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Simple City Builder & Traffic System (Unity 3D).

C# 59.62% HLSL 4.83% ShaderLab 35.55%

citybuilder-and-traffic-system's Introduction

Simple City Builder & Traffic System (Unity 3D)

It's a simple city builder with a low resource-intensive road traffic system. This sample can be useful if you want to create a turn-based city builder game in Unity.

Building

Buildings Construction

alt text

Laying Roads

alt text

Road traffic

Uncontrolled Intersection

alt text

Crossroads With Traffic Lights

alt text alt text

KEYBOARD CONTROLS

Switch camera: Key 1 - top view, Key 2 โ€” first-person view;

Move: Use W to move forward, S to go backwards, and move side to side using the A and D Keys, rotation โ€” Q and E Keys. Alternatively, you can use the arrow keys or the mouse;

Jump: Press Space on the keyboard to jump;


THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

citybuilder-and-traffic-system's People

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