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2.0 2.0 0.0 25.81 MB

A 3D game engine for Windows, macOS, Linux and the web (using Emscripten) released under the GPL3 license. Based on Irrlicht, OpenAL and Lua.

License: GNU General Public License v3.0

CMake 0.38% Shell 2.58% C++ 51.82% Assembly 0.06% C 40.74% Objective-C 0.07% Objective-C++ 0.58% Makefile 0.56% XSLT 0.09% Roff 2.54% CSS 0.01% Perl 0.04% M4 0.09% SAS 0.11% Smalltalk 0.04% WebAssembly 0.11% Module Management System 0.10% Lua 0.06% SWIG 0.01% Batchfile 0.01%

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coldsteel's Issues

Implement SetChannelPosition

SetChannelPosition is currently disabled because it relies on Mix_SetPosition, which is not available on Emscripten. A new implementation based on SetChannelPan and SetChannelVolume should be written.

Check lighting in shaders

Directional lighting seems to not have model matrix into account, while point lighting has a strange behaviour on flat surfaces.

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