My opinionated programming guidelines.
I was born in 1976. I started coding with basic and assembler when I was 13. Later turbo pascal. From 1996-2001 I studied computer science at HTW-Dresden (Germany). I learned Shell, Perl, Prolog, C, C++, Java, PHP, and finally Python.
Sometimes I see young and talented programmers wasting time. There are two ways to learn: Make mistakes yourself, or read from the mistakes which were done by other people.
This list summarises a lot of mistakes I did in the past. I wrote it, to help you, to avoid these mistakes.
It's my personal opinion and feeling. No facts, no single truth.
If you have a general question, please start a new discussion.
If you think something is wrong or missing, feel free to open an issue or pull request.
Do not look at the keyboard while you type. Have a relaxed focus on your monitor.
I type with ten fingers. It's like flying if you learned it. Your eyes can stay on the rubbish you type, and you don't need to move your eyes down (to keyboard) and up (to monitor) several hundred times per day. This saves a lot of energy. This is a simple tool to help you to learn touch typing: tipp10
Measure your typing speed: 10fastfingers.com
Avoid switching between mouse and keyboard too much.
I like Lenovo keyboards with track point. If you want more grip, then read Desktop Tips "Keyboard"
Once I was fascinated by the copy+paste history of Emacs and PyCharm. But then I thought to myself: "I want more. I am hungry. I want a copy+paste history not only in one application, but I also want it for the whole desktop". The solution is very simple, but somehow only a few people use it. The solution is called a clipboard manager. I use Diodon (Linux) and CopyQ (for Windows). I use ctrl+alt+v to open the list of last copy+paste texts.
Avoid searching with your eyes. Search with the tools of your IDE. You should be able to use it "blind". You should be able to move the cursor to the matching position in your code without looking at your keyboard, without grabbing your mouse/touchpad/TrackPoint and without looking up/down on your screen.
Compare two files with a diff tool, otherwise, you might get this ugly skeptical frown.
How often per day do you search for the mouse cursor on your screen? Support your eyes by increasing the cursor size. If you use Ubuntu, you can do it via Universal Access / Cursor Size
During daily work, you often jump from one information snippet to the next information snippet.
When was the last time you read a text with more than 20 sentences?
I think from time to time you should do so. Slow down, focus on one
text, and read slowly. It helps to increase the font-size. ctrl-+
is
your friend.
Keep it simple and stupid. The most boring and most obvious solution is often the best. Although it sometimes takes months until you know which solution it is.
From the book "Site Reliability Engineering" (O'Reilly Media 2016) https://landing.google.com/sre/book/chapters/simplicity.html
Quote:
: The Virtue of Boring
Unlike just about everything else in life, "boring" is a
positive attribute when it comes to software! We don’t want our programs to be spontaneous and interesting; we want them to stick to the script and predictably accomplish their business goals.
Example: Pure Functions are great. They are stateless, their output can be cached forever, they are easy to test.
But it is not only about code. It is about the experience of all stakeholders: Users, salespeople, support hotline, developers,...
It is hard work to keep it simple.
One thing I love to do: "Increase the obviousness".
One tool to get there: Use a central wiki (without spaces), and define terms. Related text from me: Documentation in Intranets: My point of view
See heading.
The famous quote "premature optimization is the root of all evil." is true. You can read more about this here When to optimize.
You should know what an MVP (minimum valuable product) is. Building an MVP means to bring something useable to your customer, and then listen to their feedback. Care for their needs, not for your vision of a super performant application.
Avoid i18n in MVP. German is my mother tongue. If I develop a MVP for German users, than I won't to i18n. This can be done later, if needed.
"Bad programmers worry about the code. Good programmers worry about data structures and their relationships." -- Linus Torvalds (creator and developer of the Linux kernel and the version control system git)
There is a fundamental fact which you need to understand: The difference between a cache and a database.
Remember the basic Input-Process-Output pattern.
In a cache you store data which is output. That's handy since you can access the output without doing the processing again. But cache-invalidation is hard. Maybe the input has changed, and the value in the cache is outdated? Who knows? If possible avoid caching, since this will never give you outdated data. You don't need to backup your cache data. You can create it again.
In a database you store data which is input. Usually it was entered by a human by hand, or generated by measuring some real word data. You can use the data in database to create a nice HTML page. It is important to backup your valuable database data, since you can't create it again. The generated output (HTML, JSON, ...) has no value.
Data which is input usualy has value. Data which is output has only little value, since you can re-create it again.
I know SQL is..... It is either obvious or incomprehensible. And, yes, it is boring.
A relational database is a rock-solid data storage. Use it.
When I studied computer science, I disliked SQL. I thought it was an outdated solution. I tried to store data in files in XML format, used in memory Berkley-DB, I used an object-oriented database written in Python (ZODB), I used NoSQL .... And finally, I realized that boring SQL is the best solution for most cases.
I use PostgreSQL.
I don't like NoSQL, except for caching (simple key-value DB).
The PostgreSQL Documentation contains an introduction to SQL and is easy to read.
If you want to share small SQL snippets, you can use https://dbfiddle.uk/
It does not matter how you work with your data (struct in C, classes in OOP, tables in SQL, ...). Cardinality is very important. Using 0..* is often easier to implement than 0..1. The first can be handled by a simple loop. The second is often a nullable column/attribute. You need conditions (IFs) to handle nullable columns/attributes.
https://en.wikipedia.org/wiki/Cardinality_(data_modeling)
If this is new to you, I will give you two examples:
- 1:N --> One invoice has several invoice positions. For example, you buy three books in one order, the invoice will have three invoice positions. This is a 1:N relationship. The invoice position is contained in exactly one invoice.
- N:M --> If you look at tags, for example at the Question+Answer site StackOverflow: One question can be related to several tags/topics and of course a topic can be set on several questions. For example, you have a strange UnicodeError in Python then you can set the tags "python" and "unicode" on your question. This is an N:M relationship. One well know example of N:M is user and groups.
If you have no conditions in your data structures, then the coding for the input/output of your data will be much easier.
Imagine you have a table "meeting" and a table "place". The table "meeting" has a ForeignKey to table "place". In the beginning, it might be not clear where the meeting will be. Most developers will make the ForeignKey optional (nullable). WAIT: This will create a condition in your data structure. There is a way easier solution: Create a place called "unknown". Use this senitel value as default. This data structure (without a nullable ForeignKey) makes implementing the GUI much easier.
In other words: If there is no NULL in your data, then there will be less NullPointerException in your source code while processing the data :-)
Fewer conditions, fewer bugs.
[True, False, Unknown] is not a nullable Boolean Column.
If you want to store data in a SQL database that has three states (True, False, Unknown), then you might think a nullable boolean column (here "my_column") is the right choice. But I think it is not. Do you think the SQL statement "select * from my_table where my_column = %s" works? No, it won't work since "select * from my_table where my_column = NULL" will never return a single line. If you don't believe me, read: Effect of NULL in WHERE clauses (Wikipedia). If you like typing, you can work-around this in your application, but I prefer straightforward solutions with only a few conditions.
If you want to store True, False, Unknown: Use text, integer, or a new table and a foreign key.
If you allow NULL in a character column, then you have two ways to express "empty":
- NULL
- empty string
Avoid it if possible. In most cases, you just need one variant of "empty". Simplest solution: avoid that a column holding character data is allowed to be null.
If you think the character column should be allowed to be NULL (for example you want a unique, but optional identifier for rows), then consider a constraint: If the character string in the column is not NULL, then the string must not be empty. This way ensure that there are is only one variant of "empty".
In most cases, I use an ORM to access data and don't write SQL by hand.
If I do write SQL by hand, then I often prefer SQL Subqueries to SQL Joins.
Have a look at this example:
SELECT id, name
FROM products
WHERE category_id IN
(SELECT id
FROM categories
WHERE expired = True)
I can translate this to human language easily: Select all products, which belong to a category that has expired.
If you want to store structured data, then PostgreSQL is a safe default choice. It fits in most cases. Use all features PostgreSQL does offer. Don't constrain yourself to use only the portable SQL features. It's ok if your code does work only with PostgreSQL and no other database if this will solve your current needs. If there is a need to support other databases in the future, then handle this problem in the future, not today. PostgreSQL is great, and you waste time if you don't use its features.
Imagine there is a Meta-Programming-Language META (AFAIK this does not exist) and it is an official standard created by the ISO (like SQL). You can compile this Meta-Programming-Language to Java, Python, C, and other languages. But this Meta-Programming-Language would only support 70% of all features of the underlying programming languages. Would it make sense to say "My code must be portable, you must use META, you must not use implementation-specific stuff!"?. No, I think it would make no sense.
My conclusion: Use all features PostgreSQL has. Don't make your life more complicated than necessary and don't restrict yourself to use only portable SQL.
Great features PG has, which you might not know yet:
- Insert/Update/Delete Trigger
- "SELECT FOR UPDATE .... SKIP LOCKED" gives you the perfect foundation for a task-queue. For example Procrastinate
- PGAdmin nice GUI to configure your databases.
- Fulltext Search
There is just one hint: Avoid storing binary data in PostgreSQL. An S3 service like minio is a better choice.
- For embedded systems SQLite may fit better * Prefer SQLite if there will only be one process accessing the database at a time. As soon as there are multiple users/connections, you need to consider going elsewhere
- TB-scale full-text search systems.
- Scientific number crunching: hdf5
- Caching: Redis fits better
- Go with the flow: If you are wearing the admin hat (instead of the dev hat), and you should install (instead of developing) a product, then try the default DB (sometimes MySQL) first.
Source: PostgreSQL general mailing list: https://www.postgresql.org/message-id/5ded060e-866e-6c70-1754-349767234bbd%40thomas-guettler.de
I love nested function calls and recursion. This way you can write easy to read code. For example recursion in quicksort is great.
Nested transactions ... sounds great. But stop: What is ACID about? This is about:
- Atomicity
- Consistency
- Isolation
- Durability
Database transactions are atomic. If the transaction was successful, then it is Durable.
Imagine you have one outer-transaction and two inner transactions.
- Transaction OUTER starts
- Transaction INNER1 starts
- Transaction INNER1 commits
- Transaction INNER2 starts
- Transaction INNER2 raises an exception.
Is the result of INNER1 durable or not?
Conclusion: Transactions do not nest
Related: http://stackoverflow.com/questions/39719567/not-nesting-version-of-atomic-in-django
The "partial transaction" concept in PostgreSQL is called savepoints. https://www.postgresql.org/docs/devel/sql-savepoint.html They capture linear portions of a transaction's work. Your use of them may be able to express a hierarchical expression of updates that may be preserved or rolled back, but the concept in PostgreSQL is not itself hierarchical.
Imagine you created some kind of issue-tracking system. Up until now, you provide attributes like "subject", "description", "datetime created", "datetime last-modified", "tags", "related issues", "priority", ...
Now the customer wants to add some new attributes to issues. It would be quite easy for you to update the database schema and update the code.
Maybe you are lucky and you have 100 customers. Then you would like to prefer to spend your time improving the core product. You don't want to spent too much time on the features which only one customer wants.
Or the customer wants to update the schema on its own.
What can you do now?
One solution is EAV: The Entity–attribute–value model
MongoDB is a cross-platform document-oriented database program. Classified as a NoSQL database program, MongoDB uses JSON-like documents with optional schemas. (Wikipedia)
One document in a collection can differ in its structure. For example, most all documents in a collection have an integer value on the attribute "foo", but for unknown reasons, one document has a float instead of an integer. Grrr.
What does the solution look like?
return try {
this.getLong(key)
} catch (e: ClassCastException) {
if (this[key] is Double) this.getDouble(key).toLong() else null
}
No! I want a clear schema where all values in a column are of the same type.
Of course, my wish has a draw-back: If you want to upgrade a table in a production relational database, you might have downtime, because the database needs some minutes to convert all rows to the new schema. But at least in my context, this was never a big problem up until now.
Related: StackOverflow "class java.lang.Double cannot be cast to class java.lang.Long"
Start with painting. A Mockup helps.
If you improve an existing application, then take a screenshot and then paint it with expressive colors. I like #ff00ff.
If you doing something from scratch, then create some slides paint it roughly, add numbers to buttons and add a little text on what should happen if someone pushes the button. Again, use expressive colors, so that it easy to see what is ideation and what is existing GUI.
You don't need expensive tools like Figma or InVision for this. Especially if I create something new, I like to do it on paper with a pencil and crayons.
Of course, the above hints make no sense if you write a device driver that has no graphical user interface.
You should know this term: Faceted search
First-time user experience is very important. Does a user who has never used the application before understanding it immediately?
Don't make me think is the title of a book. I don't think it is necessary to read it. Just remember this title and try to create user interfaces that are easy to understand.
I think the best docs about search engine optimization are from the company which creates the currently most popular internet search engine:
There are thousands of programming languages and thousands of ways to exchange data. But finally, it is one concept:
If you tell your navigation system of your car "Please show me the route to Casablance Pub, Leipzig" or if you write your first program which adds two integers and prints the result.
- Not existing code is the best: Less code, fewer bugs
- Code maintained by a reliable upstream (like Python, PostgreSQL, Django, Linux, Node.js, Typescript, ...) is more reliable than my code.
For me this means to avoid: Assembler, C, C++, Rust, golang ...
These tools are great if you want maximum performance.
My goal is to create something useful. Maybe I optimize later.
There are several ways to give data to a method.
Let's have a look at this simple method call: my_method(some_string)
You might think there is only of variable which gets accessed by the method?
Let's find more ways this method could get input:
- Environment variables: Maybe setting LANG=de_DE influences the output?
- Filesystem: Maybe the existence or content of a file in the local file system influences the method.
my_method()
could access a database, storage, or a cache to read additional data- Maybe there is a global variable that contains a value that was set by a previous call to
my_method()
- Maybe the date influences the method. Maybe the method creates a different output at a full moon.
- ...
AFAIK there is no clear name that distinguishes between explicit and implicit input.
You can't avoid implicit input, and it is 100% ok if it is obvious. If your method should return the data of the user with the id 12345, then your code needs to access the database.
If the same code works in one environment, but not in a different environment, and you don't know why then this tool might help: dumpenv it writes the environment to a list of files, which you can compare with your favorite diff tool (e.g. Meld).
Environment variables are great for providing applications/containers values for database connection strings, URL to a storage server ...
As soon as an environment variable is used in a condition like if $FOO equals "BAR", then ... else ...
, then
it is some kind of magic input.
I prefer "clear" input: For a http request this means the GET/POST data. Using the http header is some kind of magic, and should be avoided.
For commands called via the command line it is the same: I prefer command line arguments instead of environment variables.
Imagine you have a typo in the environment variable name. A dirty shell script will use an empty string and it is likely that it will do something wrong. Compare this to a script: If you have a typo in the argument for the command, it will fail and tell you that the given argument is unknown.
A shell script might make you faster during the first 10 minutes. But it will make you slower in the long run.
