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This is a VR arcade style target shooter made with Unity and C#.

License: MIT License

C# 9.69% ShaderLab 22.85% HLSL 3.21% ASP.NET 64.25%

laser-arena-vr's Introduction

Laser Arena VR

A VR arcade-style target shooter built using Unity and C#. Right now, it only works with the Oculus Rift as that is the only headset I am able to test it on. Laser Arena VR screenshot

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Prerequisites

  1. An Oculus Rift headset. The Oculus Rift S was used during the making of the project.
  2. Oculus Rift software. If you don't have it already you can download it here https://www.oculus.com/setup/#rift-s-setup.

Installing

Step 1. Download the repository

  • If you're on the GitHub page for this project, click the Code button on the top right of the screen and click download zip.

Step 2. Unzip the project in your desired location

Running

  1. Navigate to the Test-Builds folder for the project.
  2. Run the "LaserArena.exe" file. Enjoy!

Built With

Authors

License

This project is licensed under the MIT License - see the LICENSE file for details

laser-arena-vr's People

Contributors

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