open an issue first to discuss what you would like to change or add.

Changelog

Any changelog in documentation page

License

This project is licensed under the GPL-3.0 License - see the LICENSE file for details

blender-ue4-workspace's People

Contributors

anasrar avatar

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