Writing a Python script with argparse
takes longer, but will provide you much more reliablity.
I know 12factor App:
III. Config
Store config in the environment
I agree with connection URLs and passwords/keys/tokens which connect the app to the environment. But if the configuration influences the behaviour, then I think traditional configuration or configuration stored in a database makes more sense.
For connection-URL and passwords the data type is easy: It is a string.
But you configuration needs booleans or other data types, then environment variables are not well suited.
Zen of Python (Written by Tim Peters in the year 1999)
- Beautiful is better than ugly.
- Explicit is better than implicit.
- Simple is better than complex.
- Complex is better than complicated.
- Flat is better than nested.
- Sparse is better than dense.
- Readability counts.
- Special cases aren't special enough to break the rules.
- Although practicality beats purity.
- Errors should never pass silently.
- Unless explicitly silenced.
- In the face of ambiguity, refuse the temptation to guess.
- There should be one-- and preferably only one --obvious way to do it.
- Although that way may not be obvious at first unless you're Dutch.
- Now is better than never.
- Although never is often better than right now.
- If the implementation is hard to explain, it's a bad idea.
- If the implementation is easy to explain, it may be a good idea.
- Namespaces are one honking great idea -- let's do more of those!
In the year 2001, I knew these programming languages: Basic, Pascal, Assembler, C, C++, Prolog, Lisp, Visual Basic, Java, JavaScript, Tcl/Tk, Perl.
I was unhappy with all of them and looked for a new language. I narrowed down the languages, I was interested in and there were two choices left. One was ruby, the other was Python. I choose Python. It looked simpler, like executable pseudo-code. Since 2001 I use it nearly every work-day. I like it, and till now, no other language attracts me.
I am not married to Python. I am willing to change. But the next language needs to be better. Up until now, I see no alternative.
JavaScript has a big benefit, that it can be executed in the browser. But I don't like it. Why I don't like it? I don't know. Sometimes feelings are more important than facts.
In most cases, the software does create, read, update, delete data. See CRUD
The "update" part is the most difficult one.
Sometimes CRD helps: Do not implement the update operation. Use delete+create. But be sure to use transactions to avoid data loss, if your data storage supports this: "BEGIN; DELETE ...; INSERT ...; COMMIT;"
Translating to SQL terms:
CRUD Term | SQL |
---|---|
create | insert into my_table values (...) |
read | select ... from my_table |
update | update my_table set col1=... |
delete | delete from my_table where ... |
Take a look at virtualization and containers (Operating-system-level virtualization). There CRD gets used, not CRUD. Containers get created, then they execute, then they get deleted. You might use configuration management to set up a container. But this gets done exactly once. There is one update from the vanilla container to your custom container. But this is like "create". No updates will follow once the container was created. This makes it easier and more predictable.
The same is true for operating on data-structures in memory. In most cases, you should not alter the data structure which is iterating. Create a new data structure while iterating the input data. In other words: no in-place editing.
When I was a student I was excited and fascinated by CORBA (Common Object Request Broker Architecture). I thought this is the future of machine to machine communication. Today I smile about how childish I was 19 years ago. CORBA is dead, stateless http has won.
Things are much easier to implement and predict if you just have one method call. One request and one response. You don't have an open connection and a reference to a remote object which executes on a remote server.
Look at all the dated protocols which are like a human conversation between a client and a server: SMTP, IMAP, FTP, ... Nobody wants the client and the server to have a chatty dialog like this:
Client: My name is Bob
Server: Hi Bob, nice to meet you.
Server: But are you really Bob?
Server: Please prove to me that you're Bob. You can use method foo, bar, blu for authentication
Client: I choose method "blu"
Server: Ok, then please tell send the magic blu token
Client: Here it is xyuasdusd8... I hope you like it.
Server: Fine, I accept this. Now I trust you. Now I know you are Bob
Client: Please show me the first message
Server: here it is:
Server:...
Client: looks like spam. Please delete this message
Server: Now I know that you want to delete this message.
Server: But won't delete it now. Please send me EXPUNGE to execute the delete.
Client: grrrr, this is complicated. I already told you that I want the message to be deleted.
Client: EXPUNGE
...
Of course roughly the same needs to be done with HTTP. But HTTP you can cut the task into several smaller HTTP requests. This gives the service the chance of delegating request-1 to server-a and request-2 to server-b. In the cloud, environment containers get created and destroyed in seconds. It is easier without a long-living connection.
In the above case (IMAP protocol) the EXPUNGE is like a COMMIT in relational databases. It is very handy to have a transactional database to implement a service. But it makes no sense to expose the transaction to the client.
Stateless is like IPO: Input-Processing-Output.
The shell is nice for interactive usage. But shell scripts are unreliable: Most scripts fail if filenames contain whitespaces. Shell-Gurus know how to work around this. But quoting can get complicated. I use the shell for interactive stuff daily. But I stopped writing shell scripts.
Reasons:
- If an error happens in a shell script, the interpreter steps silently to the next line. Yes, I know you can use "set -e". But you don't get a stack trace. Without a stack trace, you waste a lot of time analyzing why this error happened.
- It makes sense to use (or run) an application monitoring platform. For example "Shell" is not a supported plattform of Sentry. If you configure it for your prefered environment once, then you get great error reporting in once place. Even if your small backup-script is only a three lines long shell script: It is unreliable, use a real language!
- Shell-Scripts tend to call a lot of subprocesses. Every call to grep, head, tail, cut creates a new process. This tends to get slow. I have seen shell scripts that start thousands of processes per second. After re-writing them in Python they were 100 times faster and 100 times more readable.
- I do this
find ... | xargs
daily, but only while using the shell interactively. But what happens if a filename contains a space character? Yes, I knowfind ... -print0 | xargs -r0
. BTW, I switched from find+xargs to rg for most cases. - Look at all the pitfalls: Bash Pitfalls
- Even Crontab lines are dangerous. Look at this cron-job which should clean the directory of the temporary files:
@weekly . ~/.bashrc && find $TMPDIR -mindepth 1 -maxdepth 1 -mtime +1 -print0 | xargs -r0 rm -rf
Do you spot the big risk?
Shell scripts are fine if they are conditionless. This means no "if", no "else", no "for". For example in a Dockerfile you can use "RUN ...." commands to create a custom image. But I would not call things like this a shell script. It is just a sequence of commands to execute.
I think writing portable shell scripts and avoiding bashism (shell scripts that use features that are only available in the bash) is a useless goal. It is wasting time. It feels productive, but it is not.
Avoid #!/bin/sh
. The interpreter could be bash, dash, busybox, or something else.
See Comparison of command
shells.
Please be explicit. Use #!/bin/your-favorite-shell
.
If I look at this page (DashAsBinSh), which explains how to port shell scripts to /bin/dash I would like to laugh, but I can't because I think it is sad that young and talented people waste their precious time which this nonsense. Since systemd gets used, the shell gets started less often (compared to the old system-V or BSD init). This architectural change brought improvement. And I think that using dash instead of bash brings no measurable benefit today. If you want it minimal, then use Alpine Linux with Busybox.
If you are not able to create a dependency to bash, then solve this issue. Use rpm/dpkg or configuration management to handle "my script foo.sh needs bash".
I know that there are some edge cases where the bash is not available, but in most cases, the time to get things done is far more important. Execution performance is not that important. First: get it done including automated tests.
In the past, it was unbelievable: A Unix/Linux server that does not execute a shell while doing its daily work. The dream is true today. These steps do not need a shell: operating system boots. Systemd starts. Systemd spawn daemons. For example a web server. The web server spawns worker processes. An HTTP request comes in and the worker process handles one web request after the other. In the past, the boot process and the start/stop scripts were shell scripts. I am very happy that systemd exists.
But time has changed. Today applications run in containers. Containers don't need systemd. In Kubernetes containers get started and stopped, not services. There is no need for a daemon starting and stopping services since this gets done on a higher level.
I try to avoid calling a command-line tool if a library is available.
Example: You want to know how long a process is running (with Python).
Yes, you could call ps -p YOUR_PID -o lstart=
with the subprocess
library. This works.
But why not use a library like psutil?
Why do you want to avoid a third-party library?
Is there a feeling like "too much work, too complicated"? Installing a library is easy, do it.
Check the license of the library. If it is BSD, MIT, LGPL, or Apache like, then use the library.
Calling a subprocess is slow, especially if it gets done often you will notice the difference soon.
That's one reason I dislike shell scripting. Calling grep
, cut
, sed
again and
again wastes a lot of CPU time. You can see this with the command line tool top
.
If the sy
value is high, then your server is busy starting new processes. A library is
way more efficient, since you don't start new processes again and again.
Shell Scipts are ok, if they are conditionless: No "if", no "else", no "for".
For example creating containers with one or several RUN ...
commands is ok.
I use this heading, to ensure that the script is using Bash and stops if something is wrong:
#!/bin/bash
set -euxo pipefail
...
And:
- you should check your script in CI with shellcheck.
- Use an IDE plugin which uses shellcheck.
What is "toilet paper programming"? This is a pattern which was often used in the past: There is something wrong inside - something is smelling. Let's write a wrapper. Still something wrong? Let's write a second wrapper.....
All these wrappers do not solve the underlying issue.
In the past, there were fewer alternatives. And since you had no choices, you were forced to use a particular tool. If this did not work the way you wanted it, you need to write a wrapper.
Today you have many more alternatives. If tool x does not work the way you want it to, you can use tool y.
I am happy that the anti-pattern "toilet paper programming" gets used less often today.
Example: WxPython (GUI toolkit) wraps WxWindows wraps gtk wraps xlib.
There are still some places where toilet paper wrappers need to get coded again and again.
For example, JSON does not support datetime, timedelta, and binary data. See Let's fix JS. Speak to the upstream, to whoever is responsible for this, even if you think they are way too big, and you are way too small.
The MIT License is simple and short. Most projects at Github use it.
Some licenses are much too long. I tried to read the GPL twice, but I fell asleep. I don't like things that I don't understand.
Next argument: The GPL and AGPL licenses are viral. If you want to create a commercial product, you can't use this.
For me "freedom" means no constraints. That's why I prefer the MIT License, since GPL and AGPL have the constraint that you must open your source, too.
See Code licensed under AGPL MUST NOT be used at Google
Do the filtering in the database. In most cases, it is faster than the loops in your programming language. And if the DB is not fast enough, then I guess there is just the matching index missing up until now.
Imagine you have three models (users, groups, and permissions) as tables in a relational database system.
Most systems do the permission checking via source code. Example: if user.is_admin then return True
.
Sooner or later you need the list of items: Show all items which the current user may see.
Now you write SQL (or use your ORM) to create a queryset that returns all items which satisfy the needed conditions.
Now you have two implementations. The first if user.is_admin then return True
and one which uses set operations (SQL). This is redundant and looking
for trouble. Sooner or later your permission checks get more complex and then one implementation will get out of sync.
That's why I think: do permission checking via SQL
Some call this "Authorization predicate push-down"
ORM (Object-relational mapping) makes daily work much easier. The above heading is a stupid joke. Clever people use tools to make work simpler, more fun, and more convenient. ORMs are great.
Some (usually elderly) developers fear that an ORM is slower than hand-crafted and optimized SQL. Maybe there are corner cases where this prejudice is true. But that's not a reason to avoid ORMs. Just use them, and if you hit a corner case, then use raw SQL.
See premature optimization is the root of all evil
Make your life easy, use ORM.
Example: Django ORM "Filtering on a Subquery() or Exists() expressions".
# Select all rows of the model Post, which have a comment which was created a day ago:
one_day_ago = timezone.now() - timedelta(days=1)
recent_comments = Comment.objects.filter(
post=OuterRef('pk'),
created_at__gte=one_day_ago,
)
Post.objects.filter(Exists(recent_comments))
For me above code is super easy to read.
If you have a database-driven application and a third party tool wants to send data to the application, then sometimes the easiest solution is to give the third party access to the database.
You can create a special database user that has only access to one table. That's easy.
Nitpickers will disagree: If the database schema changes, then the communication between both systems will break. Of course, that's true. But in most cases, this will be the same if you use a "real" API. If there is a change to the data structure, then the API needs to be changed, too.
I don't say that SQL is always the best solution. Of course, HTTP based APIs are better in general. But in some use cases doing more is not needed.
... looking at the time you need to get things implemented. Yes, the execution is fast, but the time to get the problem done takes "ages". I avoid C programming, if possible. If Python gets too slow, I can optimize the hotspots. But do this later. Don't start with the second step. First, get it done and write tests. Then clean up the code (simplify it). Then .... What is the next step? Optimize? In most cases, the customer has new needs and he likely wants new features not faster execution.
Higher-level languages have a better "zero to MVP" speed.
I think in software development there are three dimension of "time".
Most developer immediatley think about "execution time": How fast is the code? How can I make the code even faster?
But there are:
Time for "From wish to wow": How long does it take to implement and deploy a feature, so that the customer is happy?
Time for "From ? to Aha!": How fast can an other developer understand your code.
I think in most cases the proprity is like this: First "From wish to wow", then "From ? to Aha!", then "execution time".
Of course this depends on your context. If you developing on PostgreSQL-core, Python-core, Kubernetes-core or Linux-kernel then execution time is very important.
But mere mortals do application development.
Of course the application should have a good performance.
But my hint is to optimize the performance of the application by using statistical profiling of the production system. But just looking at the code and guessing how to optimize performance won't help, if you have not measured the performance of the production system.
For version control of software, I use git. I think all other tools (svn, mercurial, CVS, darcs, bazaar) can be considered "dead". See StackOverflow TagTrend
The only exception to the rule "use git" is Google. They use their own gigantic monorepo.
Avoid long-living branches in your git repos. The more time that passes, the less likely is that your work will ever get merged. For me one week is ok, but three weeks are too long.
Ten lines of improvement that get pushed to main today have much more value than 1000 lines which are in a branch which will never get pushed to main.
Trunk based development goes further. Sounds good:
... each developer divides their work into small batches and merges that work into the trunk at least once (and potentially several times) a day.
See Google DevOp Guide "Trunk based development"
Please read Source code vs generated code. Generated code or binary data should not be in a git repository. It is possible but strange.
For me, the best commits add some lines to the docs, add some lines to tests and removes more lines than it adds to the production code.
If the guideline of your team is: "Run all tests before commit+push",
then there is something wrong. Time is too short to watch tests running!
Run only the tests of the code you touched py.test -k my_keyword
.
It's the job of automated CI (Continuous Integration) to run all tests. That's not your job.
Style Guide Enforcements (like flake8 for Python) don't help much.
Time is too short to manually make the style guide checker happy by editing the source code.
E302 expected 2 blank lines, found 1
I don't want to waste my time with "errors" like above. This is no error. The code is great and makes the customer happy.
Reading the message, understanding it, opening the file, editing it, re-runing the checker .... No, this is not productive.
