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a 3D billiards game with frame synchronization by cocos2d-x lua. 帧同步打造3D台球

License: Apache License 2.0

CMake 0.78% Python 1.06% Shell 0.09% Batchfile 0.01% C++ 69.87% Objective-C 5.92% C 8.64% Makefile 0.15% Objective-C++ 1.61% Java 2.18% GLSL 0.20% Lua 9.03% JavaScript 0.05% sed 0.01% Csound Document 0.41%

billiards_cocos2d's Introduction

Billiards cocos2d-x

a Billiards game by cocos2d-x lua

the rendering: image image image

cocos2d-x engine version 3.10 lua version 5.1 config on http://www.cocos.com/

the way to open project:

new update on 2018-12-11 the whole project is in the repository. open the Billiards/frameworkd/runtime-src/proj.win32/Billiards.sln and you can compile the project.

新版工程可以直接编译,已经包入了cocos2d-x引擎 打开Billiards/frameworkd/runtime-src/proj.win32/Billiards.sln可以直接F5运行 需要visual studio 2013 update 5!

if you have any problem,mail to me : [email protected] or private letter to me in github,thanks!

*此项目仅供学习参考,下载后请勿发于他人,48小时请删除,不得擅自用于商业用途,违者必究!

*This item is for learning reference only. Please do not send it to others after downloading. Please delete it within 48 hours. It is not *allowed to be used for commercial purposes.

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