MegaMocapVR is a project for Unreal Engine used to drive humanoid character animation live in editor using steamvr hardware. This motion can be used in take recorder for the creation of cinematics/animations or be used in streaming for VTuber applications.
Check out our 2022 sizzle reel!
Quick Start Video Complete set-up guide using Unreal Engine 5 done using early access: the process still applies to UE 5.0. Just replace the words 'VRMocap' with 'MMVR' and you should be good to go!
Documentation https://github.com/Megasteakman/MegaMocapVR/wiki
If you use vive controller or mixed reality controllers, try importing the 'Input_IndexViveMixedReality.ini' inputs into your Project Settings/Input.
Watch a film we made with an earlier, broken version of VR Mocap here: (I fixed the neck thing, I swear) https://youtu.be/5zBVOZJkO1g
Thanks so much, and I hope this project helps you create awesome streams and animations. I want this tool to be free for everyone to use, so if you add any features that might benefit others or fix any workflow painpoints I would love to incorporate those changes into the core of VRMocap!