Comments (11)
Ok, apparenly I missed this in triage, this is kinda an important thing and I should have noticed it sooner
Will poke
If you can try and repro with 0.17.x that would help but shouldn't change the bug as it hasn't touched that code
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I was flying around and the game crashed saying "Exception generating new chunk". I have zero clue if this is even related to MCMT or not, but here's the log and crashlog anyway. I should mention that I have made changes to the pack since I made this issue.
crash-2020-10-02_19.16.32-server.txt
latest.log
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Just to add info for future me:
Relevent section is:
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429)
at java.util.HashMap$EntryIterator.next(HashMap.java:1463)
at java.util.HashMap$EntryIterator.next(HashMap.java:1461)
at net.minecraft.util.ClassInheritanceMultiMap.remove(SourceFile:39)
This should have already been patched in a transformer, so the fact it persists means that transformer was brazenly subpar (or maybe is version specific as this is only seen in 1.15.2)
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oh boy, 99% sure reloading the world got some chunk corruption. pretty sure this used to be a straight line.
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got the same crash while generating the same area. going to try a fresh world.
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good news: MCMT is not the culprit for that crash. removed it and still happens.
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That's RE: world corruption bug right?
If so that's very good, as I like not causing world corruption
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not sure about corruption, I haven't seen any new chunks corrupt after 2 more crashes, so it seems maybe I just somehow missed them and they were there all along. will say something if it happens again. I can guarantee that MCMT did not cause that crash though. need to figure out the cause of this crash to continue testing now, will get back to you.
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could not reproduce with 1.15.2-0.17.52. think I stress tested enough? however, the pack has been changed since I made this issue, so it may have been a mod incompatibility. going to test on 1.15.2-0.16.50 and see if it occurs. if it does, great! its fixed. if it doesn't, well, I have no idea how I would find the incompatible mod.
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it appears to have been fixed? that world I used to stress test froze after less than a second, and a fresh one barely lasted 2 before freezing. updated back to 1.15.2-0.17.52 and it works fine.
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Try again with 0.17.54; for reasons that are complicated 0.17.52 was very borked and didn't actually load properly
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Related Issues (20)
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- Create incompatibility HOT 1
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- Error during pre-loading phase HOT 1
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- [Question, 1.16.5, Mod version 0.22.87] Is this normal or can someone explain this to me? HOT 1
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