iunius118 / tolaserblade Goto Github PK
View Code? Open in Web Editor NEWSimple sword with a laser blade for Minecraft 1.9.4 - 1.21 with Forge/NeoForge
Home Page: https://minecraft.curseforge.com/projects/tolaserblade
License: MIT License
Simple sword with a laser blade for Minecraft 1.9.4 - 1.21 with Forge/NeoForge
Home Page: https://minecraft.curseforge.com/projects/tolaserblade
License: MIT License
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so I make a zh_cn file for this mod.
You can add it if you wanted
{
"enchantment.tolaserblade.light_element": "光元素",
"enchantment.tolaserblade.light_element.desc": "在激光剑上稍微提升攻击伤害,并且对怪物和流浪者造成额外的伤害",
"item.tolaserblade.laser_blade": "激光剑",
"item.tolaserblade.laser_blade_fp": "激光剑",
"itemGroup.tolaserblade.general": "ToLaserBlade",
"upgrade.tolaserblade.fireproof": "燃烧抵抗力 8000"
}
Crash report -
https://gist.github.com/ProsperCraft/601934096a3d4221e9bcbae02247b770
Modpack-
https://www.curseforge.com/minecraft/modpacks/the-adventures-of-halk
It doesn't crash on the pc I made the pack with, but when installing it on another pc I had it, and a user had it.
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Whenever I have the laser blade out and try and use an anvil or crafting table it just disappears
Occasionally, when starting up minecraft, all laser blade handles are cats, sometimes sitting and sometimes standing up.
The first time I saw it, I thought it was just a one-off thing. I have now seen it three times.
No other mods I have on should be causing it.
(could not add pictures due to it not showing up a fourth time)
Steps to Reproduce:
I am not fully sure if this is a feature or a bug. Please let me know.
It took me a while to track this down to this mod because it was literally the last one I expected to be responsible for it, but I've tested a world with no mods, and the same world with only ToLaserBlade running, so it appears this is the culprit.
Essentially: when this mod is loaded, placing a bed down on the floor causes only the lower half of it to display. You can use the bed as normal, but in terms of minecraft physics it acts like only half a bed -- i.e., if you hit the block where the bed is visible, the bed reacts. If you hit the block where the second half should be (but isn't) the floor acts like it's getting hit.
The entire bed shows up if you leave and reload. Even with only half a bed you can still sleep in it.
The second issue has to do with doors. Basically, I can open a door and not be able to go through it. my character reacts as if I'm pushing against an invisible wall. If I open and close the door quickly a few times, I'll wind up in a situation where half the door is open, half the door is closed. A few more times and the door will open as normal and I'll be able to pass through.
I've attached screenshots of both issues.
I've only seen this in 1.14.4 - I also play 1.12.2 and it doesn't show up there.
I've been trying to figure out why the 1.14.4 laser blade doesn't emit light like it does in 1.12.2. So I tracked down the optifine.properties file in both and compared them, and I found a pretty minor discrepancy.
In the 1.12.2 file:
items:laser_blade:15
In the 1.14.4 file:
items:laser_blade:15
The difference is that the 1.14.4 has a blank space above the listing
1.14.4:
[blank space]
items:laser_blade:15
I'm not a coder so I don't know how significant that is, but I do know that some scripts are very sensitive to spaces at the end of files. Is it possible that the blank line at the top of the file is fooling optifine into thinking the configuration file is empty?
I tried downloading the 1.14.4 code, removing the space in the config file, and compiling it myself, but I kept getting errors when I tried to run build.gradle, so I was unable to verify.
Tested using only ToLaserBlade mod
Steps to Reproduce:
Description of bug:
Client can not connect to dedicated server when using version 4.1.3.0
Client Error message : Internal Exception: io.netty.handler.codec.EncoderException: java.lang.ClassCastException: com.github.iunius118.tolaserblade.item.crafting.ModelChangeRecipe cannot be cast to com.github.iunius118.tolaserblade.item.crafting.ColorRecipe
Server latest.log included
https://gist.github.com/JoelZBub/7773a698d13d935f4bdd12800579390c
I think it going on the head is funny but right clicking on the laser blade causes it to swap with my helmet,
PS i know it is WIP but i think a nether star or a beacon requiring recipe will be good
enchantment.tolaserblade.enchant_name.desc
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