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aimaze's Introduction

基于pygame库实现了一款小型迷宫游戏,主要使用了A*寻路算法、Q-learning、Deep Q network三种算法来实现player在砖块环境的迷宫中自动寻路。

-其实就是一个三种算法的集合demo,这里因为写的较为简单,DQN并未设置训练/测试模式。 报告中包含算法思路

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