The solution is (like almost always) automation
Style guide enforcement does not help.
Automated source code styling helps.
Unfortuantely this is not solved yet.
For the Python there is black, but it is not ready yet.
Use continuous integration. Only tested code is allowed to get deployed. This needs to be automated. Humans make more errors than automated processes.
Github Actions are great.
Increasing the version number can be done with BumpVer which can use Calendar Versioning (for example YYYY.MM.X)
All I need to do is to commit. All other steps are automated :-)
Imagine a developer sits on a train and has an unreliable network connection.
Nevertheless, I want that all tests can get executed.
For simple unit-tests that don't need a server, this is easy.
But if your test needs an HTTP-server, a database (PostgreSQL, MySQL), a key-value DB (Redis), ... What can you do?
Automation is the solution. You can use a tool like Ansible to set up the needed environment.
CI tools (GitLab, Travis, Jenkins) usually have a web GUI. Keep the things you configure with the GUI simple. Yes, modern ci tools can do a lot. With every new version, they get even more turing complete (this was a joke, I hope you understood it). Please do separation of concerns. The CI tool is the GUI to start a job. Then the jobs run, and then you can see the result of the job in your browser. If you do configure condition handling "if ... then ... else ..." inside the web-GUI, then I think you are on the wrong track.
The ci tool calls a command line. To make it easy for debugging and development this job should be callable via the command line, too. In other words: the web GUI gets used to collect the arguments. Then a command-line script gets called. Then the web GUI displays the result for you. I think it is wise to avoid a complex CI config. If you want to switch to a different ci tool (example from Jenkins to GitLab), then this is easy if your logic is in scripts and not in ci tool configuration.
Threads and Async are fascinating. BUT: It's hard to debug. You will need much longer than you initially estimated. Avoid it, if you want to get things done. It's different in your spare time: Do what you want and what is fascinating for you.
There is one tool and one concept that is rock solid, well known, easy to debug, and available everywhere and it is great for parallel execution. The tool is called "operating system" and the concept is called "process". Why re-invent it? Do you think starting a new process is "expensive" ("it is too slow")? Just, do not start a new process for every small method you want to call in parallel. Use a Task Queue. Let this tool handle the complicated async stuff and keep your code simple like running in one process with one thread. It is all about IPO: Input-Processing-Output.
There is a good reason to use async: The C10k Problem. BUT: I guess you don't have this problem. If you don't have this problem, then don't use technology which was invented to solve this issue :-)
The related part of the Google Codereview Guidelines "Functionality"
There is a huge difference between implementing a task-queue and using a task-queue. If you implement a task-queue, then threads/async/promises/multiprocessing are the building blocks. But taks-queues exist. There is no need to re-invent them.
I like to use task-queues, and write my code in a very predictable single-thread, single-process synchronous way.
increasing the number of choices will increase the decision time logarithmically.
Everytime I need to deal with async or task-queues (like celery or rq) my output decreases. There are so many ways to handle parallelism. Now you could argue: "Thomas, parallelism is not the problem. The problem is that you are too stupid." Maybe this is correct. Maybe I am too stupid (or not familiar with this topic). I guess I am just an medicore developer. My experience is that the environment should be optimized for medicore (normal) people. This will provide the best result. Thus my rule of thumb: keep it simple and try to avoid Threads, Async and all this parallel computing.
Especially in JavaScript, functions often return Promises.
The Promise
represents the eventual completion (or failure) of an asynchronous operation and its resulting value.
I don't like this. I want a method to execute synchronously and then return the result.
If I want a method to be executed asynchronously, then I (the caller) can use a Promise. But I don't want the function to decide "async or sync?".
I want to decide this, and I want the default to be "synchronous execution".
Pseudo Code (synchronous):
response = fetch('https://example.com')
my_json = response.json()
JavaScript (asynchronously)
const my_json = async () => {
const response = await fetch('https://example.com');
return response.json();
}
The second code snippet is way more complicated.
I think this can be compared to hyperlinks on web pages. The default is to follow the hyperlink (synchronous). If the user wants to open the hyperlink in a new tab (asynchronous), then this decision should be done by the user, not by the one who created this hyperlink.
I have seen JavaScript code where almost every line contained await
. That's childish.
If you are doing some kind of software project for the first time, then focus on getting it done. Don't waste time to do it perfectly, reusable, fast, or portable. You don't know the needs of the future today. One main goal: Try to make your code easy to understand without comments and make the customer happy. First, get the basics working, then tests and CI, then listen to the new needs, wishes, and dreams of your customers.
Example: If you are developing web or server applications, don't waste time making your code working on Linux and MS-Windows. Focus on one platform.
Related Book: The Lean Startup
Several months after writing the above text I found this
Google Codereview Guidelines "Complexity"
A particular type of complexity is over-engineering, where developers have made the code more generic than it needs to be, or added functionality that isn’t presently needed by the system. Reviewers should be especially vigilant about over-engineering. Encourage developers to solve the problem they know needs to be solved now, not the problem that the developer speculates might need to be solved in the future. The future problem should be solved once it arrives and you can see its actual shape and requirements in the physical universe.
Related: YAGNI (You aren't gonna need it)
Time for vi and emacs has passed. Use a modern IDE on modern hardware (SSD disk). For example PyCharm. I switched from Emacs to PyCharm in 2016. I used Emacs from 1997 until 2015 (18 years).
Guard clauses (early return) help to avoid indentation. It makes code easier to read and understand. See http://programmers.stackexchange.com/a/101043/129077
Example:
# Code with unnecessary complexity
def my_method(my_model_instance):
if my_model_instance.is_active:
if my_model_instance.number > MyModel.MAX_NUMBER:
if my_model_instance.foo:
....
....
....
....
....
Better:
# Less complex because less indentation
def my_method(my_model_instance):
if not my_model_instance.is_active:
return
if not my_model_instance.number > MyModel.MAX_NUMBER:
return
if not my_model_instance.foo:
return
....
....
....
....
....
Look at the actual code which does something. I used five lines with .... points for it. I think more indentation, makes the code more complex. The "return" simplifies the code. For me, the second version is much easier to read.
Please tell me, if you know a tool which can detect and maybe fix missing early returns for Python code.
For Python there exists a "complexity checker": radon, but AFAIK it can't be used to detect missing early-returns.
I guess every young programmer wants to write a tool that automatically creates source code. Stop! Please think about it again. What do you gain? Don't confuse data and code. Imagine you have a source code generator that takes DATA as input and creates SOURCE as output. What is the difference between the input (DATA) and the output (SOURCE)? What do you gain? Even if you have some kind of artificial intelligence, you can't create new information if your only input is DATA. It is just a different syntax. Why not write a program which reads DATA and does the thing you want to do?
For the current context, I see only two different things: source code for humans and generated code for the machine.
Just because a file contains code of a programming language, this does not means that this file is source code.
If the TypeScript compiler creates JavaScript, then the output is generated code since the created JavaScript source is intended for the interpreter only. Not for humans. If you create JavaScript with a keyboard and a text editor it is source code. Don't mix source code and generated code in one file.
In other words: source code gets created by humans with the help of an editor or IDE.
If you are new to software development you are fascinated by the magic. You can create things! In this section, I call the magic output "foo".
Yes, you can automatically create foo with a script. Whatever "foo" is in your context: It has no value. It is worth nothing. It is dust in the wind like a web page that displays the current time. This output is only temporarily valuable.
Look at the basic IPO pattern: Input - Processing - Output (in this case "foo").
Do not store "foo", the output of your script, in a database. Do not store "foo" in version control.
It has no value since you can always create "foo" again. You just need the input and your script.
You can store "foo" in a cache to improve performance. But do not store it permanently. Don't make a backup of it.
Don't store automatically created data in your database. Instead re-calculate the data again and again. Maybe a Materialized View (PostgreSQL) helps you do improve speed.
A term that is often a hint to this anti-pattern is "generator". Yes, you can generate a lot of data. But this bloated, generated data is just hot air with little value.
DevOps who prefer "Op" to "Dev" tend to create a configuration with a script. You can do this but then create the config again daily. Do not edit the generated config by hand.
Related: Single source of truth
Yes, I like a regular expression. But slow down: What do I do, if I use a regex? I think it is "parsing". I remember to have read this some time ago: "Time is too short to rewrite parsers". Don't parse data! We live in the 21 century. Consume high-level data structures like JSON, YAML, or protocol buffers. If possible, refuse to accept CSV or custom text format as input data.
From time to time you need to do text processing. Unfortunately, there
are several regex flavors. My guide-line: Use PCRE. They are available
in Python, Postfix, in grep -P
and many other tools. Don't waste time with other
regex flavors, if PCRE is available.
Current Linux distributions ship with a grep version which has the -P option to enable PCRE. AFAIK this is the only way to grep for special characters like the binary null: How to grep for special character
I use keepass. And sync it via Nextcloud.
Don't forget to add the content of your ~/.ssh/id_rsa file to it.
CSV is not a data format. It is an illness. See the introduction at: https://docs.python.org/3/library/csv.html
If your customer sends you tabular data in Excel, read the excel directly. Do not convert it to CSV just because you think this is easier.
If a customer wants you to send him CSV, ask if he can consume JSON.
There are great libraries for reading and writing Excel. For example: openpyxl
Other alternatives to CSV:
I once gave a DB column the name "failed". It was a boolean indicating if the transmission of data to the next system was successful. The output as a table in the GUI looked confusing for humans. The column heading was "failed". What should be visible in the cell for failed rows? Boolean usually get translated to "Yes/No" or "True/False". But if the human brain reads "Yes" or "True" it initially thinks "all right". But in this case "Yes" meant "Yes, it failed". The next time I will call the column "was_successful", then "Yes" means "Yes, it was successful". Some GUI toolkits render "True" as a green (meaning "everything is ok") hook and "False" as a red cross (meaning "it failed").
I have seen it several times on Github. Just have a look at the README files on GitHub. They start with "Installing", "Configuring", then "Special Cases"...
What is missing? An introduction! Just some sentences about what this great project is all about. Programmers prefer the details to the big picture, the overview.
But "Project simple-foo simplifies foo" is not enough. What is "foo"?
Dear programmers, learn to relax and look at the thing you create like a newcomer. Imagine a newcomer who knows how to add two integers with his favorite programming language. What is missing to make him understand why the project/lib/tool is needed?
First, you need to convince him that this project is worth a try, then if he knows the "why?", then explain how to install it.
If you have this mindset "I do the important (programming) stuff. Someone else can care for the docs", then your open source project won't be successful.
If you write docs, then do it for newcomers. Start with the introduction, define the important terms, then provide simple and straightforward use cases. Put details and special cases at the end.
If your library gets used and you add a bug, you will get feedback soon.
Tests fail or even worse customers will complain.
But if you write broken docs, no one will complain.
Even if someone reads your mistake, it is unlikely that you get feedback. Unfortunately, only a few people take this seriously and tell you that there is a mistake in your docs.
How to solve this?
You need to act.
Let someone else read your docs.
The quality of feedback you get depends on the type of person you ask to read your docs.
If it is a programmer, likely, he does not read your docs carefully. Most software developers do not care for orthography and it is hard for them to read the docs like a newcomer. They already know what's written there, and they will say "it is ok".
My solution: resubmission: Read the text again 30 days later.
A good example is gVisor the README starts with "What is gVisor?" and "Why does gVisor exist?"
Keeping your docs in the same git repo like your code makes sense. This has the benefit that you have a review and testing process.
Integrate automated spell checking into the CI process.
Look at the question concerning OpenSSH options at the Q+A site serverfault.com. There is a lot of guessing. Something is wrong. Nobody knows where the canonical upstream docs are. Easy linking to a specific configuration is not possible. What happens? Redundant docs. Many blog posts try to explain stuff... Don't write blog posts, instead, you should improve the upstreams docs. Talk with the core developers. Open an issue in the issue tracker if you think something is missing in the docs.
Open an issue if the docs start with the hairy details and don't start with an introduction/overview. Developers don't realize this, since they need to deal with the hairy details daily. Don't be shy: Help them to see the world through the eyes of a newcomer.
I am unsure if I should love or hate "wiki.archlinux.org". On the one hand, I found there valuable information about systemd and other Linux related secrets. On the other hand, it is redundant and since a lot of users take their knowledge from this resource, the canonical upstream docs get less love. First, determine where the canonical upstream docs are. Then communicate with the maintainers. Avoid redundant docs.
In other words: Blog posts are nice, but they are like dust in the wind. They explain a snapshot. Three months later they are outdated. It makes more sense to add one missing sentence to the upstream docs, then to create a blog post explaining something which is not explained in the docs. At least in the open-source world. Since it is more likely that you can influence the upstream docs.
Related: Single Source of Truth (Wikipedia)
Related: Canonical URL
Related: "Don't repeat yourself" vs "We enjoy typing"
There are only two hard things in Computer Science: cache invalidation and naming things. -- Phil Karlton
My best practice to solve the "naming things" challenge
- Define your terms, your terminology. For small projects, a glossary is enough, but for bigger projects, every term should have its page. It should be easy to create a hyperlink to this term. That's why I prefer the "one term, one-page" approach. Creating hyperlinks into a page (https://..../...#foo) are possible but less fun.
- The defined terms should not differ too much from the spoken words (or the words used in your chat/mail messages). If there is a difference, then alter the written definition.
- Someone should be responsible for the docs. "Everybody is responsible for it" does not work.
- Encourage and motivate people, again and again, to speak up if the docs are outdated.
More about this topic from me: Intranets
If you send long instructions to customers via mail, then these docs in the mail are hidden magic. Only the customer who receives this mail knows the hidden magic.
Publish your docs in your app. Send your customer a link to the online docs.
Despite all myths: Some users read the docs!
And that's great if the user has more knowledge. Because this means you have less work. Fewer emails, fewer interrupts, fewer phone calls :-)
This even applies to public discussion forums. Don't write too much. Create great docs and answer questions by providing links to the docs. And be polite and include the question if this answers the question of the user.
Permalinks are great, since they provide a single source of truth.
General rule: don't waste time.
It is feasible to write high-level blog posts about tech topics in your favorite language.
Sometimes it is easier to communicate the holistic view in your mother-tongue.
But it is not feasible to write detailed tech stuff in a non-English language.
Example:
https://wiki.ubuntuusers.de/Installation_auf_externen_Speichermedien/
I came across this page because I want to install Linux on an external hard disc.
Unfortunately, there seemed to be no good English guide on how to do this.
The most solid guide I found during the first minutes was the above link. Unfortunately, the above guide was outdated.
Grrrrrr. Now I needed to choose:
-
V1: Should I update the outdated german guide? It is a wiki editable by everybody.
-
V2: I use an English guide, but they look not solid.
Grrr. I don't like thinking.
