GithubHelp home page GithubHelp logo

jesus / nio4r Goto Github PK

View Code? Open in Web Editor NEW

This project forked from socketry/nio4r

0.0 1.0 0.0 786 KB

Cross-platform asynchronous I/O primitives for scalable network clients and servers.

License: MIT License

Ruby 15.54% C 74.15% C++ 1.84% Java 8.47%

nio4r's Introduction

nio4r

Gem Version Travis CI Status Appveyor Status Code Climate Coverage Status Yard Docs MIT licensed

NOTE: This is the 2.x stable branch of nio4r. For the 1.x legacy branch, please see:

https://github.com/socketry/nio4r/tree/1-x-stable

New I/O for Ruby (nio4r): cross-platform asynchronous I/O primitives for scalable network clients and servers. Modeled after the Java NIO API, but simplified for ease-of-use.

nio4r provides an abstract, cross-platform stateful I/O selector API for Ruby. I/O selectors are the heart of "reactor"-based event loops, and monitor multiple I/O objects for various types of readiness, e.g. ready for reading or writing.

Projects using nio4r

  • ActionCable: Rails 5 WebSocket protocol, uses nio4r for a WebSocket server
  • Celluloid::IO: Actor-based concurrency framework, uses nio4r for async I/O
  • Socketry Async: Asynchronous I/O framework for Ruby
  • Puma: Ruby/Rack web server built for concurrency

Goals

  • Expose high-level interfaces for stateful IO selectors
  • Keep the API small to maximize both portability and performance across many different OSes and Ruby VMs
  • Provide inherently thread-safe facilities for working with IO objects

Supported platforms

Supported backends

  • libev: MRI C extension targeting multiple native IO selector APIs (e.g epoll, kqueue)
  • Java NIO: JRuby extension which wraps the Java NIO subsystem
  • Pure Ruby: Kernel.select-based backend that should work on any Ruby interpreter

Discussion

For discussion and general help with nio4r, email [email protected] or join on the web via the Google Group.

We're also on IRC at ##socketry on irc.freenode.net.

Documentation

Please see the nio4r wiki for more detailed documentation and usage notes:

  • Getting Started: Introduction to nio4r's components
  • Selectors: monitor multiple IO objects for readiness events
  • Monitors: control interests and inspect readiness for specific IO objects
  • Byte Buffers: fixed-size native buffers for high-performance I/O

See also:

Non-goals

nio4r is not a full-featured event framework like EventMachine or Cool.io. Instead, nio4r is the sort of thing you might write a library like that on top of. nio4r provides a minimal API such that individual Ruby implementers may choose to produce optimized versions for their platform, without having to maintain a large codebase.

License

Copyright (c) 2011-2018 Tony Arcieri. Distributed under the MIT License. See LICENSE.txt for further details.

Includes libev 4.24. Copyright (c) 2007-2016 Marc Alexander Lehmann. Distributed under the BSD license. See ext/libev/LICENSE for details.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.