Skills | Software Knowledge | Experience | Languages | Education | Interests
I'm an enthusiastic Junior Full Stack Developer with a solid background in UX Design.
As a UX Designer I specialised in Information Architecture and Interaction Design. I have been involved from an early stage in the design of user centered interfaces from mobile to desktop. With good awareness of current trends and emerging technologies, I’d take part in producing innovative cross-platform experiences, working closely with product and development teams.
I have experience in all stages of project lifecycle, including activity planning, benchmarking(web analytics, competitor analysis), research(card sorting, empathy maps, personas), defining user journeys, wireframes, prototypes, UI Design and testing.
Having a keen interest in software development, I decided to join Makers Academy which is one of the leading developer bootcamps in Europe. With Makers I have learned the principles of software developer craftsmanship and now I am ready to take on a new challenge.
I am seeking an opportunity in an environment where I will continue to develop and participate in defining success. This would give me the support to expand my knowledge, improve my skills, learn new technologies, techniques and progress professionally.
- Javascript.
- HTML5.
- CSS.
- React Native.
- Bootstrap.
- jQuery.
- Ajax.
- JSON.
- TDD / BDD.
- Agile Methodologies.
- JIRA Platform.
- Version Control / Git.
- Pair Programming.
- Heroku server.
- Ruby.
- RSpec.
- Sinatra.
- Capybara.
- SQL.
- Rails 5.
- Sublime text 3.
- Axure 8.
- Adobe Photoshop CS.
- Adobe Illustrator CS.
- Sketch 3.
- Marvel app.
- Invision.
- Google Analytics.
- Proto.io.
- Adobe InDesign.
- Hotjar.
- PSequel.
- iTerm2.
- Android Studio
- SourceTree
Makers Academy (January - June 2017)
Makers Academy is a highly-selective, 12 week full-time Software Development program with 10% Acceptance rate.
- Independent learning and program problem-solving
- Key programming skills
- Software Craftsmanship
- Object oriented programming
- Test driven development (RSpec, Jasmine)
- SOLID principles and best practices
- MVC pattern
Project | Summary | Technologies |
---|---|---|
Eat Me App | Final Project - Native iOS app that helps users keep track of their food's expiration dates to reduce food waste. | React Native: Main language used to built the app; Jest: Testing framework; Realm: Used to set up local databases to store information about food items; UPC Database API: API used for looking up food items based on Barcode information; Food2Fork API: API used for looking up recipes based on user's current food items |
Rock Paper Scissors Game | Full stack project where I built a player vs computer RPS game for the web. | RSpec test driven, sinatra, Capybara, Selenium-webdriver, Rack, Heroku, HTML5, CSS3 |
Chitter | Full stack project where I built a Twitter clone that will allow the users to post messages to a public stream. | Ruby 2.4, Sinatra, RSpec, Heroku, Capybara, Rack, DataMapper, SQL, BCrypt, Sinatra-Flash, Database-Cleaner, HTML5, CSS3 |
MakersBnB | Group Project to build a clone of Airbnb | Ruby 2.4, Sinatra, RSpec, Heroku, Capybara, Rack, DataMapper, SQL, BCrypt, Sinatra-Flash, Database-Cleaner, HTML5, CSS3 |
Travelgram | I built an instagram app as part of a Makers challenge using Ruby on Rails. I followed the look and feel of Instagram to create Travelgram | Ruby 2.4, Rails 5, RSpec, Capybara, Devise, Omniauth, Shoulda, Imagemagick, Paperclip, HTML5, CSS3, Heroku, aws s3 |
BCSG (March 2015 - November 2016)
UX/UI Designer
Responsibilities:
- Worked alongside the product team, development team and wider business stakeholders, creating the optimal customer experience to deliver to the customer and business outcomes.
- Created user journeys, customer maps, wireframes, prototypes, logic documentation, visual designs and interaction guides.
- Worked with stakeholders, digital and non-digital, to ensure the customer journey fulfills the organisation’s requirements.
STA Travel (November 2014 – March 2015)
Global UX Designer
Responsibilities:
- Drove the design of the user experience for key projects, applying an iterative prototyping and evaluation process, and ensuring that best practices in usability and accessibility are used throughout.
- Worked with the product,design and development team for the design of innovative solutions that are engaging, usable and accessible solutions which change the way people interact with us.
Perform Group Media (March 2012 – November 2014)
UX Architect
Responsibilities:
- Produced sitemaps, process flows, functional specifications, low and high fidelity wireframes, responsive wireframes and interactive prototypes using Axure.
- Took part in the design and redesign of desktop and mobile applications, providing the information architecture and interaction design.
- Performed usability testing sessions to improve our live and running services.
Reed Exhibitions (January 2011 – December 16th, 2011)
Junior UX Designer
Responsibilities:
- Supported the needs of the eBusiness Directors by qualifying ideas into compelling products ready for their input and review.
- Designed wireframes and clickable prototypes via Axure for Exhibition Shows.
Fluent English/Spanish (written and oral).
University of La Laguna, Santa Cruz de Tenerife, SPAIN.
Videogames, Film, Travelling, Music, Football.