The people who created the German guide thought they help the world. They felt good while doing what they did. I think they wasted time. Automatic translations are quite good today. At least if you translate English to your favorite language. I won't update the outdated German guide in the wiki. This would help only very few people. Most people which want to install Linux on an external hard drive can either read English text or they know who to translate English text to their favorite language. I would update an Englisch wiki page since this would help a lot of people.
Don't get me wrong: Docs for applications you write should be in the language of your customers. Above text is about tech-related docs.
My conclusion: Don't write tech-docs in a non-English language
In the year 1997, I was very thankful that there was a hint "If unsure choose ..." when I needed to compile a Linux kernel. These days you need to answer dozens of question before you could compile the invention of Linus Torvalds.
I had no clue what most questions were about. But this small advice "If unsure choose ..." helped me get it done.
If you are managing a project: Care for newcomers. Provide them with guidelines. But don't reinvent docs. Provide links to the relevant upstream docs, if you just use a piece of software.
Writing plugins
It is easy to implement local conftest plugins .... Please refer to Installing and Using plugins if you only want to use but not write plugins.
That's great. That's newcomer focused documentation.
Imagine you lost your PC and you lost your development environment:
- IDE configuration
- Test data
- Test database
All that's left is your source code from version control, CI servers and deployment workflow.
How much would you lose? How much time would you waste to set up your personal development environment again?
Keep this time small. This is related to "care for newcomers". If you need several hours to set up your development environment, then a new team member would need even much more time.
Although I use PyCharm and VSCode, the introduction of Gitpod gets it to the point:
Gitpod does to Dev Environments what Docker did to Servers. Today we are emotionally attached (for better or worse) to our dev environments, give them names & massage them over time. They are pets - similar to servers before docker took advantage of namespaces and cgroups in Linux and turned these nice puppies into cattle. With Gitpod it is the same - we treat dev environments as automated resources you can spin up when you need them and close down (and forget about) when you are done with your task. Dev environments become fully automated and ephemeral. Only then you are always ready-to-code - immediately creative, immediately productive with the click of a button, and without any friction.
This happened to me several times: I wanted to improve some open source software. Up until now I only used the software, now I want to write a patch. If setting up a new development environment and running the tests is too complicated or not documented, then I will resign and won't provide a patch. These steps need to be simple for people starting from scratch:
- check out the source from version control
- check that all tests are working (before modifying something)
- write a patch and write a test for your patch
- check that all tests are working (after modifying something)
Even in C, you can pass around method-pointers. It's very common in JavaScript and sometimes it gets done in Python, too. It is hard to debug. IDE's can't resolve the code: "Find usages" don't work. I try to avoid it. I prefer OOP (Inheritance) and avoid passing around methods or treating methods like variables.
But maybe this is just my strong backend related roots. I have never coded in a big modern JavaScript-based environment.
I like it simple: Input-Processing-Output.
With "Input" being 100% data. Not a method.
If you need several pages in a book to explain a software design pattern, then it is too complicated. I think Software Design Patterns are overrated.
Why are so many books about software design patterns and nearly no books about database design patterns?
About OOP (Object-oriented programming)
Stateless has won. OOP is stateful:
- Create an instance of a class
- Call a method of this instance
- Destruct the instance
Three steps vs one step.
OOP is great for implementing an ORM (Object-relational mapping). But implementing this should be done by people who have more experience than I have :-)
Here is code that uses the well-known jUnit style:
# OOP way
import unittest
class TestSMTP(unittest.TestCase):
def smtp_connection(self):
import smtplib
return smtplib.SMTP("smtp.gmail.com", 587, timeout=5)
def test_helo(self):
response_code, msg = self.smtp_connection().ehlo()
self.assertEqual(response_code, 250)
The non-object-oriented way:
# pytest way
import pytest
@pytest.fixture
def smtp_connection():
import smtplib
return smtplib.SMTP("smtp.gmail.com", 587, timeout=5)
def test_ehlo(smtp_connection):
response_code, msg = smtp_connection.ehlo()
assert response_code == 250
My rule of thumb: Less indentation, means less complexity, means better code.
Two things are simplified: The second version does not need a class or inheritance. Nice, since less code means fewer bugs.
In the second example the method smpt_connection()
is not an instancemethod of a class, it just an unbound method. If a test
asks for a parameter with this name, then pytest gives the test the result of this method.
And look at the assertion: self.assertEqual(response_code, 250)
vs assert response_code == 250
. Namespaces
introduced by dots are great (assertEqual
is in the namespace of self
). But if one level is enough, then
this is even better.
Of course, this is opinionated, and it is 100% ok if you prefer the OOP-way and not the shorter solution.
For me, the term Dependency injection and the corresponding Wikipedia article are way too complicated.
For me, it is just "Configuration". But some people don't like it simple, they prefer .... (I removed this phrase since it was provocative. Feel free to add your favorite phrase here)
From Wikipedia "Dependency injection"
In the following Java example, the Client class contains a Service member variable that is initialized by the Client constructor. The client controls which implementation of service is used and controls its construction. In this situation, the client is said to have a hard-coded dependency on ExampleService.
Now have a look at these docs Database Settings
DATABASES = {
'default': {
'ENGINE': 'django.db.backends.sqlite3',
'NAME': 'mydatabase',
}
}
That's all: Instead of hard-coded dependencies, you provide a way to configure your software.
I avoid the term "Dependency injection", since it is unclear to me.
red, green, refactor. More verbose: make the test fail, make the test pass, refactor (simplify) code.
Imagine you have a method like this:
def my_method(a, b, c):
# ten
# lines
# of
# code
if a > b:
# ....
# again
# ten
# lines
# of
# code
One thing is 100% sure: You can get full coverage with one test. You would
need to call the method twice: Once with a > b
and once with opposite.
But you don't want to call this method twice, since useless executing of the code above and below the "if" statementent. You want to avoid that you test suite gets too big and too slow.
Maybe you could extract the condition into an new method:
def my_method(a, b, c):
# ten
# lines
# of
# code
d = handle_case_foo(a, b)
# again
# ten
# lines
# of
# code
def handle_case_foo(a, b):
if a > b:
return ...
return ...
This way you can test my_method()
with one test, and you can write
a small test for handle_case_foo()
.
First, make your bug reproducible. If it is reproducible, then it is easy to fix it.
Make it reproducible in a test.
Imagine there is a bug in your method do_foo(). You see the mistake easily and you fix it. Done?
I think you are not done yet. I try to follow this guideline:
Before fixing the bug, search test_do_foo(). There is no test for this method up until now? Then write it.
Now you have test_do_foo().
You have two choices now: extend test_do_foo() or write test_do_foo__your_special_case(). I use the double underscore here.
Make the test fail (red)
Fix the code. The test is green now.
Slow down. Take a sip of tea. Look at your changes ("git diff" in your preferred IDE). Is there a way to simplify your patch? If yes, simplify it.
Run the "surrounding tests". If do_foo() is inside the module "bar". Then run all tests for module "bar" (I use py.test -k bar). But if this would take more than three minutes, then leave the testing to the CI which happens after you commit+push (you have a CI, haven't you?)
You implemented the great method foo() and you implement a corresponding method called test_foo(). It does not matter if you write foo() first, and then test_foo() or the other way round. But it makes sense to store both methods with one commit to one git repo.
Several months later you discover a bug in your code. Or worse: your customer discovers it.
If you fix foo() you need to extend test_foo() or write a new method test_foo_with_special_input(). Again both changes (production code and testing code) walk into the git repo like a pair of young lovers holding hands :-)
Related Guideline of Google: Codereview "Tests"
- 80% unit-tests
- 15% integration tests
- 5% end-to-end tests
From Software Engineering at Google
For basic syntax checking (aka linting) before commit I use pre-commit
Adding simple checks is very easy: hook to reject commit if a file contains a specific string
If you have a huge test-suite, which takes more than ten minutes to execute, then I recommend to flag some tests. I call these tests "aaa" tests. These tests should be fast and check the basic stuff.
This way you can check if most parts are all right before pushing code and triggering CI.
Some call these "smoke tests".
Why "aaa"?
Most test runners allow you to execute all tests which match a certain pattern. I name the tests "test_aaa_...",
and then I can easily run all these tests. Example: pytest -k aaa
.
Running all aaa-tests should take less then a minute
But I don't call it automatically before each commit.
Creating test data is very important. It can help you with several things:
1: It can help you to create a re-usable application. If you have only one customer, it does not matter. But the real benefit of software is its re-usability. Your code wants to get executed by several customers. As soon as you have two or more customers you need a neutral test environment that is no specific to one of your customers. It is a lot of work to create a neutral test environment if you have not done it from day one. But the work only needs to be done once and helps in the long run.
2: It can help you to create presentation/demo systems.
3: It can help you in automated tests.
Your tests should not run on real data from customers.
If you create test data this should be automated. This way you can fill a new database with useful data. You should be able to create a demo system with one command (or one click).
Write the creation of test data once and use it for both: presentions and automated tests.
Do not use random data for tests. It just makes no sense: the test environment should be reproducible, not flaky.
Some people use libraries which create random user names and addresses (street, city, postal code, .....) like Faker.
I don't see why a special library for creating test data is needed. Random data leads to flaky tests.
If you need some a list of names/addresses/ to fill you database, then I see these options:
- Option0: If you users have different roles, use a corresponding name: like "Admin", "Staff", "User", ...
- Option1: Be creative and/or use names which come to your mind: Bob Geldof, Steve Wonder, Mr. Bean, ...
- Option2: you can take data from here by hand: https://github.com/joke2k/faker/tree/master/faker/providers
- Option3: Use the faker library once and create some JSON. Store this JSON in your code or in an extra file. Then uninstall faker.
This way it is far easier to debug a test which works on your machine, but fails in CI. If you use random data, then this is much harder. Imagine in CI a mail gets send to only three users, although four users should get an email. If you use random data you can't differentiate between the users. If you use a predictable naming scheme, then you can distinguish between the users.
This guideline is about writing tests. If you create demo-systems, then it is the same: Don't use random data. The output should repeatable. Although for a demo-system you usualy want nice names.
If you use an ORM in your production code, then use the ORM to create your test data.
I like pytest fixtures.
I know that there special cases and corresponing libraries which use fuzzing to test edge cases. For example Golang has the package fuzz. But that's only for special cases, if is not needed for most application programming.
Many teams create the QA and staging systems by copying the production system.
This works, but I think it is better to create these systems from code stored in version control.
Creating a test system via code looks complicated at first, but it helps you to create reliable, reproducible systems. This makes you faster in the long run.
AssertionError: 8 != 9
That's a useless error message.
You have absolutely no clue if a test fails with a message like this.
It is much more useful to compare a list of strings.
If you are new to software testing, then you might think ... "some parts of my code are untestable".
I don't think so. I guess your software uses the IPO pattern: Input, Processing, Output. The question is: How to feed the input for testing to my code? Mocking, virtualization, and automation are your friends.
The "untestable" code needs to be cared for. Code is always testable, there is no untestable code. Maybe your knowledge of testing is limited up until now. Finding untestable code and making it testable is the beginning of an interesting adventure.
Tests are never flaky. If the same code ran fine yesterday, and it the same code fails today, then the test itself is stable.
The environment is flaky. Some small bit in the environment is different today.
Maybe the servers are under more load today, which results in slower responses, which results in timeouts.
Maybe it fails because there is a new test that executes before the flaky test and which modifies the database.
Maybe a shared resource contains different data today.
...
The bigger your environment, the more likely you have flaky tests.
This is the way to avoid flaky tests:
- Keep your test, simple. Try to write stateless methods that receive only a few input.
- keep the environment, simple. If you can avoid Selenium, then avoid it. This will save you time.
- Avoid shared resources. Tests should have their own database, their own cache, ...
- ...
This blog from Google Testing Blog "Hermetic Servers" explains it in-depth: End-to-End tests are faster and less flaky if they run on localhost and don't need other resources.
This usualy means:
- The database is running on localhost
- storage server (S3) is running on localhost or in-memory
- Cache Server (Redis) is running on localhost or in-memory.
For storage and cache it is easy to find an in-memory solution (for Django dj-inmemorystorage, but for the database it is more difficult. My opinion: Use PostgreSQL during development. Don't use SQLite, since it does not support all features of PostgreSQL.
It should be easy for developers to set up several test-systems on his local machine.
If you are working on a larger change, it is really helpful to have one system with the old state, and a second system with the new state.
Both systems should be hermetic, which means that they don't share resources.
Using the same database server is fine, but both should use different databases.
Imagine you use a framework that provides you a nice ORM to create, read, update, and delete your data.
Now you write some backend-methods on top of this ORM.
And on top of your methods, you might provide an HTTP API.
Imagine you have a class Ticket
which has a method called resolve()
. This method uses the ORM.
You want to write a unit-test for this method.
A purist argues: I only want to unit-test the method, I must not use the ORM since blablabla.
I understand what the purist wants. But I want to get things done. I want to make customers happy, not unit-test purists.
For me, it is 100% ok if unit-tests use the ORM.
In other words: Only mock away things that take too long or things that need resources which are not available (e.g. an SMTP server).
Related Podast: Don't Mock your Database (Jeff Triplett)
The heading "Is config code or data?" could be phrased as "config: DB or git?", too.
Where should configuration be stored?
This is a difficult question. At least at the beginning. For me, most configuration is data, not code. That's why the config is in a database, not in a text or source code file in a version control system.
This has one major drawback. All developers love their version control system. Most developers love git. It is such a secure place. Nothing can get lost or accidentally modified. And if a change was wrong, you can always revert to an old version. It is like heaven. Isn't it?
No, it is not. The customer can't change it. The customer needs to call you and you need to do stupid repeatable useless work.
For me, the configuration should be in the database. This way you can provide a GUI for the customer to change the config.
The configuration and recipes for the configuration management are stored in git. But this is a different topic. If I speak about configuration management, then I speak mostly about configuring Linux servers and networks (aka Infrastructure as code). In my case, this is nothing which my customer touches.
This code uses the ORM of Django
if ....:
issue.responsible_group=Group.objects.get(name='Leaders')
Group
is a class and refers to a table with the same name. Each group has a name. There
is one group (one row) with the name "Leaders".
The above code is dirty because 'Leaders' is like a ForeignKey from code to a database row.
How to avoid this?
Create a global config table in your database. This table has exactly one row. That's the global config. There you can create a column called "Leaders" and there you store the ForeignKey to the matching group.
Test code should not contain conditions (the keyword if
). If you have
loops (for
, while
) in your tests, then this looks strange, too.
Tests should be straight forward:
- Build environment: Data structures, ...
- Run the code which operates on the data structures
- Ensure that the output is like you want it to.
If I do a code review, I like to look at the tests first. This hides the implementation from my eyes and shows how the method get used.
A clean interface is more important than a clean implementation. The implementation can get refactored easily. The interface is harder to change, since in most cases all usages of the interface need to be updated.
