GithubHelp home page GithubHelp logo

jojo11111 / pyspacemouse Goto Github PK

View Code? Open in Web Editor NEW

This project forked from jakubandrysek/pyspacemouse

0.0 0.0 0.0 6.32 MB

๐ŸŽฎ 3Dconnexion Space Navigator in Python using raw HID (multi platform)

Home Page: https://spacemouse.kubaandrysek.cz/

License: MIT License

Python 98.43% Makefile 1.57%

pyspacemouse's Introduction

PySpaceMouse

A Python library for 3Dconnexion SpaceMouse devices

3Dconnexion Space Mouse in Python using raw HID. Note: you don't need to install or use any of the drivers or 3Dconnexion software to use this package. It interfaces with the controller directly with hidapi and python wrapper library easyhid.

PySpaceMouse is forked from: johnhw/pyspacenavigator

Connected project PySpaceApp is a simple example of how controll your PC with SpaceMouse.

Implements a simple interface to the 6 DoF 3Dconnexion Space Mouse device as well as similar devices.

Control a robot with a Space Mouse

Supported 3Dconnexion devices

  • SpaceNavigator
  • SpaceMouse Pro
  • SpaceMouse Pro Wireless
  • SpaceMouse Wireless
  • 3Dconnexion Universal Receiver
  • SpaceMouse Compact
  • SpacePilot
  • SpacePilot Pro
  • SpaceMouse Enterprise
  • Add more devices

Installation

Use the package manager pip to install pyspacemouse.

pip install pyspacemouse

Dependencies

  • hidapi is C library for direct communication with HID devices

    • Linux

      • libhidapi-dev to access HID data

      • sudo apt-get install libhidapi-dev (Debian/Ubuntu)

      • Compile and install hidapi. (other Linux distributions)

      • add rules for permissions

        sudo echo 'KERNEL=="hidraw*", SUBSYSTEM=="hidraw", MODE="0664", GROUP="plugdev"' > /etc/udev/rules.d/99-hidraw-permissions.rules
        sudo usermod -aG plugdev $USER
        newgrp plugdev
        Aleternative option - with tee (RPi)
          echo 'KERNEL=="hidraw*", SUBSYSTEM=="hidraw", MODE="0664", GROUP="plugdev"' | sudo tee /etc/udev/rules.d/99-hidraw-permissions.rules
          sudo usermod -aG plugdev $USER
          newgrp plugdev
          
    • Windows

      • Install the latest release of hidapi.dll and hidapi.lib from the hidapi releases page.
      • Set system environment: add absolute path for x64 or x86 folder in Path.
    • Mac OS X (M1)

      • Install from Homebrew
      • brew install hidapi
      • Add hidapi to your DYLD_LIBRARY_PATH directory.
        export DYLD_LIBRARY_PATH=/opt/homebrew/Cellar/hidapi/0.14.0/lib:$DYLD_LIBRARY_PATH
      • On MacOS M1 you will need patched version of easyhid
        pip install git+https://github.com/bglopez/python-easyhid.git
      • In case of problem with M1 chip, try to run you code with Rosseta 2
      • Tested and developed by consi - thanks!
  • easyhid is hidapi interface for Python - required on all platforms

    • pip install git+https://github.com/bglopez/python-easyhid.git
    • this fork fix problems with hidapi on MacOS.
    • on other platforms it possible works with original package pip install easyhid

Basic Usage:

basicExample.py

import pyspacemouse
import time

success = pyspacemouse.open()
if success:
    while 1:
        state = pyspacemouse.read()
        print(state.x, state.y, state.z)
        time.sleep(0.01)

State objects

State objects returned from read() have 7 attributes: [t,x,y,z,roll,pitch,yaw,button].

  • t: timestamp in seconds since the script started.
  • x,y,z: translations in the range [-1.0, 1.0]
  • roll, pitch, yaw: rotations in the range [-1.0, 1.0].
  • button: list of button states (0 or 1), in order specified in the device specifier

Usage with callback

callbackExample.py

import pyspacemouse
import time


def button_0(state, buttons, pressed_buttons):
    print("Button:", pressed_buttons)


def button_0_1(state, buttons, pressed_buttons):
    print("Buttons:", pressed_buttons)


def someButton(state, buttons):
    print("Some button")


def callback():
    button_arr = [pyspacemouse.ButtonCallback(0, button_0),
                  pyspacemouse.ButtonCallback([1], lambda state, buttons, pressed_buttons: print("Button: 1")),
                  pyspacemouse.ButtonCallback([0, 1], button_0_1), ]

    success = pyspacemouse.open(dof_callback=pyspacemouse.print_state, button_callback=someButton,
                                button_callback_arr=button_arr)
    if success:
        while True:
            pyspacemouse.read()
            time.sleep(0.01)


if __name__ == '__main__':
    callback()

API

open(callback=None, button_callback=None, button_callback_arr=None, set_nonblocking_loop=True, device=None)
    Open a 3D space navigator device. Makes this device the current active device, which enables the module-level read() and close()
    calls. For multiple devices, use the read() and close() calls on the returned object instead, and don't use the module-level calls.

    Parameters:
        callback: If callback is provided, it is called on each HID update with a copy of the current state namedtuple
        dof_callback: If dof_callback is provided, it is called only on DOF state changes with the argument (state).
        button_callback: If button_callback is provided, it is called on each button push, with the arguments (state_tuple, button_state)
        device: name of device to open, as a string like "SpaceNavigator". Must be one of the values in `supported_devices`.
                If `None`, chooses the first supported device found.
    Returns:
        Device object if the device was opened successfully
        None if the device could not be opened

read()              Return a namedtuple giving the current device state (t,x,y,z,roll,pitch,yaw,button)
close()             Close the connection to the current device, if it is open
list_devices()      Return a list of supported devices found, or an empty list if none found

open() returns a DeviceSpec object. If you have multiple 3Dconnexion devices, you can use the object-oriented API to access them individually. Each object has the following API, which functions exactly as the above API, but on a per-device basis:

dev.open()          Opens the connection (this is always called by the module-level open command,
                    so you should not need to use it unless you have called close())
dev.read()          Return the state of the device as namedtuple [t,x,y,z,roll,pitch,yaw,button]
dev.close()         Close this device

There are also attributes:

dev.connected       True if the device is connected, False otherwise
dev.state           Convenience property which returns the same value as read()

Predefined callbacks

import pyspacemouse
import time

success = pyspacemouse.open(dof_callback=pyspacemouse.print_state, button_callback=pyspacemouse.print_buttons)
if success:
    while 1:
        state = pyspacemouse.read()
        time.sleep(0.01)

Callback: print_state

Print all axis states

x +0.00    y +0.00    z +0.00 roll +0.00 pitch +0.00  yaw +0.00    t +0.0

Callback: print_buttons

Print all buttons states

[ 0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0, ]

Troubleshooting

ModuleNotFoundError: No module named 'easyhid'

  • Install easyhid by pip install easyhid.

AttributeError: function/symbol 'hid_enumerate' not found in library '': python3: undefined symbol: hid_enumerate

  • HID library for your computer is not installed.
  • Follow the instructions in requirements.

pyspacemouse's People

Contributors

jakubandrysek avatar bburky avatar consi avatar deivard avatar emil302s avatar hlprev avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.