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modelbuilder.js

Experimental Javascript port of the core functions from my Modelbuilder library for Processing.

My focus is to provide useful tools for generating geometry in 2D and 3D for integration with Processing.js, while avoiding forced dependency on any specific framework. Integration-specific code will be provided in separate classes, leaving the user free to use Modelbuilder.js with any JS.

Currently, bare-bones versions of UVertex, UVertexList, UGeometry and UFace have been implemented. UGeometry.js does not yet have the features of the Java version to build shapes using quadstrip() or begin/endShape(), rather it allows you only to add faces for now.

See src-examples for sample code using Processing.js. Bugs or suggestions welcome, feel free to submit an issue.

Marius Watz, June 2013 mariuswatz.com / Code & Form blog

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