Imagine you have a huge codebase that was written by a nerd who is gone for several months. Somewhere in the code, a row in the database gets updated. This update should not happen, and you can't find the relevant source code line during the first minutes. You can reproduce this failure in a test environment. What can you do? You can start a debugger and jump through the lines which get executed. Yes, this works. But this can take longer, it is like "Searching the needle in a haystack". Here is a different way: Add a constraint or trigger to your database which fires on the unwanted modification. Execute the code and BANG - you get the relevant code line with a nice stack trace. This way you get the solution provided on a silver platter with minimal effort :-)
In other words: Don't waste time searching.
Sometimes you can't use a database constraint to find the relevant stack trace, but often there are other ways.....
If you can't use a database constraint, maybe this helps: Raise Exception on unwanted syscall (Python+GDB) http://stackoverflow.com/a/42669844/633961
If you want to find the line where unwanted output in stdout gets emitted: http://stackoverflow.com/a/43210881/633961
If you have a library that logs a warning, but the warning does not help, since it is missing important information. And you have no clue where this warning comes from. You can use this solution: http://stackoverflow.com/a/43232091/633961
You can use strace -e inject...
to perform syscall tampering for
the specified set of syscalls.
- hard links in Linux file systems.
- file system ACLs (Access control lists). Try to use as little as possible chmod/chown.
- git submodules (Please use dependency management, configuration management, deployment, tools, ...)
- seek(). Stateless is better. If you use seek() the file position is a state. Sooner or later the position (state) will be wrong.
- Scripts which get executed via OpenSSH ForceCommand or "command" in .ssh/authorized_keys. SSH is not an API, use http.
- I think even symbolic links are strange and outdated. Just some minutes ago I got confused because
grep -r foo .
did not show a result, butgrep foo ./my-dir/abc.txt
showed a result. Root-cause:my-dir
was a symlink.
Imagine you have developed web applications up until now. You have never developed a native GUI before. Now a new potential customer has a use case and you think: This time a native GUI would be a good solution.
Caution: slow down. Developing a native GUI is much more work and needs much more time than you think.
The edit, compile, run cycle is much longer. This will slow you down.
If you develop a native GUI, you might need several mouse clicks until you reach the part where you improving the current code. And like all humans, you are not perfect, and you have a typo. The application crashes, and you need to do the edit, compile, run, five clicks cycle again...
Compare this to a web application: You do not need to do five clicks to reach the part where you improve the current code. You just hit ctrl-r and reload the page. The stateless HTTP protocol makes this possible. I love it.
Next argument: The native GUI community is tiny compared to web development. If you have a question, you have only a few people to talk to.
I am at the Chemnitzer Linux Days yearly and meet a lot of newcomers there. Some people new to software development think: "I just want to develop a simple app for me. No need to run a web server. I want a real application running on my pc."
My advice: use Python and Django. The things you learn have more value. The knowledge you gain can be used to build cool stuff. If you have a question, there is always someone who has an useful advice.
See the TagTrend gtk, qt, django
Developing a mobile-friendly web application is much easier than writing a native app. If you can avoid it, then avoid writing a native app.
The development and release process is much slower.
Of course, the age of Progressive Web Apps has just begun. A lot of things are not possible in a web app up until now. Just be warned, that this road is slow and in the long run deprecated, since the environments for PWAs are getting better every year.
Python, Django, Gunicorn, Nginx, PostgreSQL, htmx, Bootstrap5.
This way I can write responsive mobile friendly applications.
I think React/Vue are in general overrated and not needed for my use cases.
Most young developers think they need to learn many programming languages to be a good developer.
My opinion: Learn Python, SQL, and some JavaScript.
Then learn other topics: PostgreSQL, Configuration management, continuous-integration, organizing, teamwork, learn to play a musical instrument, long-distance running, family
Moved here git tips
Imagine, you can reproduce a bug in a test. But you could not fix it at the moment. If you want to create a conditional breakpoint to find the root of the problem, then you could be on the wrong track. Rewrite the code first, to make it more fine-grained debuggable and testable.
Modify the source and test where a normal (non-conditional) breakpoint is enough.
This likely means you need to move the body of a loop into a new method.
# Old
def my_method(...):
for foo in get_foos():
do_x(foo)
do_y(foo)
...
# new
def my_method(...):
for foo in get_foos():
my_method__foo(foo)
def my_method__foo(foo):
do_x(foo)
do_y(foo)
...
Now you can call my_method__foo()
in a test, and you don't need a
conditional breakpoint anymore. This helps you now (during debugging), but raises
the overall value of the source code in the long run, too. Instead of a few big monster methods,
you have more small and easy to understand methods that follow the simple input-processing-output model.
It is important to understand the difference.
Authentication happens first: Is the user really Bob, or is there just someone who pretends to be Bob?
Permission Checks Is Bob allowed to do action "foo"? Here we already trust that the user is Bob and not someone else. I use the term "Permission Checks" on purpose since the synonym "Authorization" sounds too similar to "Authentication".
Related question: https://softwareengineering.stackexchange.com/questions/362350/synonym-for-authorization/363690#363690
Even the http-spec confuses both similar sounding words:
There's a problem with 401 Unauthorized, the HTTP status code for authentication errors. And that’s just it: it’s for authentication, not authorization. Receiving a 401 response is the server telling you, “you aren’t authenticated–either not authenticated at all or authenticated incorrectly–but please reauthenticate and try again.
Source: 403 Forbidden vs 401 Unauthorized HTTP responses
General guidelines: Avoid Homonyms
Idempotence is great, since it ensures that it does no harm if the method is called twice.
Errors (for example power outage) can happen in every millisecond. That's why you need to decide what you want:
- if the power outage happened, some jobs do not get executed. Cronjobs work this way.
- if the power outage happened, some jobs do get executed twice to ensure they get done.
Further reading: http://docs.celeryproject.org/en/latest/userguide/tasks.html (I don't use celery, but I like this part of the docs)
https://en.wikipedia.org/wiki/Idempotence
In the past File Locking was a very interesting and adventurous topic. Sometimes it worked, sometimes not, and you got interesting edge cases to solve again and again. It was fun, especially on NFS (Network File System). Only hardcore experts know the difference between fcntl, flock, and lockf.
.... But on the other hand: It's too complicated, too many edge cases, too much wasting time.
There will be chaos if there is no central dispatcher.
I like tools like http://python-rq.org/. It is simple and robust. But the next time I create something like this, I will try django-pg-queue
BTW, the topic is called Synchronization.
Further reading about "task queues": https://www.fullstackpython.com/task-queues.html
If you store files, then avoid nested directory trees. It is complicated and if you want to use a storage server like S3 later, you are in trouble.
Most storage servers support containers and blobs inside a container. Containers in containers are not supported, and that's good since it makes the environment simpler.
Code runs in an environment. This environment was created with configuration management. This means: source code usually does not call mkdir. In other words: Creating directories is part of configuration management. Setting up the environment and executing code in this environment are two distinct parts. If your software runs, the environment does already exist. Code creating directories if they do not exist yet should be cut into two parts. One part is creating the environment (gets executed only once) and the second part is the daily executing (which is 100% sure that the environment is like it is. In other words: the code can trust the environment that the directory exists). These two distinct parts should be separated.
How to create directories if I should not do it with my software? With automated configuration management (Ansible, Chef, ...) or during installation (RPM/DPKG).
Exception: You create a temporary directory that is only needed for some seconds. But since switching from subprocess/shell calling to using libraries (see "Avoid calling command line tools") temporary files get used much less.
I use two ways to debug slow performance:
- Logging and profiling, if you have a particular reproducible use case
- Django Debug Toolbar to see which SQL statements took long in a HTTP request.
- Statistics collected on production environments. For Python: https://github.com/uber/pyflame or https://github.com/benfred/py-spy
I developed a workflow system for a customer. The customer gave me an excel sheet with steps, transitions, and groups.
The coding was the difficult part.
Then I configured the system according to the excel sheet.
The code was bug-free, but I made a mistake when I entered the values (from excel to the new web-based workflow GUI).
The customer was upset because the configuration contained mistakes.
I learned. Now I ask if it would be ok if I provide the GUI and the customer enters the configuration. In most cases, the customer likes to do this.
There is a big difference. The customer feels productive if he does something like this. I hate it. I care for the database design and the code, but entering data with copy+paste from the Excel sheet ... No I don't like this. Results will be better if you like what you do :-)
For detail lovers: No, it was not feasible to write a script that imported the excel sheet to the database. The excel sheet was not well structured.
give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime
If you have worked with Windows95, then you must have seen them: Empty error messages with just a red icon and a button labeled "OK". You had no clue what was wrong. On the one hand, it was great fun, on the other hand, it was very sad since you wasted your precious time.
Do it better.
Imagine user "foo" wants to access data (let's call it "pam") which you only can see if you are in the group "Baywatch". Unfortunately, user "foo" is not in the group. You could show him the simple message "permission denied". And no further information.
I don't like messages like this. They create extra work. The user will call the support and ask the question "Why am I not allowed to see the data?". The support needs to check the details.... and soon a half-hour of two people is gone.
Provide better error messages: In this particular case be explicit and let the code produce a message like: "to access the data you need to be in one of the following groups: Baywatch, Admin, ...".
Software security experts might disagree. I disagree with their disagreement. Hiding the facts is just "Security through obscurity".
In the early days, when the C programming language was predominant, it was common for the return value of a method call to specify whether the call was successful or not.
I run a Nextcloud server, but the synchronization fails for some files. In the logs, I see that GenericFileException() gets thrown. Let's have a look at these lines.
if ($this->view->file_put_contents($this->path, $data) === false) {
throw new GenericFileException('file_put_contents failed');
}
I try to find the implementation of file_put_contents()
and see that it
is implemented 19 times! There several different backends (ObjectStore, Local, DAV, ...)
The error message is completely meaningless: "file_put_contents failed".
The root cause is unclear. I would like to know more. I want to know why it failed.
Debugging this would be much easier if file_put_contents()
would throw
an exception on failure instead of returning false
.
The man page of errno lists all the common errors which can happen. It would help me if I would know if it is EDQUOT (Disk quota exceeded), ENAMETOOLONG (Filename too long), ENOSPC (No space left on device) ...
How would the above application code look like, if file_put_contents()
would raise an exception instead of returning false
?
It would be much simpler:
$this->view->file_put_contents($this->path, $data);
Next issue with returning "false" on error: I guess there are several calls to file_put_contents()
which don't check the return
value and silently don't realize that something failed.
Guideline: Use exceptions to signal that something went wrong.
These days I needed to debug a well-known Python library. It works fine, but you don't want to look under the hood.
One method accepted an object with three different meanings types as the first argument:
- case1: a string containing HTML markup
- case2: a string containing a file path. This file contained the HTML to work on.
- case3: a file descriptor with a read() method.
This looks convenient at the first sight. But in the long run, it makes things complicated. This kind of guessing can always lead to false results. In my case, I always used case1 (it contained a small HTML snippet). But, once the string was accidentally the name of an existing directory! This crashed, because the library thought this is was a file...
Conclusion: STOP GUESSING.
In Python, you can use classmethods for alternative constructors.
# case 1
obj = MyClass.from_string('.....')
# case2
obj = MyClass.from_file_name('/tmp/...')
# case3
with io.open('...') as fd:
obj = MyClass.from_file_object(fd)
In most non-trivial projects there are several reasons why the permission was denied.
If you (the software developer) only return "permission denied", then the user/admin doesn't know the reason.
If you add a reason, then it is more likely that the user/admin can help themselves.
This means they don't call you, our teammate, to solve this.
Fewer interruptions for your and happy customers, it's easy.
Or more general: Add enough information to error messages, to make it easier to understand the current situation.
For example, you can add hyperlinks to docs/wiki/issue-tracker in you errors messages.
If unsure, then choose "has a" and not "is a".
https://en.wikipedia.org/wiki/Composition_over_inheritance
Caching is like a false friend or a drug. It makes you happy today, but in the long run, it brings you a headache.
Caching is easy, but cache invalidation is hard.
That's why the pattern "cache for every" is handy: You don't need to invalidate anything.
Two Hard Things: There are only two hard things in Computer Science: cache invalidation and naming things. -- Phil Karlton
Avoid "maybe". If your HTTP code returns a response you have two choices concerning caching:
- the web client should cache this response forever.
- the web client should not cache this response at all.
If you follow this guide you will get great performance since revalidation and ETag magic is not needed.
I possible, avoid fiddling with ETag and If-Modified-Since HTTP headers.
But you have to care for one thing: If you cache forever, whenever you update your data, you need to give your resource a new URL. That's easy:
For example: Instead of serving the file /css/base.css
you serve /css/base.27e20196a850.css
. The string "27e20..." is the md5 sum of the content of the file. Configure your webserver to serve this file with the appropriate "cache forever" headers, and your client will not ask for this file again.
If you use Django, you can use the ManifestStaticFilesStorage
Best Practices for Speeding Up Your Web Site (Yahoo)
A good introduction to caching: Caching (Mozilla Foundation)
An other good article about caching Caching Header Best Practices
A database index is like caching: Redundant data gets created to achieve faster lookups.
If possible, use this robust caching and cache-invalidation provided by a database index instead of creating your implementation.
Related: https://www.postgresql.org/docs/current/indexes-expressional.html
You might think unguessable URLs are enough to protect data. Only people with the URL can access it.
No, likely, your customers don't like this. The URL could be shared easily.
You might argue that unguessable URLs are fine since an evil user could download and upload the content, but this is a different case.
My rule of thumb: Put only public data on a CDN.
Nginx and Apache have this feature called X-Sendfile. This handy, since you can do authentication and permission checking in your application and tell the webserver to serve the blob data.
Try to avoid writing software just for one customer. If you write code for one customer, you miss the great benefit of software: You can write it once and make several customers happy. Of course, every business starts small. But try to create a re-usable product soon.
Continuous Integration is nowadays done by almost everybody. But Continuous Deployment not.
Push it! If you are able to release daily your development speed will increase, and you have less pressure that a change did not make it into the current release.
And if something brakes, than your change set which I need to debug is much smaller.
Since you can't release native apps daily, I avoid to develop native apps.
You should know what this article talks about. But of course, you don't need to recall every detail.
https://insights.oetiker.ch/linux/fadvise/
https://github.com/Feh/nocache
Use case: you use rsync to backup a Linux machine. The rsync process should not slow down the production environment.
By default Linux thinks "A process just read file 'foo'. Let's keep the content in the buffer cache". But rsync runs in the background and it does not touch the same file twice.
It makes no sense to store the files which get read by rsync in the buffer cache. The buffer cache should be available for the production environment.
Avoid the locale. It causes your code to behave differently in different environments. Your code might be working during development and CI. But it might fail in production if there is a different locale active.
It is broken by design: First, you call setlocal()
and after that methods do different things. That's stateful and confusing.
It does not follow the simple input-processing-output model.
I wasted too many hours with it. For example: SAP PyRFC Bug #142
A library should always return the same output given the same input. The result should not be different for different locales.
