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License: MIT License
Open-source plugin that allows to call any cheat function in 'Your.Cheat.Name' format from the console in UE5.3
License: MIT License
I have a C++ CheatManager that inherits from UMetaCheatManager that has some cheats in it.
If my PlayerController has the native CheatManager set, then its commands work fine.
If my PlayerController has a BP derived CheatManager set, the commands are recognized for auto complete but don't actually work. Log states: Command not recognized
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