networkio's People
networkio's Issues
Collission handling
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Bullets fly through objects without hurting (needs predictive solution)
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Collission with EntityController depends on its radius, needs general rework
Game not adjusted for different screen sizes
Parts of physics and buttons dependent on screen size
Entity flashing when starting to edit it in EntityBuild
(easy) Camera should slowly pan in/out when zoom changes
shooting angle doesn't depend on velocity of object and aims poorly when moving
Input "buttonPressed" methods can only be used once per update, otherwise they give faulty answers
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