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A description of the bioacoustics task for the advanced audio processing course at Tampere University.

License: MIT License

Python 100.00%

bioacoustics-task's Introduction

Introduction

A description of the bioacoustics task for the advanced audio processing course at Tampere University. This is a sound event detection task, where the goal is to predict the onset and offset of bioacoustic sound events. Bioacoustics is sounds related to animals, and in this task we have three different datasets:

  1. Meerkat
  2. Dog
  3. Baby cry

These sound event classes vary a bit in characteristic. The Meerkat sounds are consistently very short, and the baby cries vary more and are longer.

The datasets are split into training and test data. The file structure is pairs of audio and annotations (.wav, .txt). Only annotations of the event class of interest are provided. E.g, in the meerkat example we have

9.485452220875999	9.711452220876	me
13.941618009893638	14.142618009893638	me
25.988057036822894	26.207077870156226	me

which means that we have 3 events in this file. For all three classes we provide annotations for all onset and offset event sounds in .txt which corresponds to the audio file .wav. In these datasets there are exactly 3 events in each soundscape without overlap. However, we could make this more difficult if desired by generating new datasets using the provided generate_soundscapes.py script.

Goal

Predict the onset and offset of the events as well as possible.

Examples

Meerkat dataset

Meerkat reference labels

An audio and annotation example is provided in 'examples/meeerkat_soundscape_15.txt', and 'examples/meeerkat_soundscape_15.wav'.

9.485452220875999	9.711452220876	me
13.941618009893638	14.142618009893638	me
25.988057036822894	26.207077870156226	me

Dog dataset

Dog reference labels

An audio and annotation example is provided in 'examples/dog_soundscape_15.txt', and 'examples/dog_soundscape_15.wav'.

9.485452220875999	10.059171041737677	dog
13.941618009893638	14.16835270377119	dog
25.988057036822894	26.178510551562123	dog

Baby cry dataset

Baby reference labels

An audio and annotation example is provided in 'examples/baby_soundscape_15.txt', and 'examples/baby_soundscape_15.wav'.

13.941618009893638	14.352048848895906	baby
22.138530787299455	24.224675912016007	baby
25.988057036822894	27.37127699147142	baby

Download the data

The three datasets have been generated using Scaper.

Pre-generated datasets

Download using dropbox link: https://www.dropbox.com/scl/fi/28i35xxwlozzpnnmsdy2m/bioacoustics-tasks.zip?rlkey=ff68wyvuy1h1lv12nc3yqew3l&dl=0

unzip bioacoustics-tasks.zip

you should now have the directories

bioacoustic_sed/generated_datasets/me_1.0_0.25s/   # meerkat dataset
bioacoustic_sed/generated_datasets/dog_1.0_0.25s/  # dog dataset
bioacoustic_sed/generated_datasets/baby_1.0_0.25s/ # baby dataset

each containing the training and test data. The training and test sources used to generate these datasets are split by geographical location, meaning that sounds from the same recordings and location does not appear in both training and test set.

Generate own datasets

Dependencies

Scaper does not support python>3.11, so make sure that you are using python=3.11.

Full example using Anaconda

conda create -n bioacoustics-task python=3.11
conda activate bioacoustics-task
conda install -c conda-forge ffmpeg
pip install -r requirements.txt

Download source material

Students can get the source material and the code used to generate the datasets if they want to add more variability, change the SNR, or even generate a multi-label classification task.

Dowload the source material: https://www.dropbox.com/scl/fi/ay0w0lb2y2zogjh7779us/bioacoustics-sources.zip?rlkey=sxm8dpp13473a9ewi6vefw22v&dl=0

unzip bioacoustics-sources.zip

you should now have the directory

bioacoustic_sed/sources/train_sources  # the source material for the training data
bioacoustic_sed/sources/test_sources   # the source material for the test data

The training and test sources used to generate these datasets are split by geographical location, meaning that sounds from the same recordings and location does not appear in both training and test set.

Generate the soundscapes

python generate_soundscapes.py --dataset_name=all_foreground_and_background_classes --snr=0.0 --bg_label=all --fg_label=all --n_soundscapes=10 --base_dir=bioacoustic_sed/ --out_dir=generated_datasets

you should now have the directory

generated_datasets/all_foreground_and_background_classes/

containing the newly generated training and test datasets (each with 10 soundscapes). In this dataset all foreground classes can appear at the same time in the soundscapes, making it a multi-label problem.

Please see the comments and in the generate_soundscape.py file to understand what it does, and what other parameters that can be specified and changed.

Generate own source material

I have not fully described this yet, but this is the script used to generate the source material. That is, to extract the background sounds and foreground sounds from other openly available strongly labeled sound event detection datasets.

python generate_source_material.py --source_output_dir=<output_dir>

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