Put together in 8hrs for GMTK 2020. I was on 2 teams this time!!!
I'm really happy with the animation system I wrote/put_together! (See folders vox2spritesheet and src_anim) A batch script sends a MagicaVoxel .vox file into IsoVox and then through SpriteSheet Packer. It produces a sprite sheet that's loaded into an animation component iWrote (:P) for use with nlohmann::json and entt. Unfortunately I wasn't comfortable enough with ECS and had to then awkwardly integrate it with my OOP code.
Here's a link to the game jam submission: https://varuns.itch.io/dinoeatshorsemaybe
Also see Chris's game! It shares the same animation system (refactored beyond my comprehension :P) and some assets I made. Working with him made me realise I have soo much to learn!