GithubHelp home page GithubHelp logo

gitshed's Introduction

Gitshed

A tool to manage file metadata in a git repo, while keeping the file contents elsewhere.

Background

It's generally not a good idea to put large binary files in git. Gitshed allows you to put only the file name and version metadata in git, while storing the file contents outside the git repo.

Gitshed is similar in spirit to git-annex, but simpler and more tailored to the author's requirements.

The name "gitshed" is a triple pun:

  • It helps you "shed" binary files from your git repo.
  • The files live outside the repo, in a "shed".
  • The project was named in a bikeshedding session.

Concepts

Gitshed stores file contents in a key->value content store. The content store is typically hosted on a remote server, so multiple collaborators can use it.

File contents are pulled from the content store and stored locally in the shed (<repo root>/.gitshed/files). The shed directory must be gitignored.

Files are represented in the repo as relative symlinks into the shed directory. A file managed by Gitshed can be in one of two states: unsynced or synced.

  • An unsynced file has no content in the shed, and is represented by a broken symlink.
  • A synced file has content in the shed, and is represented by a symlink to that content.

Syncing a file pulls the content in from the content store into the shed, healing the symlink.

Usage

Gitshed is typically installed as a custom git command, and invoked thus: git shed <subcommand> <args>. It may also be invoked directly, but for the rest of this documentation we'll assume the former invocation style.

Gitshed has several subcommands. Some of these take file paths as arguments, and these can be specified in two ways:

  • As a list of globs: git shed manage data/*.bin archives/*.jar
  • As a file containing paths, one per line: git shed manage -f path/to/argfile or git shed manage --argfile=path/to/argfile

Run git shed or git shed --help to get help. Run git shed <subcommand> --help to get help for that subcommand.

manage

Places files under gitshed's management.

git shed manage <file args>

Each file is uploaded to the content store, moved into the shed and replaced by a symlink.

sync

Syncs files into the shed.

git shed sync <file args>

The contents of all managed but unsynced files are pulled from the content store to their symlinked locations in the shed.

To sync every managed file in the repo, omit the file arguments:

git shed sync

resync

Re-download managed files into the shed.

git shed resync <file args>

The contents of all managed files, even those already synced, are pulled from the content store to their symlinked location in the shed.

To resync every managed file in the repo, omit the file arguments:

git shed resync

status

Prints a short status message with counts of synced and unsynced files.

git shed status

synced

Lists all synced files.

git shed synced

unsynced

Lists all unsynced files.

git shed unsynced

unmanage

Remove files from gitshed's management.

git shed unmanage <file args>

Symlinks are overwritten with the content they symlinked to.

To unmanage all managed files in the repo, omit the file arguments:

git shed unmanage

setup

Verifies that the Gitshed instance is working (e.g., that it's able to communicate with the content store, and that the shed directory <repo root>/.gitshed/files is gitignored).

git shed setup

Workflow

When adding a new file to the shed, typical workflow is:

  1. Add the file at the relevant path in the repo.
  2. git manage path/to/file to place the file under Gitshed's management. The file will be replaced by a symlink.
  3. Commit the symlink.

After pulling, other contributors will have a broken symlink at path/to/file and will need to git shed sync to heal it and have access to the file content.

You may want to use git hooks to have git shed sync called automatically when the workspace changes. The relevant hooks are: post-applypatch, post-checkout, post-commit, post-merge and post-rewrite.

Installation

Build

In the future we hope to create proper pypi releases. For now you have to build Gitshed from source. Gitshed uses the pants build tool to create a .pex file. This is a self-contained, standalone python executable that requires only a python interpreter to run.

To build gitshed:

pants binary src/python/gitshed

This will create dist/gitshed.pex.

You can run this file directly, but, as mentioned above, it's convenient to install it as a custom git command called 'shed'. You can do so either using a wrapper script named git-shed on your PATH, or using git config alias.

Setup

The only setup steps are:

  1. Add <repo root>/.gitshed/files to your .gitignore file.
  2. Create a configuration file.

Configuration

Config lives in the file <repo root>/.gitshed/config.json. For example, to set up a remote content store:

{
  ...
  "content_store": {
    "chunk_size": 20,
    "remote": {
      "host": "mycontentstore",
      "root_path": "/data/gitshed/myrepo/",
    }
  }
  ...
}

This will upload and download using rsync, to/from the specified root path on the specified host. Each invocation of rsync will read/write chunk_size files.

This is currently the only remote content store implementation available, but it would be very straightforward to write new ones (e.g., a RESTful content store). Feel free to contribute one.

{
  ...
  "exclude": [".pants.d", ".pants.bootstrap"],
  ...
}

This will prevent pants from searching for symlinks into the shed in those directories, which can help performance.

{
  ...
  "concurrency": {
    "get": 6,
    "put": 4
  }
  ...
}

This will cause git shed to use 6 threads for downloading content while syncing and 4 threads when uploading content while putting files under management.

There are example config files in this repo:

  • .gitshed/config.json.local: For a local content store, useful for playing around.
  • .gitshed/config.json.remote: For a remote content store.

gitshed's People

Contributors

benjyw avatar dt avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.