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View Code? Open in Web Editor NEWNextColony Web Client
Home Page: https://nc-client.jarunik.com/
License: MIT License
NextColony Web Client
Home Page: https://nc-client.jarunik.com/
License: MIT License
We still have some older translations where corvette crocus is still just corvette.
Have to check all types and classes to be displayed properly.
Problem: Class names are "Corvette" and keys for types are "corvette" so it happens fast that we pick the wrong one as it is just capitalization currently ... Need some better keys.
Looks like this battle turned out different then the simulator calculates.
https://nextcolony.io/report?mission=M-ZKA1PLUVI00
Would be intersting to find out the difference and make the calculator more accurate.
Improve feedback for Fleet Command Button on mobile. (as the feedback currently does not seem to work on mobile)
Better Indication which planet is which.
Add buying with keychain and not only with steemconnnect link
Would be cool to add small icons/graphics for the ships and buildings.
To speed up building we should us an optimistic approach and calculate resources on clicks.
That would mean that you can click through stuff even though it is not done in the blockchain yet as the client would project the correct resources if everything that you triggers is sucessful.
Allow users to gift non-starter planets to other users.
Add Tooltip for load in active missions
reggaemuffinToday at 21:55
@Jarunik can you do a similar overview (like planets with their fleet) for resources? say you want to skill something to find a planet that has the cash for it
Indicate Resource Overvflow of Depots by coloring the numbers of the quantity "ribbon".
Currently the buildings and skills are just listed as retrieved from the API.
It would be interesting to group them by topic.
Sorting of the different columns might also add value.
When sending Missions, the Uranium Fuel field remains at 0.00 resulting in transactions being sent to the blockchain, but in-game the Missions are not sent. I have on more than one occasion, sent an Explorer II long range, without noticing that there was not enough Uranium. As a result, I resend the Mission thinking that the transaction didn't go through.
Add paging to the API and allow loading more itemson the ui
Allow users to send items to other users.
Make sure that ships are properly added to the formation (including variants).
Add a page to allow sending ships on missions.
API: https://jarunik.github.io/nc-docs/api/#loadfleet
JSONs:
no fuel to turn back so cancel will not be accepted
Check consumption for 2 ways you nstead of just one
Select explorer based on distance. E1 for short and E2 for long once.
Add a page for the shipyard to allow building of ships.
Allow to add the quantity and buy multiple items.
The API limits requests to loadplanets to 100 by default.
There are users with more then 100 planets now and they should also be correctly be considered.
On your nc-client I have found that when I activate my Shield Generator and I refresh the page, the option to Charge does not appear. This happened yesterday, and again today. I waited a little longer today in case it was a question of time, but after a few minutes, I refreshed again and nothing. I had to go to the other site to Charge. I'm enjoying your site and have been using it more often lately. Thanks! 👊
Add maintenance mode for times when the Server or API is down.
Improve the way to switch through multiple planet and build on all of them.
hanshotfirstToday at 16:31
What about adding a button at the top for resources. You click on it and it lists all the planets the player owns and a column for each resource? Maybe even have something like 900(1200) where the number in parenthesis is the amount of that resource it produces every 24 hours.
So the planet names would go down along the side and the top columns would be “coal”, “ore”, “copper”, “uranium”
Hi!
Can you make in https://nc-client.jarunik.com/activity all explories with Explorer II only (without old explorers)? - I wanna check real statistics of % lost/% found planets from distances, for Explorers II;
or add some sub-fields to this filter for smart customization of a query into your database...
Also, it's better be if Transaction links do not opened in new tab by click to it, but it show (interactive) in pop-up text area if mouse over some transaction link...
Make it easier to look at different users and make it more obvious how to do it.
You should also be able to click someone in ranking to set him as user.
Map to show the planets, space fields, exploration and so on.
APIs:
When scrolling to the MIssions Tab on the nc-client it's simply easy to implement the maximum allowed missionsslots next to the active count.
Hi, i like your dashboard like client and if you enhance it somewhere in the future i have the following comfort suggestions:
huhu, kannst du bei nc-jarunik noch bei misssions die max. verfügbaren missionsslots hinzufügen? alà 15"/32" ?
Would be cool to start building some tooling.
First idea would be to have a fast way to explore closest fields with just one click.
Looks like steemconnect just uses keychain by default if it is available.
Might be better to keep using steemconnnect if players logged in with it.
Show one table with a list of planets plus their fleets to give the player an overview and allow to locate their fleet.
To indicate where someone is.
Selling a planet is not allowed with active missions.
The Sell button should not be enabled for that case.
Add an option to show all / buildable ships for easier production.
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