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A collection of Classes to create GUI's and more based purely on pygame (https://www.pygame.org/news).

Home Page: https://impelon.github.io/PyGVisuals/

License: BSD 2-Clause "Simplified" License

Python 100.00%
gui-framework pygame-gui pygame-library

pygvisuals's Introduction

My public contributions Languages I mostly code with

Check out some of my repos below
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pygvisuals's People

Contributors

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pygvisuals's Issues

Slight update to entry widget based on Python 3.6.x

The line on or around 113 in entry.py

char = event.unicode.encode("ascii", "ignore")

should be

char: str = event.unicode

otherwise the input validation method "isNumber", used by the test programs fails with

File "/Users/humberto.a.sanchez.ii/PycharmProjects/PyCharmEdu/src/pygvisuals/widgets/entry.py", line 117, in update
and self._validation(self._text + char, self._text, self)):
TypeError: must be str, not bytes

Publish PyGVisuals for Python 3

Publish PyGVisuals for Python 3. This solves #9.

  • convert PyGVisuals to python 3 with the help of 2to3
  • solve any issues
  • publish on a seperate branch

Make PyGVisuals easily deployable

Currently PyGVisuals needs to be manually inserted into the pygame/lib/site-packages directory to be used globaly or manually added to PATH.

I do not know the optimal/pythonic way to solve this.

New Designs

The new Design-System has been just introduced and added with a few examples.
If you make your own design and would like to share it with others you can make a pull-request to add your design!

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