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rays's Introduction

Rays

Rays is a toy raytracer implemented in Rust. It is based on "Ray Tracing in One Weekend".

Features

  • Renders in real time using the Pixels crate for a performance cross-platform pixel frame buffer.
  • Utilizes winit for cross-platform window and event-loop management
  • Navigate the scene with WASD (scene is re-rendered when the camera viewpoint changes).
  • Multi-threaded using scoped threads with rayon.

Example Output

Example Rendering

Up Next

  • Fuzzy reflections
  • Dielectric materials
  • Clean up and refactor abstractions (such as Camera)
  • Allow for changing camera direction using mouse input
  • Make number of threads used configurable
  • Use a dynamic resolution for quickly navigating the scene
  • Documentation

rays's People

Contributors

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Watchers

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