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License: GNU General Public License v3.0
Exploration, Research, Discovery - a Campfire-based mod for Skyrim
License: GNU General Public License v3.0
Unlocking and improving will be handled by the research system (probably direct script calls).
Upon reaching the end of the perk tree, a single perk will become available that requires an ancient relic to unlock. Taking this perk will unlock a new, powerful ability and change the perk tree into a new one centered around this ability (this can be implemented by unregistering the old perk tree and registering the new one via CampUtil).
Pretty much the central perk that will gate access to other parts of the mod until it is advanced, meaning the player will have to go exploring in order to access most of Wildfire - which is the entire point of this mod.
Event for unlocking is a simple OnItemAdded. The research system will handle improving the skill via direct script calls.
See #8
Unlocking and improving will be handled by the research system (probably direct script calls).
Upon reaching the end of the perk tree, a single perk will become available that requires an ancient relic to unlock. Taking this perk will unlock a new, powerful ability and change the perk tree into a new one centered around this ability (this can be implemented by unregistering the old perk tree and registering the new one via CampUtil).
Unlocking and improving will be handled by the research system (probably direct script calls).
Upon reaching the end of the perk tree, a single perk will become available that requires an ancient relic to unlock. Taking this perk will unlock a new, powerful ability and change the perk tree into a new one centered around this ability (this can be implemented by unregistering the old perk tree and registering the new one via CampUtil).
Copied from the original issue:
Unlocking can be done by detecting player cell changes, improving might be possible with the same technique. If it isn't, we can simply copy Frostfall's method for advancing when the player walks around.
Continuing from the original issue:
This is kind of a meta-issue. More and more of this system will have to be implemented in milestones over time:
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