GridView can tile the view while reusing it. It has an API like UIKit that works fast. Even when device rotates it smoothly relayout.
- Scroll like paging
- Scroll infinitely
- Scale the view
- Call API like the
UITableView
- Swift 3.0
- iOS 9.0 or later
Add the following to your Podfile
:
pod "G3GridView"
โ ๏ธ WARNING : If you want to install fromCocoaPods
, must addG3GridView
to Podfile because there is aGridView
different from thisGridView
.
Add the following to your Cartfile
:
github "KyoheiG3/GridView"
GridView can scroll in any direction while reusing Cell like UITableView
. Also it is based UIScrollView
and paging and scaling are possible. If necessary, it is possible to repeat the left and right scroll infinitely.
GridView is one UIScrollView
, but the range which Cell is viewed depends on Superview. Cell reuse is also done within the range which Superview is viewed, so its size is very important.
On the other hand, scaling and paging depend to position and size of GridView. 'bounds' is important for paging, 'frame' is important in scaling. The same is true for offset of content.
The following image is a visual explanation of the view hierarchy.
You can use it like the UITableView
APIs. However, there is concept of Column
. The following functions are delegate APIs of 'GridView'.
func gridView(_ gridView: GridView, numberOfRowsInColumn column: Int) -> Int
func gridView(_ gridView: GridView, cellForRowAt indexPath: IndexPath) -> GridViewCell
@objc optional func numberOfColumns(in gridView: GridView) -> Int
You can see that must return the count.
This project is including two examples that is timetable and paging. Those can change on Interface Builder for following:
Try the two examples.
timetable | paging |
---|---|
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A horizontal loop is possible.
open var isInfinitable: Bool
- Default is
true
. - Set
false
if you don't need to loop of view.
gridView.isInfinitable = true
Content is done relayout rather than scaling like 'UIScrollView'.
open var minimumScale: Scale
open var maximumScale: Scale
- Default for x and y are 1.
- Set the vertical and horizontal scales.
public var currentScale: Scale { get }
- Get current vertical and horizontal scales.
gridView.minimumScale = Scale(x: 0.5, y: 0.5)
gridView.maximumScale = Scale(x: 1.5, y: 1.5)
It is possible to decide the placement of Cell at relayout.
open var layoutWithoutFillForCell: Bool
- Default is
false
. - Set
true
if need to improved view layout performance.
false | true |
---|---|
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gridView.layoutWithoutFillForCell = true
If isInfinitable
is true, contentOffset
depends on the content size including size to loop. It is possible to take content offset that actually visible.
open var actualContentOffset: CGPoint { get }
Set the delegate destination. This delegate property is UIScrollViewDelegate
but, actually set the GridViewDelegate
.
weak open var dataSource: GridViewDataSource?
open var delegate: UIScrollViewDelegate?
Get the view state.
public func visibleCells<T>() -> [T]
public func cellForRow(at indexPath: IndexPath) -> GridViewCell?
public func rectForRow(at indexPath: IndexPath) -> CGRect
public func indexPathsForSelectedRows() -> [IndexPath]
public func indexPathForRow(at position: CGPoint) -> IndexPath
Operate the view.
public func contentScale(_ scale: CGFloat)
public func reloadData()
public func invalidateContentSize()
public func invalidateLayout(horizontally: Bool = default)
public func deselectRow(at indexPath: IndexPath)
override open func setContentOffset(_ contentOffset: CGPoint, animated: Bool)
public func scrollToRow(at indexPath: IndexPath, at scrollPosition: GridViewScrollPosition = default, animated: Bool = default)
Under the MIT license. See LICENSE file for details.