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Learning PBR ( Physical based rendering )
Implementation of "Projector Compensation Framework Using Differentiable Rendering"
Pepr3D - Multi-material 3D painting editor
Supplementary materials for Siggraph 2018 technical paper Perception Aware Modeling and Fabrication of Digital Drawing Tools
Official implementation of PeRFception: Perception using Radiance Fields.
Code for PERGAMO, a two step approach to learn deformable models
An AI-targeted physical simulation platform.
Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"
[CVPR2019, Oral] Learning Context Graph for Person Search
Open-Source implementation of the SIGGRAPH Paper "Image Warps for Artistic Perspective Manipulation". Still experimental for now.
Course project for Probabilistic Graphical Models WS18/19: Fitting a 3D model to a 2D image
The implementation of Real-Time Neural Character Rendering with Pose-Guided Multiplane Images
MATLAB implementation of "PH-CPF: Planar Hexagonal Meshing using Coordinate Power Fields" by Kacper Pluta, Michal Edelstein, Amir Vaxman and Mirela Ben-Chen.
Official repo for the CVM 2022 paper "Learning Physically-based Material and Lighting Decompositions for Face Editing."
Code repository for the paper "Tracking People by Predicting 3D Appearance, Location & Pose". (CVPR 2022 Oral)
test version
Implementation of the Procedural Phasor Noise
Official implementation of "Φ-SfT: Shape-from-Template with a Physics-Based Deformation Model"
phoenix is a small command line image forensics tool
Photogrammetry Introduction, References, and History
The official implementation of the paper Learning Efficient Photometric Feature Transform for Multi-view Stereo.
Photometric optimization code for creating the FLAME texture space and other applications
Pytorch Code for "Photon-Limited Blind Deconvolution using Unsupervised Iterative Kernel Estimation"
Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing
Links to works on deep learning algorithms for physics problems, TUM-I15 and beyond
Code for 'Physics-Informed Neural Networks for Shell Structures'
Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.