Comments (3)
When we made that example, we hooked each vertex of a plane with one of the empties using four hook modifiers. That's why when you move the empties, the plane move with it, however, this is not the point of the example, we did that to visualize the plane defined by the four points so that the reader understands the relation between the orientation of the cube and the normal of the plane.
But you are right, it is confusing, we should make a better example.
from animation_nodes_manual.
Fixed in b64c4b5 .
from animation_nodes_manual.
Great, and appreciate that new example.
from animation_nodes_manual.
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from animation_nodes_manual.