An accurate gameboy emulator written in C from scratch.
In order to run the emulator, you need to have SDL2
installed on your machine,
as well as build-essential
.
- Clone the repository
git clone [email protected]:Jabolol/gameboy.git .
- Compile the project
make
- Run the emulator
./gameboy /path/to/rom.gb
- Bus (Memory Management)
- CPU
- PPU (Graphics)
- Input (Joypad)
- Timer
- Interrupts (V-Blank, LCD, Timer, Serial, Joypad)
- MBC1 (Memory Bank Controller 1)
- Save States (.sav files)
Arrow Keys
- D-PadA
- AB
- BEnter
- Start
Legend of Zelda, The - Link's Awakening
Dr. Mario
Mega Man - Dr. Wily's Revenge
Contra - The Alien Wars
Kirby - Dream Land
Tetris
Super Mario Land 2 - 6 Golden Coins
- Gameboy CPU Manual: A comprehensive guide to the Gameboy CPU.
- Gameboy Opcodes: List of all opcodes for the Gameboy CPU.
- Gameboy Pan Docs: A detailed guide to the Gameboy hardware.
This project is licensed under the MIT License - see the LICENSE file for details.