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Repository for GameAnalytics Lumberyard SDK

License: MIT License

C++ 75.15% Python 2.07% Objective-C 14.35% Objective-C++ 8.43%

ga-sdk-lumberyard's Introduction

GA-SDK-LUMBERYARD

GameAnalytics Lumberyard SDK.

Documentation can be found here.

If you have any issues or feedback regarding the SDK, please contact our friendly support team here.

ℹī¸

The Lumberyard SDK include support for iOS, Android, Windows, Linux and Mac platforms

Requirements:
Lumberyard: 1.5.x+
iOS: iOS 7+
Android: Android API Level 14

Build size:
Note that download size differ from the actual build size.

Android:
The SDK build size in a native Android app is only around 49Kb and the dependecies take up to 820Kb depending if your app already uses some of the same dependencies.

iOS:
The SDK build size in a native iOS app is only around 242Kb (armv7) / 259Kb (armv8).

Changelog

3.1.1

  • improved user identifier flow for ios (ios)

3.1.0

  • updated user identifier flow to prepare for iOS 14 IDFA changes (ios)

3.0.5

  • logo updated

3.0.4

  • removed facebook, gender and birthyear methods
  • added auto detect app version for build field (ios, android only)

3.0.3

  • A/B testing fixes

3.0.2

  • fixed getRemoteConfigsValueAsString bug (ios)

3.0.1

  • remote configs fixes

3.0.0

  • Remote Config calls have been updated and the old calls have deprecated. Please see GA documentation for the new SDK calls and migration guide
  • A/B testing support added

2.1.2

  • added check if log files and database can't be created

2.1.1

  • removed std string and replaced it with c-strings for desktop platforms
  • fixed hanging background thread when closing application for desktop platforms

2.1.0

  • added enable/disable event submission function

2.0.3

  • fixed business event validation

2.0.2

  • fixed thread hanging on shutdown for desktop platforms

2.0.1

  • fixed jni compile errors (android)

2.0.0

  • added command center functionality

1.1.12

  • added custom dimensions to design and error events

1.1.11

  • fixed session length bug
  • fixed not allowing to add events when session is not started

1.1.10

  • added onquit function for when closing desktop applications (windows, mac, linux)

1.1.9

  • updated for Lumberyard 1.11.1

1.1.8

  • JNI memory leak bug fix (android)

1.1.7

  • jni bug fix for progression events with scores (android)

1.1.6

  • adding correct files

1.1.5

  • bug fix for progression events with score for android (android)

1.1.4

  • bug fix for end session when using manual session handling

1.1.3

  • session length precision improvement
  • minor bug fixes
  • updated for Lumberyard v1.8.0

1.1.2

  • custom user id bug fix

1.1.1

  • added vc140 libs

1.1.0

  • added linux support
  • added os version, device model and device manufacturer to events (windows mac)

1.0.0

  • corrected validators in android and ios native libs

0.1.1

  • possible to set custom dimensions and demographics before initialise

0.1.0

  • First release

ga-sdk-lumberyard's People

Contributors

the1schwartz avatar

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