A VR arcade-style target shooter built using Unity and C#. Right now, it only works with the Oculus Rift as that is the only headset I am able to test it on.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
- An Oculus Rift headset. The Oculus Rift S was used during the making of the project.
- Oculus Rift software. If you don't have it already you can download it here https://www.oculus.com/setup/#rift-s-setup.
Step 1. Download the repository
- If you're on the GitHub page for this project, click the Code button on the top right of the screen and click download zip.
Step 2. Unzip the project in your desired location
- Navigate to the Test-Builds folder for the project.
- Run the "LaserArena.exe" file. Enjoy!
- Unity - The game engine
- C#
- Microsoft Visual Studio Community 2019 - The IDE that I used
- John Fiedler - JFiedler23
This project is licensed under the MIT License - see the LICENSE file for details