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tapashmajumder avatar tapashmajumder commented on August 21, 2024

Aha. If this is true then you may have saved us some headache.

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tapashmajumder avatar tapashmajumder commented on August 21, 2024

@ferrous777 Can you please add an example of what is not working?

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ferrous777 avatar ferrous777 commented on August 21, 2024

`▿ 32 bytes

  • count : 32
    ▿ pointer : 0x00000002814a6b90
    • pointerValue : 10759072656
      ▿ bytes : 32 elements
    • 0 : 247
    • 1 : 5
    • 2 : 203
    • 3 : 145
    • 4 : 235
    • 5 : 99
    • 6 : 213
    • 7 : 130
    • 8 : 232
    • 9 : 110
    • 10 : 173
    • 11 : 72
    • 12 : 43
    • 13 : 96
    • 14 : 152
    • 15 : 174
    • 16 : 43
    • 17 : 69
    • 18 : 130
    • 19 : 200
    • 20 : 42
    • 21 : 52
    • 22 : 59
    • 23 : 217
    • 24 : 96
    • 25 : 210
    • 26 : 179
    • 27 : 110
    • 28 : 212
    • 29 : 115
    • 30 : 87
    • 31 : 196`

For the above data object, the conversion using the hexString method is:

e705ba91da63c582d86d0c482a60980d2a4582b820343ac960c2a36dc47357b4

Using our map function to convert to hex:

f705cb91eb63d582e86ead482b6098ae2b4582c82a343bd960d2b36ed47357c4

When we use the first hex value, we don't get pushes. When we make the registration call with the second hex value, we get pushes.

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tapashmajumder avatar tapashmajumder commented on August 21, 2024

Thank you. Thank you. Thank you.

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tapashmajumder avatar tapashmajumder commented on August 21, 2024

Be ready for an immediate patch. Which SDK version are you using?

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ferrous777 avatar ferrous777 commented on August 21, 2024

we just updated to 6.1.1

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tapashmajumder avatar tapashmajumder commented on August 21, 2024

Please update to version 6.1.2. That has your fix.

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