Comments (5)
Just released 0.1.2
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Can you share your commands and the output? As the path were wrapped in quotes since #7
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My bad, I should have checked the version I was using. I'm on tag 0.1.1 because we use Godot 3, but I see that the branch for Godot 3 also has the fix already. Sorry for that.
In which case, I guess what I actually need is a new release for Godot 3. I can open a new issue for that and close this one.
I know we could just use the Godot 3 branch but we prefer having dependencies with stable versions and we are not in a hurry since this problem is not breaking anything right now.
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I see, we can just rename this issue.
I will make a new release 0.1.2, after I port some fix from master
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Thanks a lot!!
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Related Issues (16)
- Nice Plugin HOT 1
- Inner class name conflict with other plugins HOT 1
- Fails to install when there are spaces in project directory name HOT 10
- Unexpected OS: Linux HOT 1
- Warning: Thread destroyed without wait_to_finish() called HOT 1
- Failed to run post update method HOT 2
- Deleted plugins in the addons folder are still considered installed HOT 5
- Stuck when running any command HOT 6
- private repository support HOT 3
- GDExtentions which needs compilation is ignored by GDPlug HOT 3
- Autoload script not removed HOT 5
- Non root addons dont install correctly
- Add compressed file support HOT 1
- Godot LSP reports errors on all .plugged repo files HOT 6
- Files outside `addons/` are attemping to be downloaded by default. HOT 4
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