GithubHelp home page GithubHelp logo

dots-streamingsamples's Introduction

DOTS-ProceduralTileStreamingSample

Illustrates how to stream in & out tiles of prefab instances procedurally

The basic functionality works, performance is at a reasonable starting point @ 60 FPS on a Macbook Pro.

  • 30.000 instances get continously created & destroyed in tiles
    • Tree (static convex collider + 2 material renderer),
    • Rock (static convex collider + 1 material renderer),
    • Dynamic rock falling (dynamic physics body with convex collider + 1 material renderer)

The functionality is optimizable. I expect that we can probably make this run ~10x faster with some targeted optimizations.

Known Issues

  • Unity.Entities lacks a good way of static optimizing entities when they will be instantiated at runtime (This is required for Dots Terrain and is a requirement for Entities 1.0)
    • Currently all instances have a transform hierarchy & are paying for it at runtime... when it could really be a simple LocalToWorld, which gets offset during instantiation.
    • All renderers go through the dynamic path, when they could be taking the static frozen fast path we used on megacity (~5ms is spent on this alone...)
  • Scale is not supported since Unity.Physics does not yet support runtime uniform scale (Unless we want to clone the collision mesh...)

dots-streamingsamples's People

Contributors

joeante avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.