This is an ongoing project that uses the PlayN framework, which enables cross-platform game development. The idea is to create an innovative and complex gameplay for a board game.
Even though the main aspects and gameplay are already implemented, it is still in alpha, because the gameplay may be altered after some more testing and feedback. Therefore, feel free to send your suggestions or even implement them directly, if you dare! ;)
The code archicture is event-based and allows the development of multiple modular grid-based games, which only need to define their game rules/mechanics.
The next features are:
- Artificial intelligence for single player games
- Graphics / Art / Design
- Mobile packaging and deployment
- Multiplayer across the network
- Leaderboard