And the GUI? The user wants to use her/his favorite language. But native GUIs fade, and web GUIs come. And modern web GUIs don't use locale anymore. Here you see "i18next vs locale" on Stackoverflow tag trend
There are two ways to work with dates:
- old: Seconds since 1970 (the Unix Epoch)
- new: Datatypes like datetime
If unsure use the new datatypes. Don't fiddle with seconds since 1970 anymore.
Exception: Since file systems store the mtime (modification time) in "seconds since 1970" and you only want the age of the file in seconds, then it is simpler to stick to the old way. Related: getmtime() vs datetime.now()
Debugging and profiling are easy in a development environment. But how to debug a running production system? A Statistical Profiler (or Sampling Profiler) is very cool. Every N millisecond the stack traces of the processes get dumped. This does not slow down your production environment at all. These dumps can reveal interesting facts. In which source code lines does the running application spend the most time?
There are commercial tools and some open-source tools.
For Python, there is py-spy to dump the stack traces. The dumps can get analyzed by speedscope.
For Kubernetes there is Parca
You confuse newcomers if your development branch has a different name. If you call the development branch "main", then all introduction material at Github does apply. And if your code is at Github, all people can see that your project is still alive, since the main branch gets displayed per default.
Anecdote: The tinelic project did all the coding in the "development" branch. The main branch was not updated for three years. I thought this project was dead. The maintainer was upset because he recently pushed changes into this branch. See issue #9
Using a monorepo can be handy. You have one git repository which contains several projects.
This does not mean you need to run a monolithic application.
Continuous Integration, Continuous Deployment
Continuous Deployment enhanced:
- run tests (everybody does this)
- check coverage. Allow merge to the main branch only if the coverage is about a treshold. You can start with a low treshold and increase it every month slightly until you reach feasible value
- check code quality
Canary release is a technique to reduce the risk of introducing a new software version in production by slowly rolling out the change to a small subset of users before rolling it out to the entire infrastructure and making it available to everybody.
Source: martinfowler.com
Imagine you have two versions:
- Version A (the stable mainstream version)
- Version B (the version containing a new feature)
There are three ways you can implement the switch between the versions:
- Via routing: You have one system and several servers. Some servers use version A, some version B. A router decides which server should handle the request
- Via system: You have several systems (for example one system for each customer). You can update the system of one customer to version B, while the other customers use version A.
- Via code: The source code contains both implementations. According to some conditions either code version A or code version B gets executed. You usually use a feature-flag for this. This feature-flag can be set per user (or per customer).
For example, you updating an internal tool, but you don't want to interrupt the work of all developers.
Since it is just for internal tooling, you can implement canary releasing in an early adaptors list like this:
if user in ['thomas', 'peter', 'hugo', ....]:
#### new way
else:
#### old way
This way you ensure to don't annoy colleagues with your great new, but not yet mature features.
Example 2: You can use a mixture of "via system" and "via code". I guess you have some system-wide configuration in your database. Then you can deploy the same source code to all systems and use code like this:
if system_config.feature_flag_foo:
### new way
else:
### old way
I like the "via code" way because this simplifies your CI/CD. You only have one current version which gets deployed to all places. Of course, this gets a bit more difficult if your change requires a database schema update.
I don't know if this is fake or real, but I guess it is true. In this article from a former Oracle developer you can read the reason why developing on the huge codebase is hard. It is not the size, it is the number of flags.
Flags are nice, but they introduce complexity. Every flag is a condition. It changes the environment and the simple Input-Processing-Output method does not work anymore. You have the explicit input and the indirect input from the environment.
If you can avoid conditions, then do it. Conditionless is the goal.
This is good:
try:
something()
except SpecificException as exc:
...
The try..except block is small.
The except
catches a specific exception.
Don't catch all exception. More about this in The Most Diabolical Python Antipattern
Semantic Versioning (SemVer) is well-known because it promises stability. Don't take take it too serious.
There is only one future. Which version of Gmail do you use?
Related: Philosophy of Abseil
Related: Does SemVer work? Software Engineering at Google
So if not SemVer, what else?
I like Calendar Versioning with BumpVer.
In the past we had a handy (closed source) library called djangotools
. It contained a lot of methods which helped us to re-use code in different projects.
But there was a problem: The methods in djangotools needed third-party libraries. For example:
- for reading excel files our methods needed xlrd
- for thumbnailing images our methods needed Pillow
- ....
This means the list of dependencies of our library djangotools got very long.
If a project needed a single small method from djangotools, it needed to install the dependecies of djangotools. Diskspace is cheap, but nevertheless it eats your time in the long run if you bloat your projects.
How to solve this?
The solution sounds easy: Create serveral libraries, not one huge library.
But how to structure libraries?
Now I know that it makes sense structure the libraries by their dependecies.
Examples:
- xlrd_utils
- pillow_utils
- ....
This way a project which needs a method from pillow_utils just need Pillow, and not xlrd.
You create applications? You create a server. Whom do you serve?
There is a huge difference between creating an API for a GUI for humans and an API for a machine-to-machine communication.
An machine-to-machine API needs to be stable. If you create a new version, you usualy support the old version for some months in parallel to the new API.
If you create a GUI, then you do fancy things like A/B testing.
IPC (Inter-Process Communication
For example you can configure an Nginx webserver to talk to your Python code via an unix-domain socket. Or you can access your PostgreSQL database running on localhost via an unix-domain socket.
Command line tools are like an API. The command receives structured input and creates output.
For example Wireguard uses UDP to create a VPN.
RESTful
grpc
A library can provide methods which you can use. For example the Python Standard Library provides many usefull methods which make your live easier.
I have not found a matching generic term for this.
Most people think "API" mean "http". But that's not true.
For me, as a developer a library provides more value than an http API.
For example: Reducing the size of an image. If I have library which reduces the size of an image, I have a handy tool. An http API which provides me this services is not that easy. I need bandwith, what happens if the service is down, I need to pay the bill for the service, ....
Don't split frontend and backend into two seperare git repos. This will make things more complicated and will slow down your development.
Soon your frontend code will need a change in the backend. If you have one git repo, then you don't need to handle the dependency. You can be sure if the changes in the backend and the changes in the frontend get into the main branch in one Pull-Request, then you don't need to handle the dependency.
If you have two independent git repos, than you need to handle the dependency somehow. This is a interesting task. I guess some developers will like this challenge. They will invest a lot of time, energy and emotions into this interesing task ..... And the clock on the wall goes tick-tack-tick-tack. And you customers won't notice and won't honor all the effort.
I think you gain nothing if you split the backend code and the frontend code.
Use http for data transfer. Avoid the old ways (ftp/sftp/scp/rsync/smb/mail).
Especialy if the sender is a different company or different department.
The old protocols ftp/sftp/scp/rsync/smb/mail don't let you validate the data you receive.
This means invalid data can be send to you, and then you are responsible to care for the invalid data. This is usually manual work which causes useless interruptions.
If it just a simple file backup, then these protocols (except mail) might be ok. But if you want to impport the data into your system, and the data could be invalid, then avoid these old protocols.
If you want to transfer files via HTTP from shell/cron you can use: tbzuploader. This way the sender can call a simple script, and the receiver can validate the data before accepting it.
The next step is to avoid clever inotify-daemons. You don't need this anymore if you receive your data via HTTP.
Polling means checking for new data again and again. Avoid it, if possible. Try to find a way to "listen" for changes. In most databases, you can execute a trigger if new data arrives.
If you still receive files via FTP/SCP since you have not switched to HTTP-APIs yet, then be sure to provide specific input directories.
In the past, I received files in a directory called "import". Several third-party systems sent data to this directory. It looks easy in the first place. But sooner or later there will be chaos since you need to know where the data came from. Was it from third party system FOO or was the data from the third party system BAR? You can't distinguish anymore if you provide only one import directory.
Now we provide import-FOO, import-BAR, import-qwerty ...
If you can avoid it, then refuse to set up an SMTP daemon. If the application you write should import mails, then do it by using POP3 or IMAP and poll for new mail N seconds. Setting up an SMTP daemon is easy, but being responsible for it is effort. Dealing with attacks, keeping an eye on security announces... Live is easier without being responsible for an SMTP server.
An SMTP daemon needs to run 24 hours a day. You get into trouble if it is down. Or even worse: it is misconfigured and rejects all mails. These emails get lost and won't come back.
If the getmail job is down or is misconfigured it just won't fetch mails. But it is unlikely that mails get lost.
I know this conflicts with the general guideline "avoid polling".
Virus/Malware/Spam detection and prevention is an endless battle. It will take a lot of time to do it properly. So if possible, avoid the responsibilty for it. Except is is your main task and you have customers who are willing to pay.
Operation. The last two characters of DevOp.
In the past configuration management tool like Ansible, SaltStack, Puppet or Chef where used. Roughly since 2020 they are less important.
Configuration management is great for updating servers. But there are fewer servers these days which get updated. Code runs in containers.
To configure a container, you don't need fancy configuration management.
A simple conditionless (no "if", no "else", no "for") shell script (with set -e
)
is enough to create a container image.
Config management tools have magic reload feature. Imagine you update the configuration of a webserver. The config management tools can detect if a restart of a server is needed or not. For example: If the configuration of the webserver was changed, then the webserver gets reloaded. If the configuration of the webserver was not changed, then there is no need to restart it. Great feature?
Ansible Docs: Handlers: Running Operations On Change
I liked this feature in the past.
Time has changed.
See above for "From CRUD to CRD". Kubernetes is coming. You create containers, you run containers, you delete them. You don't update them anymore.
The magic reload feature is not needed anymore.
Of course, this change from stateful servers to stateless containers does not happen from one day to the next. One thing is sure: Stateful servers and the need to reload running services after an update will decrease.
Often there are two ways to do configuration management:
- change a part of a file: "replace", "append", "patch"
- put a whole file under configuration management.
You have far less trouble if you use "put a whole file". Example: Do not fiddle with the file /etc/sudoers. Put a whole file into /etc/sudoers.d/.
In the past, it was common to create a custom RPM or Debian package to install a file on a server.
For example an SSL cert.
If you have a configuration management tool, then this extra container (RPM/DPKG) does not make much sense.
A server exists to serve. If the server does not receive requests, why should the server do something? This results in my rule of thumb: Avoid cron jobs.
Sometimes you need to have a cron job for housekeeping.
Keep cron jobs simple.
In general, there are two ways to configure the arguments of a cron job:
- the command line arguments which are part of the crontab line
- additional source of configuration: config files or config from a database
Avoid mixing these two ways of configuring a cron job. I prefer to configure the cron job via the latter of both ways. This keeps the cron job simple. My guideline: Do not configure the cron job via optional command-line arguments. Only use the required arguments.
I still do interactive logins to production remote-server (mostly via ssh). But I want to reduce it.
Sooner or later you will make a typo. See this article from GitLab for an exciting report on what happened during a denial of service: https://about.gitlab.com/2017/02/01/gitlab-dot-com-database-incident/ We are humans, and humans make mistakes. Automation helps to reduce the risk of data loss.
If you are doing "ssh production-server ... vi /etc/..." or "... apt install": Configuration management is much better. For example ansible.
If you are doing "ssh production-server .... less /var/log/...": No log-management yet? Get your logs to a central place.
If you are doing "ssh production-server ... rm ...": Please ask yourself what you are doing here. How can you automate this, to make this unnecessary in the future?
There are several ways to execute your code and make your application available to the public.
VPS: Virtual Private Server. These are cheap, you can get one for 3 Euro per month. Benefit: You can install and configure it right the way you want it to be. Drawback: You need knowledge about Linux.
Kubernetes: This is the current hype. It's great for huge data centers... but ... do you have a huge data center?
PaaS: Platform as a Service. For the example provided by Heroku, Google, Amazon. They try to make your life easier. Pro: easy to use. Con: more expensive.
My hint: if unsure use PaaS. If you want to learn the basics of running a server, then use a VPS.
There are two kinds of files in the context of backup: Files that should be in the backup and temporary files which should not be in the backup. Keep your directories clean. In a directory, there should be either only files which should be in the backup xor only files which should not be in the backup. This will make life easier for you. The configuration of your backup is easier and cleaning temporary files is easier and looking at the directory makes more joy since it is clean.
And overall, storing data in directories and files is outdated. If you start from scratch, then put structured data in a database and binary data in an S3 compatible server.
I still do this, but I want to reduce it. Logs are endless streams. Files are a bunch of bytes with a fixed length. Both concepts don't fit together. Sooner or later your logs get rotated. Now you are in trouble if you want to run a log checker for every line in your log file. I mean the mathematical version of "every line". This gets complicated if you want to check every line. Rotating log files needs to be done sooner or later. But how to rotate the file, if a process still writes to it? This is one problem, which was solved several hundred times and each time different ...
In other words: Avoid logging to files and avoid logrotate. Logging is an endless stream.
Of course, somewhere on the hard disk data gets stored in files. But it is highly recommended using a tool where don't fiddle with files daily.
See 12factor App: #11 Treat logs as event streams
Filtering or ignoring errors is easy. People love it. But wait, why not fix the root-cause?
One example from hosting a Django application on a VPS:
You will see these messages soon after you set up your VPS:
DisallowedHost at / Invalid HTTP_HOST header: '198.211.x.y'. You may need to add '198.211.x.y' to ALLOWED_HOSTS.
I guess you don't want your site to be accessed via IP, but some script-kiddies scan all public accessible IPs all the time and check if http-host-header-validation is active.
The easy solution: Extend the ALLOWED_HOST setting and add your IP. But this does solve the issue just for some hours. Soon some script-kiddies will use fakted HTTP_HOST header and you get useless warnings again.
What the next step? You use google and find a way to ignore the annoying error messages.
You could solve this by filtering the logs. You could ignore all django.security.DisallowedHost
logs.
Now to the heading of this chapter: "Symptom vs root-cause"
Filtering logs just hides the symptom.
Fixing the root-cause means to configure the webserver in front of Django (for example Nginx) to handle the broken request. These broken requests should not be forwarded to Django, and then you don't need to add IP addresses to ALLOWED_HOSTS or ignore logs.
It is available, don't reinvent it. Don't do double-fork magic anymore. Use a systemd service with Type=simple. See Systemd makes many daemons obsolete
Systemd allows you to create a template and create several services from this template. See: http://0pointer.de/blog/projects/instances.html
First, I thought this was great. But some months later I realized: It is better to have one source for templates: Your configuration management. If you want several almost equal services, then use templates in your configuration management.
This makes it simpler.
If you are using Kubernetes, then this makes no sense. But if you are running services in a Linux server, then you want to know what has changed?
The tool etckeeper stores changes in the /etc directory in a git repository. This does not make much sense for containers. But for servers that live several weeks, it makes sense. You don't need to push the changes to a different location. It is very handy. Example:
cd /etc/apt
git log .
