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Classic Algorithms in Rust

This repo contains the implementation of various classic algorithms for educational purposes in Rust. Right now, it is in its early stages, but the plan is to include a comprehensive list of algorithms. Contributions are welcome!

The main goal right now is to match the current algorithms implemented in https://github.com/TheAlgorithms/Rust.

Algorithms

Sorting Algorithms

  • Bubble
  • Counting
  • Heap
  • Insertion
  • Merge
  • Quick
  • Radix
  • Selection
  • Shell

Graphs

  • Dijkstra
  • Kruskal's Minimum Spanning Tree
  • Prim's Minimum Spanning Tree
  • BFS
  • DFS

Dynamic Programming

  • 0-1 Knapsack
  • Edit Distance
  • Longest common subsequence
  • Longest increasing subsequence
  • K-Means Clustering
  • Coin Change
  • Rod cutting
  • Egg Dropping Puzzle

Data Structures

  • Queue
  • Heap
  • Linked List
  • Graph
  • Trie
  • Binary Search Tree
  • B-Tree
  • AVL Tree

Strings

  • Knuth Morris Pratt
  • Rabin Carp

General

  • Convex Hull: Graham Scan
  • N-Queens
  • Graph Coloring
  • Tower of Hanoi

Ciphers

  • Transposition

Contributing

See CONTRIBUTING.md

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