Comments (3)
thanks for your great work.
Happy to help :)
Your error is interesting. My understanding is that the net7.0
runtime is backwards-compatible with net6.0
, so you should be able to run net6.0
if you have any runtime at or above that installed.
I'll need to do a bit of research on this. In the meantime, you should be able to also install .NET 6 to unblock yourself.
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I've validated that this behavior does indeed occur. In the past, I've tried all sorts of fancy runtime detection in my targets file, and it really only got me into trouble because there were some compatibility issues in certain pipelines. My solution was just to dumb it down and require .NET 6 (a LTS version) in the build pipeline.
Is this an absolute dealbreaker? The code emitted by FlatSharp will happily compile with .NET 7.
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Hey James, thanks for your investigating! No that's not an absolute dealbreaker. I tried your recommendation and added net 6.0 to the pipeline and it works. Thanks again.
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Related Issues (20)
- Implementation of IInputBuffer for ReadOnlySequence<byte> HOT 6
- Share table HOT 2
- [Bug] Using the latest "Standalone" `FlatSharp` nuget in a .net6 project; generates a file that requires `IPoolableObject` HOT 2
- Reducing compiler generated file HOT 15
- Duplicate fbs filenames in different folders break compilation HOT 2
- Getting TypeLoadException when trying to access FlatSharp types HOT 9
- Shared fbs between multiple projects HOT 11
- [Bug] Flatsharp can't compile schemas on seperate drives HOT 7
- Warnings with new shared project feature HOT 3
- AOT exception when running a game built with Unity 2021.3 IL2CPP HOT 6
- Don't use Nullable properties for GreedyMutable only serializers HOT 4
- Allow fbs fs_serializer attribute to override global code gen settings HOT 2
- Serialization in V7 HOT 1
- Error generating model code when using namespace ending with FlatBuffer in .fbs file HOT 2
- flatsharp.compiler 7.x requires net6.0 SDK HOT 5
- Version conflict detected for Microsoft.CodeAnalysis.Common HOT 2
- Union does not support using the same type HOT 2
- Issue with init-only property when generating FlatSharp schema in .NET 6 HOT 2
- Clean up Exceptions Thrown in Generated Code
- NativeArray<T>' exists in both UnityEngine.CoreModule
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