---> you see all git commits which changed files in the /etc/apt directory.
But etckeeper is no backup tool. It is just a handy tool to see what has changed and when this change happened.
We wrap it and dump additional information into /etc/etckeeper/extra/ before "git commit". We add: /var/spool/cron, output of hwinfo, lsblk, fdisk, pvdisplay, vgdisplay, lvdisplay, dpkg/rpm package list, postgres config.
Does it make sense to add the output of df into /etc/etckeeper/extra/?
I think it makes no sense since this changes daily. If no change was made to the configuration, then there should be no commit in /etc/.git.
If you do coding/programming to implement your backup of data, then you are on the wrong track.
You will likely do it wrong, and this will be a big risk.
Why? Because you will notice your fault if you try to recover your data.
Use a backup tool, even if you love to do programming. Configure it, but don't write it yourself.
That's what the customer wants you to implement:
You should transfer data from database A to database B. Every time there is an update in database A, data should get copied to database B.
Slow down: What you are doing is replication. Replication creates redundancy and redundancy need to be avoided.
Why do you want redundancy in your data storage? The only reasons I can think of are speed/performance and fault-tolerant (like DNS/LDAP).
If replication is needed, then take the replication tools the databases offers. Do not implement replication yourself. This is not trivial and experts with more knowledge than you and me have solved this issue before.
The real magic is Master-Master Replication. Here are some examples where it gets used:
todo: add examples
It makes sense to have some rough numbers for rough estimates.
USB-2: 1.9 GByte per minute (rsync from PC to external hard disk). 3.6 GByte per minute (theory)
Office: Download: 200 Mbit/s, Upload: 20 Mbit/s
Home: Download 60 Mbit/s, Upload 12 Mbit/s, Latency 10 ms
Related: List of interface bit rates
Imagine there are 20 servers in your network. Imagine there are two network routes. One route goes to a second internal network and the other route goes to the internet. All 20 servers should be able to access both networks. There are two ways to solve this:
- V1: Each of the 20 servers have the two routes configured.
- V2: There is one default gateway for the 20 servers. Every server has one route. (The common term is "default gateway")
Please choose V2. It is simpler, it is easier to understand, it is less error-prone, it is saner.
If you have trouble with a TCP connection, then use tcptraceroute. It can help to find the firewall which blocks your IP packages trying to get from host A to host B. Again *tcp*traceroute. It is the tool for TCP connection tests (HTTP, HTTPS, ssh, SMTP, pop3, IMAP, ...). Reason: normal traceroute uses UDP, not TCP.
Writing Nagios like checks is very simple. The exit status has this meaning:
- 0: ok
- 1: warn
- 2: error
- 3: unknown
Is this KISS (keep it simple and stupid)? Yes, I think it is simple. You can write a Nagios plugin with any language you like. Often less then ten lines of source code are enough to implement a Nagios check.
But on the other hand, it is not stupid. The checks do two things: It collects some numbers (for example "How much disk space is left") and it does evaluate and judge ("only N MByte left, I think this is a warning"). That's not stupid this is some kind of intelligence.
After writing and working with Nagios checks for several years I think the evaluation of the data should not be done inside the check. Some data-collector should collect data. Then a different tool should evaluate the data and judge if this ok, warn, or error.
Checks are mostly for operators and logs are mostly for developers.
Since there are always some temporary network failures, checks help more than logs do.
Example:
- yesterday night at 3:40 there was a temporary network failure and this results in log messages.
- At 3:45 the network failure was gone.
- You look at the log message at 9:15. You don't know: Is this message still valid?
Checks get executed again and again.
If a check fails at 3:41 it will be ok some minutes later.
Then you know immediately that there was temporary failure.
Logs are important for developers for debugging.
But in this case, the developer can't do anything useful. Temporary network failures happen again and again. That's live. Looking at the log which was created by a temporary network failure wastes the time of the developer.
Logs should contain the stack trace and the local variables of each frame in the stack trace (a tool like sentry could be used), if real errors occur.
Imagine you have a application-to-application synchronization process. Data from system A needs to be pushed to system B. It is a custom synchronization and you won't support this syncing, you just want to develop it. After developing this plugin for system A you want it hand over to the customer.
Of course there are several error-conditions which can occur. The network between both systems can be broken. One system can be down for some minutes, or there is data which does not validate ....
If you implement traditional logging you have a time-stamp and some additional data like error messages or snippets of data which provide additional information.
You could dump this log together with thousand completely unrelated logs into NoSQL based logging solution. The Logs coming from different sources have nothing in common, except that they accidently have all a timestamp and a message.
Does this provide the best possible user experience? I don't think so.
There is big gap between system A and the important logging information.
Imagine ther is a data-set called "foo". This data-set could not get synced. Of course system A has a page for "foo".
The best user-experience would be a link from the page "foo" of system A to the current state of the sync.
How to implement this? It is easy: Stop logging, start creating rows in a table.
If you have a table and rows in system A, then it is easy to provide a useful interface for the operator of system A to see what's going. The big gap is gone. Information is visible where you need it.
Of course this does not apply to every kind of logging. It hardly makes sense to write every http request/response into a database table.
See Bootstrap 5 "HTML and CSS over JS"
VanillaJS is a very cool framework. By the way, it is a joke. VanillaJS means "Use Javascript without a framework".
Some think modern web applications need to use React or Vue. I don't think so. It is perfectly fine to send html-over-the-wire and add some JS if needed.
You need to validate your form on the server anyway. So why implement it on the client-side? I think that in most cases it is perfectly fine to validate forms only on the server and not on the client.
If you create a simple homepage (without the need for a database), then an SSG (Static Site Generator) might be enough. A CMS is not needed.
See Liste of Static Site Generators
Don't waste time supporting old software. The clock is ticking faster today than in the past.
My rule of thumb: There is no need to support software which is older than the Ubuntu LTS (long-term-support) of last year.
Example:
Today is July 2021. Last year was July 2020. The current Ubuntu LTS of July 2020 was 20.04. This shipped with Python 3.8. This means for me: Today (July 2021), there is no need to support Python 3.7 or lower.
This applies if you create a library which gets used by other parties.
If you run an application which is only run in an environment which you control, then do what you want. There is no need to support older versions.
But on the other hand this means: Your software needs to run on the software stack of the Ubuntu LTS 12 months ago. Don't fall behind this. If your software stack is older then the Ubuntu LTS of last year, then you should upgrade your stack.
Example: Ubuntu 20.04 shipped with PostgreSQL 12.8. This long-term-support version of Ubuntu was released in April 2020. This means that you should upgrade your applications to at least PostgreSQL 12.8 around April 2021. Otherwise your stack gets too old.
If you do "talk" with software to databases and APIs daily, your ability to communicate with humans might decrease.
You might start to think like a computer (at least a bit).
The human mind works completely differently, not just bits and bytes. It has Emotions
Avoid getting a Nerd https://en.wikipedia.org/wiki/Nerd
Here some hints:
- Nerds like complaining. This book can help: "Rethinking Positive Thinking: Inside the New Science of Motivation" by Gabriele Oettingen. The method is called WOOP.
- Nerds like to think about their problems first. Nonviolent Communication can help.
- Meet with "normal" people. With "normal" I mean people who do not do IT stuff.
- Raise a family.
- Do sport. Physical health is important.
- Relax. Creativity raises if there is no input (no noise, no visible motion, ...)
Stress triggers your body’s “fight or flight” response. It pushes your blood into the muscles. That's great if you need to jump onto the sidewalk because a fast red race car would hit you. But in your daily life, this "fight or flight" response is hardly needed. You need the energy in your brain :-)
Avoid stress, relax daily.
On the other hand, stress is fun: I like tennis and long-distance running.
Care for both: brain and body.
This and the following parts are about "Requirement Engineering".
If a discussion does not bring progress, then grab a pen. Start with V1. The letter V stands for "Solution Variant" or "One strategy of several to get to a goal". Find a term or short description of the first possible strategy. Write it down. Then: which other ways could be used? V2, V3, ...
Rember, there is always the last variant: Leave things like they are today and think about this again N days later.
If you have found several solution variants, then look at them in detail. Most of the time it is useful to define the needed sequence of steps. You can use the letter "S" for this: S1, S2, S3 ...
A simple example:
In the morning, you wake up.
- V1: Go to work now
- V2: Do some more sleeping
- V3: Try to remember what you dreamed, write it down
- V4: Do some sports
- V5: Play piano
- V6: Recall your personal goals, what is the next step?
- ...
If you look at V1 in detail you get to a list of steps:
- S1: get up
- S2: make the bed
- S3: wash yourself
- S4: get dressed
- S5: eat
- S6: take the bike and ride to work
I think the first letter (V, S) helps if you are brainstorming.
This can help if you or your team is stuck in Analysis paralysis (aka "overthinking" if you are on your own, or endless discussions if there is a team).
Getting out of thinking/talking into writing and "naming solutions" helps to get an actionable plan.
In a professional environment, these notes about the options and the decision can get used as an entry in the "Decision Log".
Choose a way to edit content (use cases, specs, ...) over the internet. Use an issue tracking system or wiki.
Don't waste time with UML tools. UML is like esperanto. It is (in theory) a great solution that solves a lot of problems. But somehow it does not work.
Write down the high-level use case, the cardinality, and the steps. Sequence diagrams can be simplified to enumerations: first step, second step, third step ...
Sketch screenshots you want to build with your team with a pen. I avoid any digital device for this since paper or a whiteboard is far more real. If you need the result in digital format, just take a picture with your cell phone at the end.
The public ChangeLog will never be perfect.
It is in the nature of things. Some customers want to know every small change. Some customers only want to know the important changes. Some say that they want to know every change, but then never look at it.
If you are working in a modern SaaS environment where you can release often, then you should provide a ChangeLog, but don't take it too seriously for GUI changes.
Example: I see small changes in the GUI of GSuite weekly. I guess they don't have a public ChangeLog, and I think it is not needed, too.
A GUI should be self-explanatory. That's important. Maybe the GUI changed, maybe not. It is like in the game chess: You look at the board and you face the question of what to do next. It does not matter which chess piece was moved before. You see the board and now it is your turn. The past does not matter in this context.
Things are different if you provide a public API. This must not change without clear communication. Changes to public APIs should be announced several months in advance.
Things are different if you are working in an environment that has more constraints (Medical devices, Banking, Insurance, ...), then you don't need my advice, since you get told what to do.
Define "done" with your customers. Humans like to be creative and if thing X gets changed, then they have fancy ideas about how to change thing Y. Be friendly and listen: Write these fancy ideas down on the "do later list".
If the customer has new ideas, let them decide: Should this be on the "do list" or the "do later list".
If you don't have a definition of done/ready, then you should not start to write source code. First, define the goal, then choose a strategy to get to the goal.
Focus on a simple working solution first. Add optional stuff to the "do later" list.
I have seen it several times: Software gets developed. The customer was told to test and ... nothing happens. That's not satisfying since software developers want to hear that their work does help. If you (the developer) provide a checklist of things to test, then the likelihood to get feedback is bigger.
It is wise to create this checklist for testing as early as possible. It tells the customer the desired result.
Most people can listen and write at once. I can't. And I guess a lot of developers have this problem. I can only do one thing at a time. If you are telephoning with a customer and he has a lot of things to tell you, don't fool yourself. You will only remember 4 of 5 issues. Dare to say "please wait, I want to take a note". This way, you can take care of all issues, which results in happy customers.
Gossip creates an atmosphere that promotes negativity (bad karma). Avoid making jokes about other teammates or customers. Yes, some people do strange stuff and have strange attitudes. Making jokes about them makes everything worse. Please be aware that this guideline has a major drawback. Sometimes, the people around you are laughing about a customer or a teammate in their absenc ... and you are the only one who is not laughing. It is up to you how to react. Be patient.
Same for irony and sarcasm. You and your friends might think it is funny. New team members and other people won't understand you. It is not funny, it is confusing and childish.
What can you do if your team mates complain and laugh about customers daily? If you are an employee, then it easy. You can leave. And maybe you should leave. Laughing and complaining about customers is the beginning of the end.
Avoid bike-shedding. Please read this link. It is fun. After you read this, you will see it happen again and again.
Examples: "Should we switch to microservices?". This question is very broad and almost every enganged developer has his own opinion. This is a great topic for general blublublabla which might just eat your time without improving the customer satisfaction.
You can make it much more actionable by asking three questions:
- Which part of our could would be a good candidate for a microservice?
- What are the benefits and draw-backs?
- How to implement this particular change?
Cargo Culting is everywhere:
- Scrum
- Fat JS frontends which consume JSON APIs (React, Vue)
- Microservices
- Forced Pull-Request reviews
You ain't gonna need it (YAGNI)
About Microservices:
#1 rule of distribute computing: Don’t distribute your computing! At least if you can in any way avoid it.
Source: The Majestic Monolith
What to do instead?
Make customers happy, don't beautify your tech. Under the hood every machine is ugly. That's ok, as long it works reliably. Don't beautify internals. Improve customer experience, raise test coverage, automate boring stuff.
Imagine you have ten years old code base which is a monolith: One git repo, one DB, one logical http service.
The overall motivation is mediocre and development feels slow.
Management wants to improve the situation.
Briliant software architects provide a simple solution: Microservices and Kubernetes!
They provide presentation where the overall architecture is drawn on one slide.
It looks simple. Noone dares to disagree, because the company does not foster the habit of disagreeing. Nobody has the role of playing the devil's advocate.
Management decides to go this route: Microservices and Kubernetes.
Everybody does what the upper management wants. Some leave and go to a different company.
How does this relate do "Esperanto"? Esperanto is a constructed international auxiliary language. The idea is briliant: Let's create a language that everybody understands, and then we are all happy because we understand each other. There is a huge difference between briliant theory and practice.
Back to IT: You don't change a ten years old code base with 100k lines of code to a Kubernetes based Microservice in some weeks.
And all the time and energy you invest into getting to microservices does not improve the customer experience.
I think instead of microservices and Kubernetes these things provide more:
- release daily.
- relaxed PR review.
- Automated code quality checks (coverage).
- Automated code formatting (like "black" for Python)
- Teamleads need skill to foster collective intelligence and avoid groupthink.
- Quartely goals (maybe with OKRs).
- Get customer feedback. The application should provide a simple way for users to provide feedback.
I think a great web applications has three types of parts:
- It uses a well-known open-soure web framework (for example Django).
- The project is a monolith. In most cases this is closed-source software.
- Many tiny libraries. Some are open-source, some are (inhouse) closed-source.
The last part is important. Imagine you want to run several projects, then putting generic code into the monolith makes it harder for you to create several projects.
This architecture works fine for 99% of all projects. If you reach the limit, then you have enough money and development teams to refactor.
First: What is "cookie-cutter"?
If you describe something as having a cookie-cutter approach or style, you mean that the same approach or style is always used and not enough attention is paid to individual differences.
