Comments (16)
Okay, it seems I can just create a panel, and add a Button and RippleConfig script on it? Can you confirm this is the correct way to do that?
Even if it is, it would be great to have a "ButtonPanel" component that comes as a predefined prefab :)
from materialui.
I'm not quite sure exactly what it is that you mean. Did you want something that exactly replicates the chip's functionality, or something like the SelectionBox?
from materialui.
I think this tool need something like a fully selectable "complex" component.
It's just a background (any size we want) that act like a button (hover, ripple etc...) and on top of it we can put whatever we want, icon on the left + text for example.
In the Material example, Chips can be dragged etc... but what I'm talking about is just a simple button (with material graphisme) on which we can put what we want.
So basically, it's just the Panel you already have, but with a Button attached and the Ripple script. And I think the default size should be something like 200x50 (not the big square that you have with the panel).
If you still don't see what I'm talking about, I can make a gif :p
from materialui.
Ohh, I think I know now. Gimme a sec.
from materialui.
You mean something like this (that you can resize)?
from materialui.
Exactly :)
So we could use that for example in a scroll list of contacts.
So maybe without the shadow?
from materialui.
So more like this? (Sorry for the delay)
from materialui.
Hum... Yes exactly like this :)
from materialui.
Awesome. I was planning on making a list-type object anyway. I'll get working on it :)
from materialui.
Actually I'll leave it open till it's added.
from materialui.
They've been added now, however, many things are still missing, namely:
- Easy-to-manage dividers
- Scrollbar management
- Overscroll (getting it to look like lollipop might take a fair amount of work, but I want it so bad!)
from materialui.
Ahahah really nice!
For the overscroll... yes, it would be awesome, but certainly not the most important thing to do :)
from materialui.
Also, I want to give RippleConfig an option to delay the ripple by a frame or two, if it's part of a list. That way if you drag the list straight away, it won't create a ripple.
from materialui.
+100
from materialui.
Tested the current ListView/ListItems and the RippleEffect appears great on a pc but on mobile devices it is only displayed sometimes...perhaps this is because of the Mesh.createVBO performance issue.
from materialui.
Hi! Thanks for bringing this issue to my attention :)
I'm now working on MaterialUI in a private repo, adding features and the likes for an official release on the Asset Store - this means that I won't be adding/fixing anything more in this repo (sorry). Feel free to fork this one if you'd like to tackle to issue yourself, and/or send me an email at [email protected] if you want me to let you know when it's available.
Cheers,
Declan.
from materialui.
Related Issues (20)
- Component: Dialogs
- Error within my game but not on seperate project? HOT 10
- EZAnim - Object reference not set to an instance of an object HOT 3
- Things don't work as expected when using 'Screen Space -Camera' render mode. HOT 9
- Button manual resize Isn't working ...? HOT 8
- Closed Dialogs / Nav Drawers Render Off Screen HOT 3
- RippleMask blocks input after ScreenConfig.Back is called HOT 1
- Can't Instantiate HOT 1
- Countdown Game - First experiement with this awesome asset HOT 3
- Close Selection Box HOT 3
- Android | Some itens of the screen are getting black when running on device. HOT 9
- Ripple effect draws outside of it's area HOT 2
- Moving MaterialUI Folder into Subfolder HOT 2
- System.IO.File' does not contain a definition forWriteAllBytes' HOT 8
- ArgumentException: The thing you want to instantiate is null HOT 2
- Resize switch HOT 1
- Switch change handle? HOT 6
- EZAnim can't be checked because doesn't exist HOT 3
- Menu Component/MaterialUI/(VARIOUS COMPONENTS) can't be checked because doesn't exist
- Use from the Unity Package Manager
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from materialui.