notlemmings2020's Introduction
notlemmings2020's People
notlemmings2020's Issues
Bad scaling when using tall screens
Exception in Action listener
Nuke don't kill all lemmings
killAll() in function in Level fail to kill all lemmings
"Factorise" lemmings behaviour
Je ne trouvais pas d'autres mots, il faudrait faire de sorte qu'il n'y ai pas LE COMPORTEMENT lemmings mais plutôt une sorte de modularisation ou l'on pourrait faire des changements de comportements directement dans notre grosse méthode qui gère "la physique du jeu", la physique se trouvant être étroitement lié au comportement des lemmings.
Solutions:
-
Utilisation de variables qu'on passerait à la méthode "Physique" et du coup il faudrait que chaque lemmings adhère à une physique différente.
-
Utilisation d'une interface (Un peut comme dans le TP 3) dans lequel on passerait le comportement souhaiter.
Bon après je ne vois pas trop de solutions obvious donc je soulève le problème ici entre temps pour y réfléchir
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