Source: collinsdictionary.com
In IT the term is often used for bootstrapping a new application. Such a tool helps you to set up your initial configuration and directory structure.
There are ready made cookie-cutter tools like cookiecutter-django
I personally think the ready made cookie cutter tools are too bloated.
If you are new to a framework, then read their docs and follow the instructions. This should get you to your first running project.
Sooner or later you will create several projects, and you want to stream-line the development process (running tests, releasing new versions, uploading to a package repository, ...).
Then it is time to write your own cookie-cutter. I think it is perfectly fine if every team has its own cookie-cutter scripts.
With the help of cookie-cutter scripts, you will be easily get to "many tiny libaries".
Anthony Sottile is a good example. He has at the moment 74 projects at pypi. Allthough I don't know if he uses cookie cutter scripts or not.
Pull-Request reviews have limitations
- the person doing a PR review is not able to create new stuff during this time. He/she is blocked.
- PR review can't detect code duplication. If you look at a PR, you have no clue if the lines which where added where written or copied.
You think PR-Review is important?
Please grab a pen and write down your reasons.
Now have a look at your list of fear and concerns. What can be automated?
I think PR-Review should follow these rules:
- If a developer thinks a PR needs to review, then dev should be allowed to push without a review.
- Usualy one review is enough. Two reviews should only be used for special cases.
- Larger changes should be reviewed in a video call with two or three people. But not more than four people. These calls are usualy very productive.
Imagine you are developer and you spot a tiny typo. Will you change it or not? It depends on:
- it depends on your emotions. Do you feel connected to the code and to the other team members?
- the process: is it easy to fix this tiny thing?
The more fear people have that developers could break something, the more processes exist. This means it is less likely is that the developer will fix this tiny thing. This means in the long run the code will be dirty. This means people who care and are clever and creative will soon leave the company. Only developers which don't care will stay.
S/N means "Signal-to-noise ratio". It is a measure used in science and engineering that compares the level of the desired signal to the level of background noise. But it can be used for reflecting on his input, too.
How many useless news do I receive daily? Is there a way to improve S/N?
What is in my circle of influence, what not?
Anecdote: In the year 2019 I loved to use the Stackoverflow Tag Trend. I wanted to leave my current context (Python, Django, PostgreSQL Development) and learn new stuff. In the Javascript ecosystem, there were so many tools available and it was difficult to see which tool was great two years ago, but won't be used today if you can start from scratch. The Stackoverflow Tag Trend helped me to see what is hot and what was hot some years ago. Working 16 years for the same company I was blinded by routine and missed a lot of changes outside my small IT context.
A lot of things which I learned during studying information technology in Dresden from 1996 to 2001 was outdated. I wrote down these things on the Deadends of IT page. The Stackoverflow Tag Trend worked well, but I had ideas to improve it:
- Tag aliases can be selected
- I was missing Link from tag to the description of tag
- URL could be simplified (no square brackets)
- It was down for some days
After some weeks all my wishes were implemented by the author.
Win-win: He could improve the usability and for me is more convenient now. I love it. Sometimes you just have to speak out a wish. You just need to tell your wish to the right person in a friendly way.
Setting up a simple workflow (maybe inside a chat tool) is easy. For example, the salesperson wants a new demo system for a potential customer. He writes a message into a special chat channel and someone with more technical background creates the demo system. Fine, isn't it?
Yes, this chat-based workflow is doable and it is better than direct messages to individuals.
Nevertheless self-service is better. Wouldn't it be great if setting up a new demo system is simple and can be done by a salesperson who has no deep technical knowledge?
Communication is important, but daily tasks should get automated so that anyone who wants something can help himself.
Architectural Decision Records (ADR) help to explain the "why?" if new team members don't understand the current state.
Template:
In the context of <use case/user story u>, facing we decided for and neglected , to achieve <system qualities/desired consequences>, accepting <downside d/undesired consequences>, because .
Source: adr.github.io
Every company has processes. Only few companies have a clear process for missing or outdated docs.
Start the discussion about it, and raise awareness. What should you do if you are missing docs?
How to find the owner of the current documentation you are looking at?
How to contact the owners to give them feedback?
It is always possible to make things more complicated. The interesting adventure is to make things simpler, easier, and more obvious.
Most software developers do not talk much. Otherwise, they would not have chosen this job. If you think about something too long, then you get blind to the obvious and easy solution. It helps to talk.
There is something called Rubber duck debugging. This might help, but talking to humans helps much more. If you find no solution in 30 minutes. Take a break. Do something different, talk to a teammate or friend, take a small walk outside.
Imagine you ask a question in a forum and your question gets down-voted and this comment:
Hardware recommendations are off-topic at this site.
That's not kind, not friendly.
But this is:
You can may be try Hardware Recommendations
Guideline: If you say "no", then at least provide a hint where he/she could find help.
There is always something you have not understood. Ask questions, even if you think you know the answer. For one question, there are always several answers. If you know one answer, then it is likely that someone has a better answer.
I like:
- https://stackoverflow.com/
- https://softwarerecs.stackexchange.com/
- https://serverfault.com/
- And some mailing lists.
Often I just write the question and don't write about the solution I have on my mind. If you write about our solution, then the discussion is narrowed to a simple pro/contra of your idea. Ask the question like a newbie.
Why does someone write an article on medium.com? Why does someone create content which is free?
There can be a thousand reasons.
Some writers have good intentions. Some just do it to earn money by advertising something.
There are a lot of articles about AWS, Kubernetes, Azure, Docker, ElasticSearch, Graphana, Jamstack, Scrum, and other topics. Do you think they all got written by volunteers who eat and breathe IT topics?
Some authors share their knowledge since they like to share their knowledge.
Sponsored Content is everywhere: Web, Facebook, Instagram, Youtube, Medium ...
Maybe it is even on Stackoverflow.
I would like to pay for high-quality news and articles, but so far I have not found a channel that offers a rich and broad-spectrum.
A lot of ideas come to my mind if I am far away from a laptop or pc. For example, if I cycle from home to the office or back.
I started with this way of creativity management some years go: I write a mail to myself.
If I cycle home on a Friday evening, I want to keep my mind relaxed and focused on my family. All work-related thoughts should be far away. I don't want to "carry" around work-related thoughts on the weekend. On the road from office to home I might have an idea what to do (how to hunt a strange bug, how to implement a cool feature which needs only a very little effort and time to implement, ...). I stop (that is the great advantage of riding a bike - I can stop almost always immediately, and take my mobile phone). Then I write a mail to my business address and now I am sure: This idea won't get lost. And I am free to have a nice weekend with my family.
The same happens when I drive from home to the office: I have an idea related to my personal life? I stop and write a mail to my account.
That's how most of this guide-line was created: Most items came to my mind during cycling, walking, listening to music, or laying in the bathtub. A short mail to myself, and some days later I opened the mail which contains just a handful of words that I have articulated.
A lot of newcomers have problems with this. Here is one example to illustrate the guideline "Cut bigger problems into smaller ones".
Imagine you are responsible for several servers and you should create graphs of their disk/CPU usage.
Cut the bigger problem into smaller ones:
- How to collect the data on one host
- How to transport the data from the host to a central place?
- How to store the data in a central database?
- How to generate the graphs?
BTW, why not use the PostgreSQL feature "Logical Replication"?
Flow: With "flow" I mean "mainstream". And the mainstream is according to oxford dictionary: "The ideas, attitudes, or activities that are shared by most people and regarded as normal or conventional."
Hype: According to Wikipedia: "Hype (derived from hyperbole) is promotion, especially promotion consisting of exaggerated claims."
But how to distinguish between a flow and hype?
My answer: Stats or more verbose "statistics".
How to get stats?
I like StackOverflow Tag-Trend. For example, you can compare "python" and "java". Maybe you have been coding Java for several years. You heard of python once or twice. But is it "flow/mainstream" or is it "hype"? Since you only know your context and not every developer and every project in the world, you can't know the answer. Be upright to yourself: You are like a small ant. You walked several paths in the past, but you don't have the helicopter view.
Check this graph: http://sotagtrends.com/?tags=[java,python] you will see: Python is not just hyped it is the flow.
Do not trust one source. Take a look at google trends: https://trends.google.de/trends/explore?date=today%205-y&q=%2Fm%2F05z1_,%2Fm%2F07sbkfb
Go with the flow, not with the hype. Check the stats, not just our daily context.
Read the release notes and news of the tools you use daily. Looking there twice a year is enough.
I like these release notes:
If your job is exciting, then it will be exhausting.
This is again the "boring" topic, which was one of the first topics of this text.
Urgency gives you a feeling of importance. But that's a bias. Your emotions are playing tricks on you. Important things are not urgent.
If you receive messages constantly (Mail, Chat, WhatsApp, Facebook, ...) then you are not able to focus. My guide: switch off notifications and check for messages only twice a day.
Focus on your boring todo-list which will bring you to your fancy goal. Meet in small groups regularly. Before closing a meeting create a small list of "who does what until when".
I have three mail accounts:
- personal mails (family, friends, ...)
- work-related mails
- mailing lists
Maybe you love your job. But your job is not your family. It is a kind of mental hygiene to keep this separated.
Don't forget to clean your desk. I didn't write this here because I do it often and with joy. No, exactly the opposite. I wrote it down since I want to push myself.
Don't look at all these things on your desk at once. Start on the left side, take the first thing. Where is the best place for this single thing? Unsure? Why not throw it in the trash can? If you are unsure put it at least in a box behind a closed cabinet door. Some month later you might be able to throw it in the garbage.
Then wipe the dust.
If you never have time to do this, then there is something wrong. Slow down.
Imagine your software product is like a CMS. A user can edit pages. The product keeps versions of this page, so that the editor can revert to an older version.
Imagine the button to access history is labeled "History".
Terminology is more important than you think.
If the internal docs have the heading "Page versioning", then you know that these docs explain the button labeled "History".
But that's not consistent.
Imagine this story: A young and new developer wants to learn more about this feature. The developers search in the internal docs with the keyword "history". This results in wasting some minutes of the developer's precious time. Sure, the developer will find the docs sooner or later, but it is not clean. But this is just the first part of the story. The second part is that the new developer will get demotivated in having clean docs.
I don't want to call this "Page History" vs "Page Versioning" a problem. It is a spirit.
Usually, there are "thousand" places where a term gets used. In the above example, there will be files, classes, methods, data structures containing this name. Changing the label of the button is easy. Changing files, classes, methods, data structures is hard.
Sometimes it is too much effort to reflect a new wording in the GUI in all places. With "all" I mean the places in the GUI and all the non-user visible places which are only visible for the department developing the software.
Consistency on the GUI is a must. Consistency in other places makes sense.
Sometimes it makes sense. It depends.
The spirit of the future lies in your hand. You are always able to influence the upcoming months.
"Highlander" is a 1986 British-American adventure action fantasy film with the tagline "There can be only one". Thinking like this narrows your mind. There can be several thousand. Look at how successful ants and bees work. If someone is better or faster, then smile. Give applaud and say "wow".
Don't be evil. Don't waste time and mental energy. Applauding if the competitor is better, was new to me in 2017. I was at Rothenbaum and attended the German Open (Tennis). The coach of one player was applauding every time the opponent made a good shot. I was astonished. Why was the coach applauding the enemy? But this works. If you get angry, you waste energy and you start to think like a wild and stupid animal. Even if you have made a mistake or lost somehow, no reason not to walk upright.
There are some rumors about "real programmers" and what they do. I think "real programmers" use vi and are terrible slow because of the tunnel vision created by too much testosterone. Smart developers have friends to talk to.
Some people love the Raspberry Pi. I don't like it. It does not have enough computing power for my use cases. Yes, the device is cheap, but I prefer to spend some more money to have more performance. I don't like waiting.
I think it helps to write a diary. Sitting down and writing about the last days help you to reflect on the things you did. It helps you to focus on your goals. Do you have goals? I found out that late (age of 40). A diary is fun to read several months later. I try to do it at least once a week. I have several of diaries.
One on Facebook readable for everyone. It contains things from my daily life, written in german. https://www.facebook.com/thomas.guttler.52
There is one on twitter which contains IT topics (open source, Python, Django, Linux, PostgreSQL), written in English and readable by everyone. @guettli
And there is a private which I maintain with Anki. Anki is a flashcard app. The front side is the question and the backside is the answer. I use the first side for the date and one to three words, and the backside contains the text. This way I can ask myself what was on my mind these days. But all this should be fun, not a burden.
To relax and enjoy my emotions at work I have a private document with the heading "Grrr and Smile". I use it to write down things I like and dislike. This doc is handy for a feedback call with your manager. If the same (negative) topic raises again and again, then it is time for a change.
From Wikipedia: The bus factor is a measurement of the risk resulting from information and capabilities not being shared among team members
Avoid creating secret knowledge that is only available to you. Share knowledge.
Avoid overspecialization of yourself. It will have drawbacks. Imagine there are some things which only you know. Sooner or later you want to go on holiday and you want a relaxed holiday. You don't want to be called on your mobile phone by your boss or a teammate. You want two weeks off without a single interruption that is related to your work.
I guess all people love it if they are important. Everybody loves it if someone needs them. But you will get burnout if no one else can do the things you do.
Avoid overspecialization of a teammate, too. If a teammate has secret knowledge and there is no one else who has a clue: Talk. Try to reveal the things which only one person knows. Tell him about your concerns (Bus factor). Maybe talk to his boss.
Imagine there is an action that needs to be done roughly twice a year. For example, setting up a new server. Up until now, Bob did this every time. Talk to your teammates. Explain that every action should be known to at least two people. In practice, this means the next time Bob won't do it. It needs to be done by someone else.
If you read the above sentences and think "that's not my job, that's the job of the team leader", then I think it is time to stop acting like a dumb sleeping sheep. Get responsible. React relaxed if nobody is listening or understanding your concerns. "The Best Path to Long-Term Change Is Slow, Simple and Boring."
See Thomas doing working out loud
If you have a general question, please start a new discussion.
If you think something is wrong or missing, feel free to open an issue or pull request.
- Robert C. Martin for the book "Clean Coder"
- Malcolm Tredinnick. Only a few people listened as he did. With "listen" I mean "trying to understand the conversation partner".
- Linus Torvalds for the quote "Bad programmers worry about the code. Good programmers worry about data structures and their relationships.".
- Bill Gates for the quote "I choose a lazy person to do a hard job. Because a lazy person will find an easy way to do it."
- All people who contribute to open-source software (Linux, Python, PostgreSQL, ...)
- All people who ask questions and/or answers them at places like StackOverflow.
- People I met during study at HTW-Dresden
- My teammates at tbz-pariv.
- https://chemnitzer.linux-tage.de/ All people involved in this great yearly event.
- Ionel Cristian Mărieș for the link to bash pitfalls.
- Audience at my presentation at Python User Group Leipzig 2019
- Marco Bakera for hints (mailing-list python-de 2019)